actual freya branch
This commit is contained in:
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@@ -0,0 +1,932 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="3300" levels="1" name="Yellow Talisman of Speed">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="runSpd" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3301" levels="1" name="Yellow Talisman of Violent Haste">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtkSpd" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3302" levels="1" name="Yellow Talisman of Arcane Haste">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="mAtkSpd" val="8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3303" levels="1" name="White Talisman of Bandages">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3304" levels="1" name="White Talisman of Attention">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3305" levels="1" name="White Talisman of Grounding">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3306" levels="1" name="White Talisman of Bravery">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="derangementVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3307" levels="1" name="White Talisman of Motion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3308" levels="1" name="White Talisman of Freedom">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rootVuln" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3309" levels="1" name="White Talisman of Protection">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="cancelVuln" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3310" levels="1" name="Yellow Talisman of Physical Regeneration">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regHp" val="1.03" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3311" levels="1" name="Yellow Talisman of CP Regeneration">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regCp" val="1.03" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3312" levels="1" name="Yellow Talisman of Healing">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="bonusHp" val="40" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3313" levels="1" name="Yellow Talisman of Alacrity">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="runSpd" val="3" />
|
||||
<add order="0x40" stat="mAtkSpd" val="4" />
|
||||
<add order="0x40" stat="pAtkSpd" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3314" levels="1" name="Grey Talisman of Weight Training">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxLoad" val="1.1" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3315" levels="1" name="Grey Talisman of Fishing">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3316" levels="1" name="Yellow Talisman of Critical Dodging">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="critDamEvas" val="1.03" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3317" levels="1" name="Yellow Talisman of Critical Reduction">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="critAddVuln" val="100" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3318" levels="1" name="Flag Display">
|
||||
<!-- Flag Skill -->
|
||||
<set name="target" val="TARGET_FLAGPOLE" />
|
||||
<set name="hitTime" val="180000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="TAKEFORT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="3319" levels="1" name="Divine Protection of Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3320" levels="1" name="Yellow Talisman of Mental Regeneration">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regMp" val="1.03" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3321" levels="1" name="Blue Talisman of Evasion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="379" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="mpConsume" val="14" />
|
||||
<set name="mpInitialConsume" val="4" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="referenceId" val="9930" />
|
||||
<set name="reuseDelay" val="360000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="talisman">
|
||||
<add order="0x40" stat="rEvas" val="2" />
|
||||
<mul order="0x30" stat="critDamEvas" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3322" levels="1" name="Brass Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="1" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3323" levels="1" name="Bronze Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3324" levels="1" name="Steel Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="3" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3325" levels="1" name="Mithril Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3326" levels="1" name="Jewelry Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3327" levels="1" name="Oriharukon Bracelet">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<set order="0x50" stat="talisman" val="6" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3328" levels="1" name="Double Stab">
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="1670" />
|
||||
<set name="coolTime" val="133" />
|
||||
</skill>
|
||||
<skill id="3329" levels="1" name="Power Slash">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="1670" />
|
||||
<set name="coolTime" val="133" />
|
||||
</skill>
|
||||
<skill id="3330" levels="1" name="Air Blade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="720" />
|
||||
</skill>
|
||||
<skill id="3331" levels="1" name="Enslave">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="3332" levels="1" name="Orange Talisman - Hot Springs Recovery">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="10166" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="itemConsumeCount" val="16" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="mpConsume" val="40" />
|
||||
<set name="mpInitialConsume" val="10" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="3333" levels="1" name="Orange Talisman - A Grade Elixir of Life">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="8626" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="itemConsumeCount" val="50" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="mpConsume" val="40" />
|
||||
<set name="mpInitialConsume" val="10" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="3334" levels="1" name="Orange Talisman - A Grade Elixir of Mental Strength">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="8632" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="itemConsumeCount" val="57" />
|
||||
<set name="itemConsumeId" val="1785" />
|
||||
<set name="mpConsume" val="40" />
|
||||
<set name="mpInitialConsume" val="10" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="3335" levels="1" name="Transform Yeti">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="transformId" val="102" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3336" levels="1" name="Transform Buffalo">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="transformId" val="103" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3337" levels="1" name="Transform Cutie Pig">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="104" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3338" levels="1" name="Shield Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3339" levels="1" name="Bard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3340" levels="1" name="Weapon Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3341" levels="1" name="Force Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3342" levels="1" name="Bow Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3343" levels="1" name="Dagger Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3344" levels="1" name="Wizard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3345" levels="1" name="Summoner">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3346" levels="1" name="Healer">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3347" levels="1" name="Enchanter">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3348" levels="1" name="Dynasty Breast Plate - Shield Master">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="STR" val="2" /> <!-- Str -2 -->
|
||||
<add order="0x10" stat="CON" val="2" /> <!-- Con +2 -->
|
||||
<mul order="0x30" stat="pDef" val="1.054" /> <!-- P. Def. +5.4% -->
|
||||
<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 effect -->
|
||||
<mul order="0x30" stat="gainHp" val="1.03" /> <!-- Received Increased Heal +3% -->
|
||||
<sub order="0x40" stat="stunVuln" val="13" /> <!-- Shock resistance is increased +13% -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Darkness resistance is increased +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3349" levels="1" name="Dynasty Breast Plate - Weapon Master">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
|
||||
<add order="0x10" stat="STR" val="2" /> <!-- Str +2 -->
|
||||
<mul order="0x30" stat="pAtk" val="1.054" /> <!-- P. Atk +5.4% -->
|
||||
<add order="0x40" stat="maxHp" val="492" /> <!-- MaxHP +492 -->
|
||||
<add order="0x40" stat="rCrit" val="24.6" /> <!-- Critical Damage Chance +24.6 -->
|
||||
<add order="0x40" stat="cAtkAdd" val="234" /> <!-- Critical Damage +234 -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3350" levels="1" name="Dynasty Breast Plate - Force Master">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
|
||||
<add order="0x10" stat="STR" val="1" /> <!-- Str +1 -->
|
||||
<add order="0x10" stat="DEX" val="1" /> <!-- Dex +1 -->
|
||||
<mul order="0x30" stat="pAtk" val="1.054" /> <!-- P. Atk. +5.4% -->
|
||||
<add order="0x40" stat="maxHp" val="492" /> <!-- HP +492 -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Resistance to Darkness attacks +8 -->
|
||||
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.95" /> <!-- MP consumption of the active skill is decreased -5% -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3351" levels="1" name="Dynasty Breast Plate - Bard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
|
||||
<add order="0x10" stat="STR" val="2" /> <!-- Str +2 -->
|
||||
<mul order="0x30" stat="pDef" val="1.054" /> <!-- P. Def. +5.4% -->
|
||||
<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 effect -->
|
||||
<mul order="0x30" stat="DanceMpConsumeRate" val="0.95" /> <!-- MP consumption is decreased when song and dance skills are used -5% -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3352" levels="1" name="Dynasty Leather Armor - Dagger Master">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
|
||||
<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
|
||||
<add order="0x40" stat="rEvas" val="4.3" /> <!-- Evasion +4.3 -->
|
||||
<add order="0x40" stat="maxHp" val="492" /> <!-- Max HP +492 Effect -->
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.0266" /> <!-- Atk. Spd. are increased +2.66% -->
|
||||
<sub order="0x40" stat="rootVuln" val="13" /> <!-- Hold resistance are increased +13 -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3353" levels="1" name="Dynasty Leather Armor - Bow Master">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
|
||||
<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
|
||||
<add order="0x40" stat="accCombat" val="4.3" /> <!-- Accuracy +4.3 -->
|
||||
<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 Effect -->
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.0266" /> <!-- Atk. Spd. are increased +2.66% -->
|
||||
<add order="0x40" stat="regMp" val="1.72" /> <!-- MP recovery are increased +1.72 -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3354" levels="1" name="Dynasty Tunic - Healer">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="INT" val="2" /> <!-- Int -2 -->
|
||||
<add order="0x10" stat="MEN" val="2" /> <!-- Men +2 -->
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Casting Spd. +15% -->
|
||||
<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
|
||||
<add order="0x40" stat="bonusHp" val="20" /> <!-- Increase amount of heal +20 -->
|
||||
<sub order="0x40" stat="cancel" val="15" /> <!-- Decrease magic cancel rate -15% -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3355" levels="1" name="Dynasty Tunic - Enchanter">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="INT" val="2" /> <!-- Int -2 -->
|
||||
<add order="0x10" stat="MEN" val="2" /> <!-- Men +2 -->
|
||||
<sub order="0x10" stat="WIT" val="2"> <!-- Wit -2 -->
|
||||
<using kind="Light" />
|
||||
</sub>
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Casting Spd. +15% -->
|
||||
<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
|
||||
<sub order="0x40" stat="cancel" val="15" /> <!-- Decrease magic cancel rate -15% -->
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" /> <!-- Decrease MP consumption -5% -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3356" levels="1" name="Dynasty Tunic - Summoner">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x10" stat="INT" val="2" /> <!-- Int -2 -->
|
||||
<add order="0x10" stat="MEN" val="2" /> <!-- Men +2 -->
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Casting Spd. +15% -->
|
||||
<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
|
||||
<mul order="0x30" stat="pDef" val="1.026" /> <!-- P. Def. +2.6% -->
|
||||
<mul order="0x30" stat="pAtk" val="1.026" /> <!-- Increase P. Atk. +2.6% -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3357" levels="1" name="Dynasty Tunic - Wizard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="INT" val="1" /> <!-- Int +1 -->
|
||||
<add order="0x10" stat="WIT" val="1" /> <!-- Wit +1 -->
|
||||
<sub order="0x10" stat="MEN" val="2" /> <!-- Men -2 -->
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Casting Spd. +15% -->
|
||||
<mul order="0x30" stat="mAtk" val="1.054" /> <!-- Increase M. Atk +5.4% -->
|
||||
<add order="0x40" stat="maxMp" val="321" /> <!-- Max MP +321 -->
|
||||
<add order="0x40" stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
|
||||
<add order="0x10" stat="cloak" val="1" /> <!-- Opens cloak slot -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3358" levels="1" name="Flag Equip">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Flag Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="runSpd" val="0.2" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.2" />
|
||||
<mul order="0x30" stat="pAtk" val="0.2" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="0.2" />
|
||||
<mul order="0x30" stat="mAtk" val="0.2" />
|
||||
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3359" levels="1" name="Transform Native">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="56" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="transformId" val="101" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3360" levels="1" name="Cheap Shot">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.88" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.88" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3361" levels="1" name="Summon Agathion - Fortress">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="16029" />
|
||||
</skill>
|
||||
<skill id="3362" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3363" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3364" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3365" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="18" /> <!-- Stun Resistance +18 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3366" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="8" /> <!-- Stun Resistance +8 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3367" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="12" /> <!-- Stun Resistance +12 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3368" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3369" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3370" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3371" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="11" /> <!-- Bleed Resistance +11 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3372" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="5" /> <!-- Bleed Resistance +5 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3373" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="8" /> <!-- Bleed Resistance +8 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3374" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3375" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3376" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3377" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="16" /> <!-- Poison Resistance +16 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3378" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="7" /> <!-- Poison Resistance +7 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3379" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="11" /> <!-- Poison Resistance +11 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3380" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3381" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3382" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3383" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="9" /> <!-- Paralysis Resistance +9 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3384" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="4" /> <!-- Paralysis Resistance +4 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3385" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="6" /> <!-- Paralysis Resistance +6 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3386" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3387" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3388" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3389" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rootVuln" val="18" /> <!-- Hold Resistance +18 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3390" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rootVuln" val="8" /> <!-- Hold Resistance +8 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3391" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rootVuln" val="12" /> <!-- Hold Resistance +12 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3392" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3393" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3394" levels="1" name="Traits Strengthen Earring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3395" levels="1" name="Dynasty Resistance Necklace">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="18" /> <!-- Sleep Resistance +18 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3396" levels="1" name="Dynasty Resistance Ring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="8" /> <!-- Sleep Resistance +8 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3397" levels="1" name="Dynasty Resistance Earring">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="12" /> <!-- Sleep Resistance +12 -->
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3398" levels="1" name="Traits Strengthen Necklace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3399" levels="1" name="Traits Strengthen Ring">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,970 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="3800" levels="1" name="Dynasty Stockings">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mAtk" val="1.0208" />
|
||||
<add order="0x40" stat="maxMp" val="133" />
|
||||
<add order="0x40" stat="darkRes" val="3.33" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3801" levels="1" name="Dynasty Gloves">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mAtk" val="1.0083" />
|
||||
<add order="0x40" stat="maxMp" val="53" />
|
||||
<add order="0x40" stat="darkRes" val="1.33" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3802" levels="1" name="Dynasty Shoes">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mAtk" val="1.0083" />
|
||||
<add order="0x40" stat="maxMp" val="53" />
|
||||
<add order="0x40" stat="darkRes" val="1.33" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3803" levels="1" name="Dynasty Circlet">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mAtk" val="1.0125" />
|
||||
<add order="0x40" stat="maxMp" val="80" />
|
||||
<add order="0x40" stat="darkRes" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3804" levels="1" name="Dynasty Silver Satin Tunic">
|
||||
<!-- It has been changed so that a rare type upper armor is not manufactured during item creation. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3805" levels="1" name="Dynasty Jewel Leather Mail">
|
||||
<!-- It has been changed so that a rare type upper armor is not manufactured during item creation. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3806" levels="1" name="Dynasty Platinum Plate">
|
||||
<!-- It has been changed so that a rare type upper armor is not manufactured during item creation. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3807" levels="1" name="Adamantite Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="17" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3808" levels="1" name="Adamantite Necklace">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="3.57" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3809" levels="1" name="Adamantite Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regMp" val="1.0071" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3810" levels="1" name="Earring of Black Ore">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3811" levels="1" name="Necklace of Black Ore">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="4.76" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3812" levels="1" name="Ring of Black Ore">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="9" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3813" levels="1" name="Phoenix Necklace">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="21" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3814" levels="1" name="Phoenix Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regMp" val="1.0071" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3815" levels="1" name="Phoenix Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mDef" val="1.01" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3816" levels="1" name="Majestic Necklace">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="mDef" val="1.01" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3817" levels="1" name="Majestic Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="11" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3818" levels="1" name="Majestic Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="5.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3819" levels="1" name="Tateossian Necklace">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="7.61" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3820" levels="1" name="Tateossian Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthRes" val="1.14" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3821" levels="1" name="Tateossian Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="20" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3822" levels="1" name="Dynasty Necklace">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="30" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3823" levels="1" name="Dynasty Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="1.14" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3824" levels="1" name="Dynasty Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3825" levels="3" name="Sword of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#pAtk"> 17.42 22.1 42.12 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3826" levels="2" name="Sword of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxHp"> 319 492 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3827" levels="1" name="Sword of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="220" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3828" levels="1" name="Sword of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3829" levels="1" name="Sword of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="6" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5665" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3830" levels="3" name="Rapier of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#pAtk"> 16.25 20.62 39.3 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3831" levels="2" name="Rapier of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxHp"> 319 444 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3832" levels="1" name="Rapier of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="169" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3833" levels="1" name="Rapier of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3834" levels="1" name="Rapier of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="6" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5666" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3835" levels="3" name="Dual-Blade Weapon of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#pAtk"> 21.2 26.9 51.26 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3836" levels="2" name="Dual-Blade Weapon of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxHp"> 319 444 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3837" levels="1" name="Dual-Blade Weapon of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="268" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3838" levels="1" name="Dual-Blade Weapon of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3839" levels="1" name="Dual-Blade Weapon of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="6" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5667" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3840" levels="2" name="Two-handed Sword of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3841" levels="1" name="Two-handed Sword of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="3.9" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3842" levels="1" name="Two-handed Sword of Vampiric Rage">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="absorbDam" val="3" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3843" levels="1" name="Two-handed Sword of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="398" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3844" levels="1" name="Two-handed Sword of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="340" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3845" levels="2" name="Two-handed Sword of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3846" levels="2" name="Ancient Sword of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3847" levels="1" name="Ancient Sword of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="3.9" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3848" levels="1" name="Ancient Sword of Vampiric Rage">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="absorbDam" val="3" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3849" levels="1" name="Ancient Sword of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="398" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3850" levels="1" name="Ancient Sword of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="303" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3851" levels="2" name="Ancient Sword of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3852" levels="3" name="Sword of Mana Boost">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxMp"> 187 289 334 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="#maxMp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3853" levels="2" name="Sword of Mana Regeneration">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 70 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regMp" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3854" levels="1" name="Sword of Empower">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="mAtk" val="21.77" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3855" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3856" levels="1" name="Sword of Divine Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="bonusHp" val="37" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3857" levels="1" name="Sword of Clarity">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" />
|
||||
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.95" />
|
||||
<mul order="0x30" stat="DanceMpConsumeRate" val="0.95" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3858" levels="3" name="Dagger of Avoid">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 64 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rEvas" val="3.3 " />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3859" levels="2" name="Dagger of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3860" levels="1" name="Dagger of Regeneration">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regHp" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3861" levels="1" name="Dagger of Poison">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="5" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5668" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3862" levels="1" name="Dagger of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="3.3" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3863" levels="4" name="Bow of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 64 70 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="3.3" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3864" levels="2" name="Bow of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3865" levels="1" name="Bow of Long Shot">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtkRange" val="100">
|
||||
<using kind="Bow" />
|
||||
</add>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3866" levels="1" name="Dynasty Leather Gloves">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x40" stat="rEvas" val="0.31" />
|
||||
<add order="0x40" stat="accCombat" val="0.31" />
|
||||
<add order="0x40" stat="maxHp" val="82" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.0027" />
|
||||
<add order="0x40" stat="darkRes" val="0.8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3867" levels="1" name="Bow of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="444" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3868" levels="4" name="Crossbow of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 64 70 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="3.7" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3869" levels="2" name="Crossbow of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3870" levels="1" name="Crossbow of Long Shot">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtkRange" val="100">
|
||||
<using kind="Crossbow" />
|
||||
</add>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3871" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="3872" levels="1" name="Crossbow of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="444" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3873" levels="2" name="Polearm of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 82 </table>
|
||||
<table name="#cAtkAdd"> 156 377 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="#cAtkAdd" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3874" levels="1" name="Polearm of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="54.4" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3875" levels="1" name="Polearm of Regeneration">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="67" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regHp" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3876" levels="1" name="Polearm of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="6" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5669" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3877" levels="2" name="Polearm of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxHp"> 319 492 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3878" levels="1" name="Polearm of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="31.25" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3879" levels="3" name="Fist Weapon of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#pAtk"> 21.2 26.9 51.26 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3880" levels="2" name="Fist Weapon of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3881" levels="1" name="Fist Weapon of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="372" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3882" levels="1" name="Fist Weapon of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="activationChance" val="6" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="5670" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3883" levels="1" name="Fist Weapon of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="528" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3884" levels="3" name="Blunt Weapon of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#maxHp"> 294 345 511 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3885" levels="2" name="Blunt Weapon of Stun">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#triggeredId"> 5671 5672 </table>
|
||||
<table name="#activationChance"> 5 8 </table>
|
||||
<set name="activationChance" val="#activationChance" />
|
||||
<set name="chanceType" val="ON_HIT" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="triggeredId" val="#triggeredId" />
|
||||
<set name="triggeredLevel" val="1" />
|
||||
</skill>
|
||||
<skill id="3886" levels="1" name="Blunt Weapon of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3887" levels="1" name="Blunt Weapon of Regeneration">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regHp" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3888" levels="1" name="Blunt Weapon of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="4.2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3889" levels="3" name="Blunt Weapon of Empower">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#mAtk"> 21.77 27.63 45.81 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="mAtk" val="#mAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3890" levels="1" name="Blunt Weapon of Mana Boost">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxMp" val="289" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3891" levels="2" name="Blunt Weapon of Boost HP">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<table name="#maxHp"> 319 492 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="maxHp" val="#maxHp" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3892" levels="1" name="Blunt Weapon of Clarity">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3893" levels="1" name="Blunt Weapon of Mana Regeneration">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="regMp" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3894" levels="1" name="Two-handed Blunt Weapon of Critical Power">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="cAtkAdd" val="415" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3895" levels="3" name="Two-handed Blunt Weapon of Critical Chance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 58 64 82 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="rCrit" val="52.2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3896" levels="2" name="Two-handed Blunt Weapon of Haste">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 61 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3897" levels="1" name="Two-handed Blunt Weapon of Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="pAtk" val="32.97" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3898" levels="1" name="Two-handed Blunt Weapon of Guidance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="75" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="accCombat" val="4.2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3899" levels="3" name="Staff of Empower">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#mAtk"> 21.77 27.63 45.81 </table>
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="mAtk" val="#mAtk" />
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
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Load Diff
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Load Diff
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Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,703 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="4800" levels="1" name="Raid Boss - Level 53">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4801" levels="1" name="Raid Boss - Level 58">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4802" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4803" levels="1" name="Raid Boss - Level 28">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4804" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4805" levels="1" name="Raid Boss - Level 47">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4806" levels="1" name="Raid Boss - Level 49">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4807" levels="1" name="Raid Boss - Level 51">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4808" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4809" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4810" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4811" levels="1" name="Raid Boss - Level 24">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4812" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4813" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4814" levels="1" name="Raid Boss - Level 52">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4815" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4816" levels="1" name="Raid Boss - Level 69">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4817" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4818" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4819" levels="1" name="Raid Boss - Level 39">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4820" levels="1" name="Raid Boss - Level 44">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4821" levels="1" name="Raid Boss - Level 43">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4822" levels="1" name="Raid Boss - Level 59">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4823" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4824" levels="1" name="Raid Boss - Level 29">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4825" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4826" levels="1" name="Raid Boss - Level 44">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4827" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4828" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4829" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4830" levels="1" name="Raid Boss - Level 74">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4831" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4832" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4833" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4834" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4835" levels="1" name="Raid Boss - Level 56">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4836" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4837" levels="1" name="Raid Boss - Level 79">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4838" levels="1" name="Raid Boss - Level 24">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4839" levels="1" name="Raid Boss - Level 33">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4840" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4841" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4842" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4843" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4844" levels="1" name="Raid Boss - Level 78">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4845" levels="1" name="Raid Boss - Level 21">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4846" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4847" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4848" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4849" levels="1" name="Raid Boss - Level 48">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4850" levels="1" name="Raid Boss - Level 54">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4851" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4852" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4853" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4854" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4855" levels="1" name="Raid Boss - Level 38">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4856" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4857" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4858" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4859" levels="1" name="Raid Boss - Level 59">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4860" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4861" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4862" levels="1" name="Raid Boss - Level 34">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4863" levels="1" name="Raid Boss - Level 43">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4864" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4865" levels="1" name="Raid Boss - Level 36">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4866" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4867" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4868" levels="1" name="Raid Boss - Level 73">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4869" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4870" levels="1" name="Raid Boss - Level 62">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4871" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4872" levels="1" name="Raid Boss - Level 57">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4873" levels="1" name="Raid Boss - Level 69">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4874" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4875" levels="1" name="Raid Boss - Level 72">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4876" levels="1" name="Raid Boss - Level 59">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4877" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4878" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4879" levels="1" name="Raid Boss - Level 78">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4880" levels="1" name="Raid Boss - Level 72">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4881" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4882" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4883" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4884" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4885" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4886" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4887" levels="1" name="Raid Boss - Level 67">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4888" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4889" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4890" levels="1" name="Raid Boss - Level 28">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4891" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4892" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4893" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4894" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4895" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4896" levels="1" name="Raid Boss - Level 75">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4897" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4898" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4899" levels="1" name="Raid Boss - Level 20">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,710 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="4900" levels="1" name="Raid Boss - Level 78">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4901" levels="1" name="Raid Boss - Level 78">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4902" levels="1" name="Raid Boss - Level 74">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4903" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4904" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4905" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4906" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4907" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4908" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4909" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4910" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4911" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4912" levels="1" name="Raid Boss - Level 66">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4913" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4914" levels="1" name="Raid Boss - Level 71">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4915" levels="1" name="Raid Boss - Level 28">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4916" levels="1" name="Raid Boss - Level 38">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4917" levels="1" name="Raid Boss - Level 48">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4918" levels="1" name="Raid Boss - Level 58">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4919" levels="1" name="Raid Boss - Level 68">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4920" levels="1" name="Raid Boss - Level 78">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4921" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4922" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4923" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4924" levels="1" name="Raid Boss - Level 80">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4925" levels="1" name="Raid Boss - Level 30">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4926" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4927" levels="1" name="Raid Boss - Level 21">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4928" levels="1" name="Raid Boss - Level 26">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4929" levels="1" name="Raid Boss - Level 23">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4930" levels="1" name="Raid Boss - Level 26">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4931" levels="1" name="Raid Boss - Level 23">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4932" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4933" levels="1" name="Raid Boss - Level 20">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4934" levels="1" name="Raid Boss - Level 21">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4935" levels="1" name="Raid Boss - Level 20">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4936" levels="1" name="Raid Boss - Level 21">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4937" levels="1" name="Raid Boss - Level 34">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4938" levels="1" name="Raid Boss - Level 36">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4939" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4940" levels="1" name="Raid Boss - Level 33">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4941" levels="1" name="Raid Boss - Level 32">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4942" levels="1" name="Raid Boss - Level 38">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4943" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4944" levels="1" name="Raid Boss - Level 35">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4945" levels="1" name="Raid Boss - Level 32">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4946" levels="1" name="Raid Boss - Level 33">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4947" levels="1" name="Raid Boss - Level 60">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4948" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4949" levels="1" name="Raid Boss - Level 47">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4950" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4951" levels="1" name="Raid Boss - Level 44">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4952" levels="1" name="Raid Boss - Level 48">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4953" levels="1" name="Raid Boss - Level 61">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4954" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4955" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4956" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4957" levels="1" name="Raid Boss - Level 44">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4958" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4959" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4960" levels="1" name="Raid Boss - Level 71">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4961" levels="1" name="Raid Boss - Level 79">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4962" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4963" levels="1" name="Raid Boss - Level 49">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4964" levels="1" name="Raid Boss - Level 51">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4965" levels="1" name="Raid Boss - Level 56">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4966" levels="1" name="Raid Boss - Level 64">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4967" levels="1" name="Raid Boss - Level 66">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4968" levels="1" name="Raid Boss - Level 52">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4969" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4970" levels="1" name="Raid Boss - Level 65">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4971" levels="1" name="Raid Boss - Level 53">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4972" levels="1" name="Raid Boss - Level 50">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4973" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4974" levels="1" name="Raid Boss - Level 40">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4975" levels="1" name="Raid Boss - Level 55">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4976" levels="1" name="Raid Boss - Level 52">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4977" levels="1" name="Raid Boss - Level 45">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4978" levels="1" name="Raid Boss - Level 81">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4979" levels="1" name="Raid Boss - Level 82">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4980" levels="1" name="Raid Boss - Level 83">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4981" levels="1" name="Raid Boss - Level 84">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4982" levels="1" name="Raid Boss - Level 85">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4983" levels="1" name="Raid Boss - Level 25">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4984" levels="1" name="Raid Boss - Level 44">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4985" levels="1" name="Raid Boss - Level 70">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4986" levels="1" name="Raid Boss - Level 72">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4987" levels="1" name="Raid Boss - Level 74">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4988" levels="1" name="Raid Boss - Level 76">
|
||||
<!-- This Skill Is Only For Description In The Client -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4989" levels="1" name="Npc - Hot Spring Nectar">
|
||||
<!-- TODO -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4990" levels="1" name="Npc - Hot Spring Mineral">
|
||||
<!-- TODO -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4991" levels="1" name="Hot Spring Sulfur">
|
||||
<!-- TODO -->
|
||||
<!-- Decreases Atk. Spd. and Casting Spd. Effect 5. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4992" levels="1" name="Stun">
|
||||
<!-- TODO -->
|
||||
<!-- Shocks and instantly Immobilizes. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4993" levels="1" name="Venom - Strike">
|
||||
<!-- Benom Skills -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="hitTime" val="830" />
|
||||
<set name="coolTime" val="660" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="castRange" val="40" />
|
||||
</skill>
|
||||
<skill id="4994" levels="1" name="Venom - Sonic Storm">
|
||||
<!-- Benom Skills -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="hitTime" val="1900" />
|
||||
<set name="reuseDelay" val="20000" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="baseCritRate" val="15" />
|
||||
</skill>
|
||||
<skill id="4995" levels="1" name="Venom - Teleport">
|
||||
<!-- Benom Skills -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="hitTime" val="2900" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="castRange" val="800" />
|
||||
<set name="coolTime" val="100" />
|
||||
</skill>
|
||||
<skill id="4996" levels="1" name="Venom - Range Teleport">
|
||||
<!-- Benom Skills -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="hitTime" val="2900" />
|
||||
<set name="coolTime" val="100" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="castRange" val="800" />
|
||||
</skill>
|
||||
<skill id="4997" levels="1" name="Lidia - Regen">
|
||||
<!-- Needs to be done -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="4998" levels="1" name="Lidia - Twister">
|
||||
<!-- Needs to be done -->
|
||||
<set name="element" val="2" /> <!-- Wind -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2500" />
|
||||
</skill>
|
||||
<skill id="4999" levels="1" name="Lidia - Range Life Drain">
|
||||
<!-- Needs to be done -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="PASSIVE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
</list>
|
||||
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,900 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="5900" levels="1" name="Burst of Oblivion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5901" levels="2" name="Mist of Oblivion">
|
||||
<table name="#hitTime"> 2000 22940 </table>
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="#hitTime" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5902" levels="1" name="NPC Trigger Target Cancel">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="RemoveTarget" noicon="1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5903" levels="1" name="Burst of Misplace">
|
||||
<set name="mpConsume" val="74" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="33" /> <!-- Base Land Rate -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="skillType" val="DISARM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="saveVs" val="STR" />
|
||||
<for>
|
||||
<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5904" levels="3" name="Mist of Souleater">
|
||||
<table name="#magicLvl"> 77 81 83 </table>
|
||||
<table name="#power"> 112 117 120 </table>
|
||||
<table name="#mpInitialConsume"> 37 38 39 </table>
|
||||
<table name="#mpConsume"> 146 150 153 </table>
|
||||
<table name="#hitTime"> 2000 22940 22940 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="skillType" val="DRAIN" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="absorbPart" val="0.8" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="hitTime" val="#hitTime" />
|
||||
<set name="skillRadius" val="300" />
|
||||
</skill>
|
||||
<skill id="5905" levels="1" name="Confusing Nuph">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="5906" levels="1" name="Ritual of Revive">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="5907" levels="2" name="Ritual of Entombment">
|
||||
<table name="#hitTime"> 3000 34400 </table>
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="#hitTime" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="5908" levels="2" name="Ritual of Entombment">
|
||||
<table name="#hitTime"> 3000 34400 </table>
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="#hitTime" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="5909" levels="1" name="Stronghold Attack">
|
||||
<set name="power" val="3000" /> <!-- Guess -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="PDAM" /> <!-- Guess -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="5910" levels="1" name="Stronghold Attack">
|
||||
<set name="power" val="5000" /> <!-- Guess -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="PDAM" /> <!-- Guess -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="300" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="5911" levels="1" name="Pestilence Cleanse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5912" levels="1" name="Pestilence Cleanse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5913" levels="1" name="Putrefection Cleanse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5914" levels="1" name="Putrefaction Cleanse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5915" levels="9" name="Mummifying Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5916" levels="9" name="Cruising Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5917" levels="9" name="Shrouding Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5918" levels="9" name="Physical Root Weakness">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5919" levels="1" name="Obey">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="300" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="12610" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="BlockResurrection" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="block_resurrection" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5920" levels="1" name="Tentacle of Agony">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="coolTime" val="2000" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="91740" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="239" />
|
||||
<set name="mpInitialConsume" val="60" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="150" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="5921" levels="1" name="Inhale">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="absorbPart" val="0.8" /> <!-- absorbs 80% of damage -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="26950" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="179" />
|
||||
<set name="mpInitialConsume" val="45" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="121" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="600" />
|
||||
<set name="skillType" val="DRAIN" />
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormal="bleed" effectPower="80" effectType="DEBUFF" abnormalLvl="1" abnormalType="multi_debuff_f">
|
||||
<mul order="0x30" stat="pAtk" val="0.9" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.95" />
|
||||
<mul order="0x30" stat="mAtk" val="0.95" />
|
||||
<sub order="0x40" stat="accCombat" val="3" />
|
||||
<basemul order="0x30" stat="rCrit" val="-0.1" />
|
||||
<mul order="0x30" stat="cAtk" val="0.9" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5922" levels="1" name="Exhale">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="22700" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="179" />
|
||||
<set name="mpInitialConsume" val="45" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="121" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormal="bleed" effectPower="80" effectType="DEBUFF" abnormalLvl="1" abnormalType="multi_debuff_g">
|
||||
<sub order="0x40" stat="rEvas" val="3" />
|
||||
<mul order="0x30" stat="pDef" val="0.5" />
|
||||
<mul order="0x30" stat="mDef" val="0.5" />
|
||||
<mul order="0x30" stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5923" levels="1" name="Soul Retain">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="5924" levels="1" name="Devour Soul">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="5000" />
|
||||
</skill>
|
||||
<skill id="5925" levels="1" name="Goring Charge">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="800" />
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="200" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5926" levels="1" name="Breath Corruption">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="5927" levels="4" name="Immortal Frenzy">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5928" levels="4" name="Immortal Resilience">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5929" levels="1" name="Pairing of the Lost">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5930" levels="1" name="Shielding of the Lost">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5931" levels="1" name="Ultimate Shield">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_TOGGLE" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Invincible" abnormalTime="-1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5932" levels="1" name="Dark Blade">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="9279" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
</skill>
|
||||
<skill id="5933" levels="1" name="Dark Blade">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="9279" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
</skill>
|
||||
<skill id="5934" levels="1" name="Meet the soul of darkness and fight against it.">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5935" levels="1" name="Dark Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="9279" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
</skill>
|
||||
<skill id="5936" levels="1" name="Earth Ring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="9279" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
</skill>
|
||||
<skill id="5937" levels="1" name="Self Stun">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5938" levels="1" name="Attack Ability Up">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5939" levels="5" name="Defense Ability Up">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5940" levels="12" name="Energy of Generation">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5941" levels="1" name="Energy of Erosion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5942" levels="1" name="Energy of Pollution">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5943" levels="1" name="Energy of Contamination">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5944" levels="1" name="Energy of Oblivion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5945" levels="1" name="Region2 Rotation5">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5946" levels="1" name="Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="5947" levels="1" name="Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="5948" levels="1" name="Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="5949" levels="1" name="Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="5950" levels="1" name="Birthday Cake">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="43200" val="0" abnormalLvl="9" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5951" levels="1" name="Agathion's Blessing">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="5952" levels="1" name="Agathion's Blessing">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="5953" levels="1" name="Agathion's Blessing">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="5954" levels="1" name="Agathion Cute Trick - Tin Plate Golem">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="5955" levels="1" name="Agathion Cute Trick - Joy">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16056" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5956" levels="1" name="Agathion Cute Trick - Anger">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16058" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5957" levels="1" name="Agathion Cute Trick - Sorrow">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16057" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5958" levels="1" name="Agathion Cute Trick - Teddy Bear Boy">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16059" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5959" levels="1" name="Agathion Cute Trick - Teddy Bear Girl">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16060" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="5960" levels="1" name="Stronghold Reactivate">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5961" levels="1" name="Barrier Thunder Storm">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="CON" />
|
||||
</skill>
|
||||
<skill id="5962" levels="1" name="Air Defense Cannon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="7000" />
|
||||
</skill>
|
||||
<skill id="5963" levels="1" name="Emery Conversion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="5964" levels="1" name="Fairy Flame">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5965" levels="1" name="Firework">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
</skill>
|
||||
<skill id="5966" levels="1" name="Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="5967" levels="2" name="Hate Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="reuseDelay" val="40000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="5968" levels="2" name="Rapid Shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="5969" levels="2" name="Punch of Doom">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="hitTime" val="1360" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="440" />
|
||||
</skill>
|
||||
<skill id="5970" levels="1" name="Seduced Knight's Help">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="5971" levels="1" name="Seduced Ranger's Help">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="5972" levels="1" name="Seduced Wizard's Help">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="5973" levels="1" name="Seduced Warrior's Help">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="5974" levels="1" name="Tiat Transformation">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="7900" />
|
||||
</skill>
|
||||
<skill id="5975" levels="3" name="Dark Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="5976" levels="3" name="Dark Storm">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="2500" />
|
||||
</skill>
|
||||
<skill id="5977" levels="3" name="Dark Strike">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="5978" levels="1" name="Death Strike">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="5979" levels="1" name="Forced Move">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="hitTime" val="2500" />
|
||||
</skill>
|
||||
<skill id="5980" levels="3" name="Seal Isolation">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="2500" />
|
||||
</skill>
|
||||
<skill id="5981" levels="3" name="Lilith's Curse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5982" levels="1" name="Aura Bird - Falcon">
|
||||
<set name="mpConsume" val="75" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="magicLvl" val="75" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="transformId" val="8" />
|
||||
<set name="castRange" val="1500" />
|
||||
<set name="effectRange" val="2100" />
|
||||
<cond msgId="2721">
|
||||
<player landingZone="True" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="-1" val="0" abnormalLvl="1" abnormalType="transform"> <!-- Transformation has unlimited time -->
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5983" levels="1" name="Aura Bird - Owl">
|
||||
<set name="mpConsume" val="75" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="CONT" />
|
||||
<set name="magicLvl" val="75" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="transformId" val="9" />
|
||||
<set name="castRange" val="1500" />
|
||||
<set name="effectRange" val="2100" />
|
||||
<cond msgId="2721">
|
||||
<player landingZone="True" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="-1" val="0" abnormalLvl="1" abnormalType="transform"> <!-- Transformation has unlimited time -->
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5984" levels="1" name="Hand of Death">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="5985" levels="9" name="Decaying Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5986" levels="9" name="Vampiric Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5987" levels="1" name="Weapon Maintenance">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="467" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="41" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_PARTY" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="dwarf_attack_buff">
|
||||
<mul order="0x30" stat="pAtk" val="1.05">
|
||||
<using kind="Sword,Big Sword,Dagger,Dual Dagger,Pole,Rapier,Ancient,Dual Sword,Dual Fist,Blunt,Big Blunt,Bow,Crossbow" />
|
||||
</mul>
|
||||
<basemul order="0x30" stat="rCrit" val="0.2">
|
||||
<using kind="Sword,Big Sword,Dagger,Dual Dagger,Pole,Rapier,Ancient,Dual Sword,Dual Fist" />
|
||||
</basemul>
|
||||
<add order="0x40" stat="pAtkRange" val="100">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</add>
|
||||
<add order="0x40" stat="stunProf" val="8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5988" levels="1" name="Armor Maintenance">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="438" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="41" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_PARTY" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="dwarf_defence_buff">
|
||||
<mul order="0x30" stat="pDef" val="1.1">
|
||||
<using kind="Heavy" />
|
||||
</mul>
|
||||
<mul order="0x30" stat="pDef" val="1.05">
|
||||
<using kind="Light" />
|
||||
</mul>
|
||||
<add order="0x40" stat="rEvas" val="2">
|
||||
<using kind="Light" />
|
||||
</add>
|
||||
<mul order="0x30" stat="pDef" val="1.05">
|
||||
<using kind="Magic" />
|
||||
</mul>
|
||||
<add order="0x40" stat="regMp" val="2.0">
|
||||
<using kind="Magic" />
|
||||
</add>
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5989" levels="1" name="Invincible">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="3500" />
|
||||
</skill>
|
||||
<skill id="5990" levels="3" name="Lesser Heal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="5991" levels="1" name="Presentation - Summon Tiat">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="11760" />
|
||||
</skill>
|
||||
<skill id="5992" levels="12" name="NPC Hate">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="5993" levels="1" name="Command of Anger">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Ekimus Skills -->
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="171" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" abnormalTime="10" val="0" abnormal="poison" effectPower="90" effectType="DEBUFF" activationChance="90" chanceType="ON_ATTACKED_HIT" triggeredId="5902" triggeredLevel="1" abnormalLvl="8" abnormalType="oblivion" />
|
||||
<effect name="SilenceMagicPhysical" abnormalTime="10" noicon="1" val="0" effectPower="90" effectType="MUTE" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5994" levels="1" name="Effect of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5995" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5996" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5997" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5998" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="5999" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,792 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6000" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6001" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6002" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6003" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6004" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6005" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6006" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6007" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6008" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6009" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6010" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6011" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6012" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6013" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6014" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6015" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6016" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6017" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6018" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6019" levels="1" name="Searching Master">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6020" levels="1" name="Soul Retain">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6021" levels="1" name="Soul Retain">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6022" levels="1" name="Soul Retain">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6023" levels="1" name="Soul Retain">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6024" levels="1" name="Weight Aerial Cleft">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6025" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6026" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6027" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6028" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6029" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6030" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6031" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6032" levels="1" name="not_used">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6033" levels="1" name="Treasure Seeker's Betrayal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6034" levels="1" name="Freeze">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<for>
|
||||
<effect name="Stun" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="stun" />
|
||||
<effect name="Invincible" abnormalTime="10" val="0" noicon="1" abnormalLvl="1" abnormalType="invincibility" />
|
||||
<effect name="ImmobileBuff" abnormalTime="10" val="0" noicon="1" abnormalLvl="1" abnormalType="pd_up_special" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6035" levels="1" name="Red Team Transformation">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="121" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="3600" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6036" levels="1" name="Blue Team Transformation">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="122" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="3600" val="0" abnormalLvl="1" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6037" levels="1" name="Soul Unleash">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6038" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6039" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6040" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6041" levels="1" name="Phoenix Rush">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="400" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="hitTime" val="800" />
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="2372" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="SSBoost" val="2.0" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="200" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="EnemyCharge" noicon="1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6042" levels="1" name="Phoenix Cleanse">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="679" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="maxNegated" val="5" />
|
||||
<set name="mpConsume" val="47" />
|
||||
<set name="mpInitialConsume" val="12" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="skillType" val="CANCEL_DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6043" levels="1" name="Phoenix Flame Feather">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="element" val="0" /> <!-- Fire -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="mpConsume" val="87" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="70" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6044" levels="1" name="Phoenix Flame Beak">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="0" /> <!-- Fire -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="720" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="mpConsume" val="80" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="2156" />
|
||||
<set name="reuseDelay" val="13000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="SSBoost" val="2.0" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6045" levels="1" name="Presentation - Fortune Bug">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6046" levels="14" name="Piercing Attack">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 136 313 655 1248 2163 3407 4877 5179 5478 5772 5917 6059 6198 6334 </table>
|
||||
<table name="#mpConsume"> 13 20 28 38 50 61 71 73 75 77 78 78 79 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6047" levels="14" name="Whirlwind">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 91 209 437 832 1442 2271 3251 3452 3652 3848 3944 4039 4132 4223 </table>
|
||||
<table name="#mpConsume"> 25 40 56 76 99 121 142 146 150 153 155 156 158 159 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
</skill>
|
||||
<skill id="6048" levels="14" name="Lance Smash">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 91 209 437 832 1442 2271 3251 3452 3652 3848 3944 4039 4132 4223 </table>
|
||||
<table name="#mpConsume"> 25 40 56 76 99 121 142 146 150 153 155 156 158 159 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6049" levels="4" name="Battle Cry">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 50 70 75 80 </table>
|
||||
<table name="#mpConsume"> 45 65 69 72 </table>
|
||||
<table name="#amount"> 1.05 1.1 1.2 1.3 </table>
|
||||
<table name="#abnormalLvl"> 1 2 3 4 </table>
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="#abnormalLvl" abnormalType="multi_buff">
|
||||
<mul order="0x30" stat="pAtk" val="#amount" />
|
||||
<mul order="0x30" stat="pDef" val="#amount" />
|
||||
<mul order="0x30" stat="mDef" val="#amount" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6050" levels="14" name="Power Smash">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 136 313 655 1248 2163 3407 4877 5179 5478 5772 5917 6059 6198 6334 </table>
|
||||
<table name="#mpConsume"> 13 20 28 38 50 61 71 73 75 77 78 78 79 80 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6051" levels="14" name="Energy Burst">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 17 25 37 51 67 84 101 104 107 110 111 113 114 115 </table>
|
||||
<table name="#mpConsume"> 19 31 42 56 72 88 104 106 109 111 112 114 115 116 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
</skill>
|
||||
<skill id="6052" levels="14" name="Shockwave">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 72 74 76 77 78 79 80 </table>
|
||||
<table name="#power"> 17 25 37 51 67 84 101 104 107 110 111 113 114 115 </table>
|
||||
<table name="#mpConsume"> 19 31 42 56 72 88 104 106 109 111 112 114 115 116 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
</skill>
|
||||
<skill id="6053" levels="4" name="Howl">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 50 70 75 80 </table>
|
||||
<table name="#mpConsume"> 74 104 109 116 </table>
|
||||
<table name="#mpInitialConsume"> 18 26 28 29 </table>
|
||||
<table name="#amount"> 1.05 1.1 1.2 1.3 </table>
|
||||
<table name="#abnormalLvl"> 1 2 3 4 </table>
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="#abnormalLvl" abnormalType="multi_buff">
|
||||
<mul order="0x30" stat="pAtk" val="#amount" />
|
||||
<mul order="0x30" stat="pDef" val="#amount" />
|
||||
<mul order="0x30" stat="mAtk" val="#amount" />
|
||||
<mul order="0x30" stat="mDef" val="#amount" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6054" levels="1" name="Switch State">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6055" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6056" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6057" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6058" levels="1" name="Report Status">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6059" levels="1" name="Counter Critical">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="81" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="8" val="0" abnormalLvl="1" abnormalType="counter_critical_trigger">
|
||||
<mul order="0x30" stat="cAtk" val="2">
|
||||
<using kind="Sword,Big Sword,Blunt,Big Blunt,Dagger,Dual Dagger,Dual Sword,Dual Fist,Pole,Ancient,Rapier" />
|
||||
</mul>
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6060" levels="1" name="Great Fury">
|
||||
<set name="target" val="TARGET_PARTY" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="8" val="0" abnormalLvl="1" abnormalType="attack_time_down_special">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6061" levels="1" name="Decrease Weight">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6062" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6063" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6064" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6065" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6066" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6067" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6068" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6069" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6070" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6071" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6072" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6073" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6074" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6075" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6076" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6077" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6078" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6079" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6080" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6081" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6082" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6083" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6084" levels="1" name="Raid Boss - Level 80">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6085" levels="1" name="Raid Boss - Level 80">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6086" levels="1" name="Raid Boss - Level 80">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6087" levels="1" name="Raid Boss - Level 80">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6088" levels="1" name="Block Buff">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6089" levels="1" name="Attack Motion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6090" levels="1" name="Lightning Strike">
|
||||
<!-- Lightning Strike effect -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="paralyze" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6091" levels="1" name="Anger">
|
||||
<!-- Anchor effect -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="paralyze" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6092" levels="1" name="Lightning Shock">
|
||||
<!-- Lightning Shock effect -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="9" val="0" abnormalLvl="1" abnormalType="paralyze" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6093" levels="1" name="Panther Hide">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="aggroPoints" val="679" />
|
||||
<set name="magicLvl" val="78" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<set name="removedOnDamage" val="true" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Hide" abnormalTime="30" val="0" abnormalLvl="1" abnormalType="hide">
|
||||
<mul order="0x30" stat="runSpd" val="0.9" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6094" levels="11" name="Panther Cancel">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 68 72 76 78 79 80 81 82 83 84 85 </table>
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="maxNegated" val="2" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="25" /> <!-- Base Land Rate -->
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="skillType" val="CANCEL" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6095" levels="15" name="Panther Dark Claw">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 42 51 60 64 68 72 76 78 79 80 81 82 83 84 85 </table>
|
||||
<table name="#power"> 469 758 1136 1327 1525 1727 1925 2020 2067 2112 2156 2200 2241 2282 2320 </table>
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="5" /> <!-- Dark -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="SSBoost" val="2.0" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="30" val="0" effectPower="80" effectType="DEBUFF" abnormalLvl="3" abnormalType="armor_unholy">
|
||||
<sub order="0x40" stat="darkRes" val="25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6096" levels="13" name="Panther Fatal Claw">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 60 64 68 72 76 78 79 80 81 82 83 84 85 </table>
|
||||
<table name="#power"> 3408 3980 4575 5180 5773 6060 6199 6335 6468 6598 6723 6844 6960 </table>
|
||||
<set name="blowChance" val="20" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="coolTime" val="720" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="42" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="condition" val="16" /> <!-- Crit -->
|
||||
<set name="skillType" val="BLOW" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6097" levels="1" name="Scissors">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6098" levels="1" name="Rock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6099" levels="1" name="Paper">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,716 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6100" levels="3" name="Turkey's Choice - Scissors">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="6103" levels="5" name="Showdown with the Turkey - 1 Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6104" levels="1" name="Event Cancel">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6105" levels="1" name="Turkey's Mistake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="6106" levels="1" name="Winter Holiday Festival">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6107" levels="1" name="Winter Holiday Blessing - Gludio">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6108" levels="1" name="Winter Holiday Blessing - Dion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6109" levels="1" name="Winter Holiday Blessing - Giran">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6110" levels="1" name="Winter Holiday Blessing - Oren">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6111" levels="1" name="Winter Holiday Blessing - Aden">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6112" levels="1" name="Winter Holiday Blessing - Innadril">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6113" levels="1" name="Winter Holiday Blessing - Goddard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6114" levels="1" name="Winter Holiday Blessing - Rune">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6115" levels="1" name="Winter Holiday Blessing - Schuttgart">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6116" levels="1" name="Attack Turkey">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="6117" levels="3" name="Choice - Scissors">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6120" levels="1" name="Santa Claus' Reward">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="aggroPoints" val="1" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="2" abnormalType="event_santa_reward">
|
||||
<mul order="0x30" stat="maxHp" val="1.1" />
|
||||
<mul order="0x30" stat="maxMp" val="1.1" />
|
||||
<mul order="0x30" stat="maxCp" val="1.1" />
|
||||
<add order="0x40" stat="runSpd" val="15" />
|
||||
<mul order="0x30" stat="pAtk" val="1.1" />
|
||||
<mul order="0x30" stat="mAtk" val="1.15" />
|
||||
<add order="0x40" stat="rCrit" val="50" />
|
||||
<mul order="0x30" stat="cAtk" val="1.15" />
|
||||
<add order="0x40" stat="mCritRate" val="2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6121" levels="1" name="Agathion's New Year's Gift 1">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="14676" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6122" levels="1" name="Agathion's New Year's Gift 2">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="14677" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6123" levels="1" name="Agathion's New Year's Wish">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6124" levels="1" name="Agathion Cute Trick - Saerom">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16063" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6125" levels="1" name="Paralysis">
|
||||
<!-- Summon Binding Cubic Skill Effect -->
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="paralyze" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6126" levels="1" name="Paralysis">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="10" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6127" levels="1" name="Anti-limit">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6128" levels="1" name="Presentation - Cow Rage">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="6129" levels="1" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6130" levels="1" name="Curse of the Mutant Animal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="2000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6131" levels="1" name="Decrease Spd">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6132" levels="1" name="Decrease Atk. Spd">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6133" levels="1" name="Effect of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6134" levels="1" name="Curse of the Mutant Animal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6135" levels="1" name="Cow Basic Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="coolTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6136" levels="1" name="Agathion Cute Trick - Juju">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16064" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6137" levels="1" name="Agathion Juju - Effect of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="6138" levels="1" name="Agathion Juju - Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="20000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="6139" levels="1" name="Fake Tears">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="hitTime" val="100" />
|
||||
</skill>
|
||||
<skill id="6140" levels="3" name="Bog Stride">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6141" levels="1" name="Swamp's Wish">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6142" levels="3" name="Tar Spite">
|
||||
<!-- Lvl 1: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 30% and P. Def. and evasion are decreased 10%. -->
|
||||
<!-- Lvl 2: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 60% and P. Def. and evasion are decreased 20%. -->
|
||||
<!-- Lvl 3: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 90% and P. Def. and evasion are decreased 30%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6143" levels="1" name="Ancient Beam">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6144" levels="1" name="Ancient Beam">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6145" levels="1" name="Earthworm's Evil Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6146" levels="1" name="Forfeiture of Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6147" levels="1" name="Kasha's Divine Protection">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="mpConsume" val="59" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="3" abnormalType="dmg_shield">
|
||||
<add order="0x40" stat="vengeancePdam" val="70" />
|
||||
<add order="0x40" stat="reflectSkillPhysic" val="70" />
|
||||
<add order="0x40" stat="reflectDam" val="70" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6148" levels="1" name="Altar's Curse">
|
||||
<!-- You have been weakened by the Altar's Curse. You probably can't fight in this condition. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="MUTE" />
|
||||
<set name="mpConsume" val="59" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Mute" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="silence">
|
||||
<sub order="0x40" stat="accCombat" val="99" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.5" />
|
||||
<mul order="0x30" stat="pAtk" val="0.01" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6149" levels="1" name="Kasha's Betrayal">
|
||||
<!-- Kasha's Betrayal. For 15 minutes, decreases P. Atk./P. Def./moving speed by 50%. -->
|
||||
<!-- Only when a eye explode -->
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="900" val="0" abnormalLvl="1" abnormalType="multi_debuff">
|
||||
<mul order="0x30" stat="pAtk" val="0.5" />
|
||||
<mul order="0x30" stat="pDef" val="0.5" />
|
||||
<mul order="0x30" stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6150" levels="4" name="Kasha's Curse">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 red eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 red eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 red eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 red eyes are present inside the zone -->
|
||||
<table name="#pAtkSpd"> 1.02 1.04 1.06 1.08 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormalLvl="3" abnormalType="pd_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6151" levels="4" name="Kasha's Curse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6152" levels="4" name="Kasha's Yearning">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 green eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 green eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 green eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 green eyes are present inside the zone -->
|
||||
<table name="#pAtk"> 1.02 1.04 1.06 1.08 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormalLvl="2" abnormalType="signal_a">
|
||||
<mul order="0x30" stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6153" levels="4" name="Kasha's Yearning">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6154" levels="4" name="Kasha's Despair">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 blue eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 blue eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 blue eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 blue eyes are present inside the zone -->
|
||||
<table name="#rCrit"> 150 200 520 750 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="11" val="0" abnormal="bleed" abnormalLvl="4" abnormalType="max_hp_down">
|
||||
<add order="0x40" stat="rCrit" val="#rCrit" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6155" levels="4" name="Kasha's Despair">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6166" levels="1" name="Hold">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6167" levels="12" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6168" levels="12" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6169" levels="1" name="Shyeed's Fury">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="public_slot" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6170" levels="1" name="Shyeed's Fury">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- NOTE: Using abnormalLvl 99 instead of 1 due is a irreplaceable buff -->
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="99" abnormalType="multi_buff">
|
||||
<mul order="0x30" stat="pAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mCritPower" val="1.05" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6171" levels="1" name="Full Authority">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- NOTE: Using abnormalLvl 99 instead of 1 due is a irreplaceable buff -->
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="99" abnormalType="ultimate_buff">
|
||||
<mul order="0x30" stat="pAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mCritPower" val="1.05" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6172" levels="1" name="Presentation - Tyranno">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6173" levels="1" name="Presentation - Memorial Service for Repose">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6174" levels="1" name="Presentation - Incense for Relic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6175" levels="1" name="Presentation - High Ranking Dawn Priest's Prayer">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6176" levels="1" name="Presentation - Dawn's Seal Stone">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6177" levels="1" name="Presentation - Anakim's Message">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6178" levels="1" name="Presentation - Ultimate Seal Motion1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6179" levels="1" name="Presentation - Ultimate Seal Motion2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6180" levels="1" name="Presentation - Lilith Presentation1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6181" levels="1" name="Presentation - Lilith Presentation2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6182" levels="1" name="Presentation - Lilith Presentation3">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6183" levels="1" name="Presentation - Lilith Presentation4">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6184" levels="1" name="Presentation - Anakim's Presentation1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6185" levels="1" name="Presentation - Anakim's Presentation2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6186" levels="1" name="Presentation - Anakim's Presentation3">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6187" levels="1" name="Presentation - Lilith Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6188" levels="1" name="Presentation - Lilith's Steward Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6189" levels="1" name="Presentation - Lilith's Steward Battle2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6190" levels="1" name="Presentation - Lilith's Bodyguards Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6191" levels="1" name="Presentation - Anakim Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6192" levels="1" name="Presentation - Anakim's Guardian Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6193" levels="1" name="Presentation - Anakim's Guardian Battle2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6194" levels="1" name="Presentation - Anakim's Guard Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6195" levels="1" name="Presentation - Anakim's Executor Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6196" levels="1" name="Agathion Oink Oink's Ability">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="72000000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="coolTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6197" levels="1" name="Agathion Cute Trick - Oink Oink">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16065" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6198" levels="1" name="Agathion Cute Trick - Light of the Dawn">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6199" levels="7" name="Tail Strike">
|
||||
<table name="#magicLvl"> 55 60 65 70 75 80 85 </table>
|
||||
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
|
||||
<table name="#mpConsume"> 109 121 131 142 151 159 165 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,922 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6200" levels="1" name="NPC Transform Dispel">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="TRANSFORMDISPEL" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6201" levels="1" name="Transformation Condition - Frog">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="111" />
|
||||
<for>
|
||||
<!-- speed_up here is for block speed buffs on target -->
|
||||
<effect name="Transformation" abnormalTime="520" val="0" abnormalLvl="99" abnormalType="speed_up">
|
||||
<set order="0x08" stat="STR" val="40" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="43" />
|
||||
<set order="0x08" stat="INT" val="21" />
|
||||
<set order="0x08" stat="WIT" val="13" />
|
||||
<set order="0x08" stat="MEN" val="23" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6202" levels="1" name="Transformation Condition - Young Child">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="112" />
|
||||
<for>
|
||||
<!-- speed_up here is for block speed buffs on target -->
|
||||
<effect name="Transformation" abnormalTime="460" val="0" abnormalLvl="99" abnormalType="speed_up">
|
||||
<set order="0x08" stat="STR" val="40" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="43" />
|
||||
<set order="0x08" stat="INT" val="21" />
|
||||
<set order="0x08" stat="WIT" val="13" />
|
||||
<set order="0x08" stat="MEN" val="23" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6203" levels="1" name="Transformed Condition - Native">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="transformId" val="124" />
|
||||
<for>
|
||||
<!-- speed_up here is for block speed buffs on target -->
|
||||
<effect name="Transformation" abnormalTime="220" val="0" abnormalLvl="99" abnormalType="speed_up">
|
||||
<set order="0x08" stat="STR" val="40" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="43" />
|
||||
<set order="0x08" stat="INT" val="21" />
|
||||
<set order="0x08" stat="WIT" val="13" />
|
||||
<set order="0x08" stat="MEN" val="23" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6204" levels="1" name="Transformed Condition - Guards of the Dawn">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6205" levels="19" name="Strider Bite">
|
||||
<!-- TODO: This skill needs retail check -->
|
||||
<table name="#dot"> 201 231 231 252 252 252 252 252 261 261 261 261 261 261 261 261 261 261 267 </table>
|
||||
<table name="#mpConsume"> 68 76 82 89 91 94 96 98 100 100 101 102 103 103 104 104 105 105 105 </table>
|
||||
<table name="#power"> 1649 2045 2476 2927 3108 3288 3464 3636 3801 3881 3959 4034 4107 4176 4243 4307 4367 4424 4477 </table>
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="hitTime" val="1080" />
|
||||
<set name="coolTime" val="720" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="SSBoost" val="2.0" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect count="7" name="DamOverTime" abnormalTime="3" val="#dot" abnormalLvl="6" abnormalType="bleeding" abnormal="bleed" effectPower="40" effectType="BLEED" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6206" levels="19" name="Strider Fear">
|
||||
<!-- TODO: This skill needs retail check -->
|
||||
<table name="#mpConsume"> 50 55 60 65 67 69 70 72 73 73 74 74 75 75 75 77 77 77 77 </table>
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="40" /> <!-- Base Land Rate -->
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="skillType" val="FEAR" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<for>
|
||||
<effect count="5" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6207" levels="1" name="Strider Dash">
|
||||
<!-- TODO: This skill needs retail check -->
|
||||
<set name="aggroPoints" val="438" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="mpConsume" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="15" val="0" abnormalLvl="2" abnormalType="speed_up_special">
|
||||
<add order="0x40" stat="runSpd" val="66" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6208" levels="1" name="Blessed Guidance">
|
||||
<!-- Blessed Guidance. For 10 seconds, increases accuracy by 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6209" levels="4" name="Weapon Grade Penalty">
|
||||
<table name="#rCrit"> -0.1 -0.2 -0.3 -0.4 </table>
|
||||
<table name="#cAtk"> 0.9 0.8 0.7 0.6 </table>
|
||||
<table name="#magicFailureRate"> 2000 4000 6000 8000 </table> <!-- Guess -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="accCombat" val="16" />
|
||||
<basemul order="0x30" stat="rCrit" val="#rCrit" />
|
||||
<mul order="0x30" stat="cAtk" val="#cAtk" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.9" />
|
||||
<mul order="0x30" stat="pAtk" val="0.9" />
|
||||
<add order="0x40" stat="magicFailureRate" val="#magicFailureRate" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6213" levels="4" name="Armor Grade Penalty">
|
||||
<table name="#rEvas"> 2.5 5 7.5 10 </table>
|
||||
<table name="#amount"> 0.8333 0.6944 0.5787 0.4823 </table>
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rEvas" val="#rEvas" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="#amount" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="#amount" />
|
||||
<mul order="0x30" stat="runSpd" val="#amount" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6217" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6218" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6219" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6220" levels="1" name="Raid Boss - Level 81">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6221" levels="1" name="Raid Boss - Level 82">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6222" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6223" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6224" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6225" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6226" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6227" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6228" levels="1" name="Raid Boss - Level 83">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6229" levels="1" name="Raid Boss - Level 84">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6230" levels="1" name="Raid Boss - Level 82">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6231" levels="1" name="Raid Boss - Level 82">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6232" levels="1" name="Raid Boss - Level 83">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6233" levels="1" name="Raid Boss - Level 83">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6234" levels="1" name="Presentation - Adena Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6235" levels="1" name="Blessed Focus">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6236" levels="1" name="Presentation - Party Recall">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6237" levels="1" name="Moving Speed Decrease">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6238" levels="1" name="Moving Speed Decrease">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6239" levels="1" name="Proof of Space and Time">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="15352" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6240" levels="5" name="Heatstroke">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6241" levels="1" name="Heatstroke Prevention Effect - Gludio">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6242" levels="1" name="Heatstroke Prevention Effect - Dion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6243" levels="1" name="Heatstroke Prevention Effect - Giran">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6244" levels="1" name="Heatstroke Prevention Effect - Oren">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6245" levels="1" name="Heatstroke Prevention Effect - Aden">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6246" levels="1" name="Heatstroke Prevention Effect - Innadril">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6247" levels="1" name="Heatstroke Prevention Effect - Goddard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6248" levels="1" name="Heatstroke Prevention Effect - Rune">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6249" levels="1" name="Heatstroke Prevention Effect -Schuttgart">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6250" levels="1" name="Severe Heatstroke">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6251" levels="1" name="Summon Humidity">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6252" levels="1" name="Humidity Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6253" levels="1" name="Heatstroke Prevention Effect - Gludio">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6254" levels="1" name="Heatstroke Prevention Effect - Dion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6255" levels="1" name="Heatstroke Prevention Effect - Giran">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6256" levels="1" name="Heatstroke Prevention Effect - Oren">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6257" levels="1" name="Heatstroke Prevention Effect - Aden">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6258" levels="1" name="Heatstroke Prevention Effect - Innadril">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6259" levels="1" name="Heatstroke Prevention Effect - Goddard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6260" levels="1" name="Heatstroke Prevention Effect - Rune">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6261" levels="1" name="Heatstroke Prevention Effect - Schuttgart">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6262" levels="1" name="EMP Power">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6263" levels="1" name="EMP Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6264" levels="1" name="Golem Boom">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6265" levels="1" name="Smoke">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6266" levels="1" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6267" levels="1" name="Power Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6268" levels="1" name="Power Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6269" levels="1" name="Poison Gas">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6270" levels="1" name="Grima Power Up">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6271" levels="5" name="Grima Power Up">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6272" levels="1" name="Underbug Defense Up">
|
||||
<!-- Increase each of P. Def. and M. Def. by 30%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6273" levels="1" name="Underbug Self Blasting">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6274" levels="1" name="Eternal Blizzard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="10000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="165" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="38976" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillRadius" val="3000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" val="0" triggeredId="6662" triggeredLevel="2" chanceType="ON_START" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6275" levels="1" name="Eternal Blizzard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="7000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="166" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="45256" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillRadius" val="3000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" val="0" triggeredId="6662" triggeredLevel="2" chanceType="ON_START" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6276" levels="1" name="Eternal Blizzard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="10000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillRadius" val="3000" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6277" levels="1" name="Summon Spirits">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="castRange" val="800" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6278" levels="1" name="Ice Ball">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="castRange" val="800" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="168" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="18560" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
</skill>
|
||||
<skill id="6279" levels="1" name="Attack Nearby Range">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="168" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="18560" />
|
||||
<set name="skillRadius" val="450" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6280" levels="1" name="Death Clack">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="castRange" val="1500" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" abnormalTime="10" val="0" abnormal="bleed" triggeredId="6281" triggeredLevel="1" chanceType="ON_EXIT" abnormalLvl="1" abnormalType="death_clack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6281" levels="1" name="Cold Judgement">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills (Triggered from 6280) -->
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="18560" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6282" levels="1" name="Reflect Magic">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="aggroPoints" val="204" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="45000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="reflect_magic_dd">
|
||||
<add order="0x40" stat="vengeanceMdam" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6283" levels="1" name="Ice Storm">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="18560" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6284" levels="1" name="Freya's Bless">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="3" abnormalType="pa_up">
|
||||
<mul order="0x30" stat="pDef" val="1.15" />
|
||||
<mul order="0x30" stat="pAtk" val="1.15" />
|
||||
<mul order="0x30" stat="runSpd" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6285" levels="1" name="Rage of Ice">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="casting_time_down">
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6286" levels="1" name="Bless of Sword">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Jinia Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="castRange" val="650" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="2" abnormalType="pd_up">
|
||||
<mul order="0x30" stat="pDef" val="1.1" />
|
||||
<mul order="0x30" stat="regHp" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6287" levels="1" name="Bless of Sword">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Kegor Skills -->
|
||||
<set name="castRange" val="650" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" />
|
||||
<set name="skillRadius" val="1100" />
|
||||
<set name="skillType" val="HPMPCPHEAL_PERCENT" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6288" levels="1" name="Jinia's Prayer">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Jinia Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="30" val="0" abnormalLvl="1" abnormalType="signal_a">
|
||||
<mul order="0x30" stat="pDef" val="4" />
|
||||
<mul order="0x30" stat="mDef" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6289" levels="1" name="Kegor's Courage">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Kegor Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="30" val="0" abnormalLvl="1" abnormalType="signal_b">
|
||||
<mul order="0x30" stat="pAtk" val="3" />
|
||||
<mul order="0x30" stat="mAtk" val="3" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.25" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6290" levels="1" name="Power Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="123" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6291" levels="1" name="Power Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="123" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
</skill>
|
||||
<skill id="6292" levels="1" name="Rush">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpInitialConsume" val="20" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="250" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="EnemyCharge" noicon="1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6293" levels="1" name="Power Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="123" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
</skill>
|
||||
<skill id="6294" levels="1" name="Leader's Roar">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="hitTime" val="34400" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="66" />
|
||||
<set name="mpInitialConsume" val="17" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillRadius" val="500" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_CLAN" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="3" abnormalType="pa_up">
|
||||
<mul order="0x30" stat="pAtk" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6295" levels="1" name="Point Target">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="800" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6296" levels="1" name="Rush">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="900" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpInitialConsume" val="20" />
|
||||
<set name="nextActionAttack" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="250" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="EnemyCharge" noicon="1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6297" levels="1" name="Cylinder Throw">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="123" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="4563" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6298" levels="1" name="Summon Follower Knight">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Ice Knight Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6299" levels="1" name="Breath of Ice Palace - Ice Storm">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="1547" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" val="0" triggeredId="6662" triggeredLevel="1" chanceType="ON_START" />
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,964 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6400" levels="1" name="Cokrakon Dwindling Velocity">
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="80" /> <!-- Base Land Rate -->
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="30" val="0" abnormalLvl="1" abnormalType="casting_time_up">
|
||||
<mul order="0x30" stat="mAtkSpd" val="0.8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6401" levels="1" name="Cokrakon Wheeling Clow">
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="150" />
|
||||
</skill>
|
||||
<skill id="6402" levels="5" name="Torumba Poison Strike">
|
||||
<table name="#dot"> 500 1100 2200 4400 8000 </table>
|
||||
<table name="#abnormalLvl"> 11 12 13 14 15 </table>
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="castRange" val="2000" />
|
||||
<set name="effectRange" val="2200" />
|
||||
<for>
|
||||
<effect count="12" name="DamOverTime" abnormalTime="5" val="#dot" abnormalLvl="#abnormalLvl" abnormalType="poison" abnormal="poison" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6403" levels="1" name="Torumba Numbing Poison">
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="60" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect count="2" name="DamOverTime" effectPower="80" abnormalTime="5" val="290" abnormalLvl="3" abnormalType="speed_down" abnormal="poison">
|
||||
<mul order="0x30" stat="runSpd" val="0.8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6404" levels="1" name="Torumba Poison Swing">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="30" val="0" effectPower="80" abnormalLvl="3" abnormalType="speed_down">
|
||||
<mul order="0x30" stat="runSpd" val="0.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6405" levels="1" name="Torumba Roar">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="power" val="80" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="14" />
|
||||
<set name="mpConsume" val="56" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="20" val="0" abnormalLvl="1" abnormal="mute" abnormalType="casting_time_down">
|
||||
<add order="0x40" stat="runSpd" val="20" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.2" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6406" levels="1" name="Torumba's Plague">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="MUTE" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="castRange" val="1500" />
|
||||
<set name="effectRange" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Petrification" abnormalTime="300" val="0" abnormalLvl="99" abnormalType="silence_all" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6407" levels="1" name="Torumba's Constraint">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="300" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="stayAfterDeath" val="true" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="BlockResurrection" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="block_resurrection" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6408" levels="1" name="Soul Weakness">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" /> <!-- TODO: Need Core Support for prevent player from begin transformed -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="mpConsume" val="60" />
|
||||
<set name="castRange" val="500" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="6409" levels="1" name="Reptilikon Earthquake">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
</skill>
|
||||
<skill id="6410" levels="1" name="Reptilikon Rush">
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
<set name="skillScope" val="fan;100;60" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="9125" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="60" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillRadius" val="100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Stun" abnormalTime="5" val="0" effectPower="80" effectType="STUN" abnormalLvl="1" abnormalType="stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6411" levels="1" name="Reptilikon Summon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6412" levels="1" name="Reptilikon Critical Blow">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="6413" levels="1" name="Reptilikon Missile">
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
</skill>
|
||||
<skill id="6414" levels="1" name="Reptilikon Charge">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="9125" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="60" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Stun" abnormalTime="3" val="0" effectPower="80" effectType="STUN" abnormalLvl="1" abnormalType="stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6415" levels="1" name="Reptilikon Scratch">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="13688" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="300" />
|
||||
</skill>
|
||||
<skill id="6416" levels="1" name="Reptilikon Poison Breath">
|
||||
<set name="target" val="TARGET_FRONT_AREA" />
|
||||
<set name="skillScope" val="fan;200;90" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect count="4" name="ManaDamOverTime" abnormalTime="5" val="20" abnormalLvl="8" abnormalType="dot_mp" abnormal="poison" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6417" levels="1" name="Reptilikon Poison Shot">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect count="4" name="ManaDamOverTime" abnormalTime="5" val="20" abnormalLvl="8" abnormalType="dot_mp" abnormal="poison" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6418" levels="1" name="Reptilikon Fury Poison Bomb">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="skillRadius" val="200" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect count="4" name="DamOverTime" abnormalTime="5" val="345" abnormalLvl="8" abnormalType="dot_mp" abnormal="poison" />
|
||||
<effect count="4" name="ManaDamOverTime" noicon="1" abnormalTime="5" val="20" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6419" levels="1" name="Light of Scout">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="82" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="6844" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6420" levels="1" name="Lizard Strike">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="6844" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6421" levels="1" name="Rage of Soldier">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="6844" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6422" levels="1" name="Resistance Explosion">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="6844" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="skillRadius" val="200" />
|
||||
</skill>
|
||||
<skill id="6423" levels="1" name="Shock">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="2738" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Stun" abnormalTime="9" val="0" effectPower="60" effectType="STUN" abnormalLvl="1" abnormalType="stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6424" levels="1" name="Double Shot">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="power" val="6844" />
|
||||
<set name="mpConsume" val="121" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1400" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6425" levels="1" name="Demotivation Hex">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6426" levels="1" name="Priest's Ire">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="power" val="120" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="castRange" val="800" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="3" /> <!-- Earth -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="skillRadius" val="200" />
|
||||
</skill>
|
||||
<skill id="6427" levels="1" name="Medicinal Mushroom 1">
|
||||
<!-- Fantasy Mushroom Skill -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="skillType" val="STUN" />
|
||||
<set name="power" val="100" />
|
||||
<set name="skillRadius" val="150" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Stun" abnormalTime="20" val="0" abnormalLvl="1" abnormalType="stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6428" levels="1" name="Hold">
|
||||
<!-- Sticky Mushroom Skill -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HEAL_PERCENT" />
|
||||
<set name="power" val="90" />
|
||||
<set name="castRange" val="2000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<for>
|
||||
<effect name="Root" abnormalTime="5" val="0" effectPower="50" effectType="ROOT" abnormalLvl="1" abnormalType="root_magically" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6429" levels="1" name="Cozy Mucus">
|
||||
<!-- Rainbow Frog -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="castRange" val="2000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="signal_a">
|
||||
<mul order="0x30" stat="pAtk" val="1.15">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</mul>
|
||||
<mul order="0x30" stat="regHp" val="5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6430" levels="1" name="Roar Hip Heal">
|
||||
<!-- Energy Plant Skill -->
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HEAL_PERCENT" />
|
||||
<set name="power" val="30" />
|
||||
<set name="castRange" val="2000" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="isMagic" val="true" />
|
||||
</skill>
|
||||
<skill id="6431" levels="1" name="Feral Might">
|
||||
<!-- P. Atk. increases by 19 % for 5 minutes -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="524" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="5" abnormalType="pa_up">
|
||||
<mul order="0x30" stat="pAtk" val="1.19" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6432" levels="1" name="Feral Focus">
|
||||
<!-- Critical attack rate increases by 35 % for 5 minutes -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="524" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="5" abnormalType="critical_prob_up">
|
||||
<basemul order="0x30" stat="rCrit" val="0.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6433" levels="1" name="Feral Guidance">
|
||||
<!-- Accuracy increases by 7 for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="989" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="5" abnormalType="hit_up">
|
||||
<add order="0x40" stat="accCombat" val="7" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6434" levels="1" name="Feral Haste">
|
||||
<!-- Atk. Spd. increases by 38 % for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="524" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="4" abnormalType="attack_time_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.38" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6435" levels="3" name="Curse of the Plains">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<table name="#dot"> 100 200 300 </table>
|
||||
<table name="#rCrit"> 0.2 0.5 0.75 </table>
|
||||
<table name="#cAtk"> 1.2 1.3 1.4 </table>
|
||||
<table name="#abnormalLvl"> 7 8 9 </table>
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="80" /> <!-- Base Land Rate -->
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- TODO: DOT should be by % and values per level are 0.005 0.01 0.02 -->
|
||||
<effect count="5" name="DamOverTime" val="#dot" abnormalLvl="#abnormalLvl" abnormalType="multi_debuff">
|
||||
<basemul order="0x30" stat="rCrit" val="#rCrit">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</basemul>
|
||||
<mul order="0x30" stat="cAtk" val="#cAtk">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</mul>
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6436" levels="1" name="Curse of the Dark Abyss">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="80" /> <!-- Base Land Rate -->
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- TODO: DOT should be by % and value is 0.05 -->
|
||||
<effect count="3" name="DamOverTime" abnormalTime="5" val="400" abnormalLvl="10" abnormalType="multi_debuff">
|
||||
<basemul order="0x30" stat="rCrit" val="0.9">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</basemul>
|
||||
<mul order="0x30" stat="cAtk" val="1.5">
|
||||
<using kind="Bow,Crossbow" />
|
||||
</mul>
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6437" levels="7" name="Area of Freezing Core">
|
||||
<table name="#dot"> 30 60 90 150 250 350 500 </table>
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="POISON" />
|
||||
<set name="magicLvl" val="84" />
|
||||
<set name="power" val="80" /> <!-- Base Land Rate -->
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<for>
|
||||
<effect count="15" name="DamOverTime" abnormalTime="5" val="#dot" abnormalLvl="10" abnormalType="poison" abnormal="poison" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6438" levels="1" name="Penalty Area">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6439" levels="1" name="Energy of Wisdom">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
</skill>
|
||||
<skill id="6440" levels="1" name="Energy of Strong">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6441" levels="1" name="Energy of Agile">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
</skill>
|
||||
<skill id="6442" levels="1" name="Efficacy of Wisdom">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="signal_e">
|
||||
<mul order="0x30" stat="pveMagicalDmg" val="2.0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6443" levels="1" name="Efficacy of Strength">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="signal_e">
|
||||
<mul order="0x30" stat="pvePhysDmg" val="2.0" />
|
||||
<mul order="0x30" stat="pvePhysSkillsDmg" val="2.0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6444" levels="1" name="Efficacy of Agility">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="signal_e">
|
||||
<mul order="0x30" stat="pveBowDmg" val="2.0" />
|
||||
<mul order="0x30" stat="pveBowSkillsDmg" val="2.0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6445" levels="1" name="Presentation - Freya's Message 1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6446" levels="1" name="Presentation - Freya's Message 2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6447" levels="1" name="Presentation - Freya's Message 3">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6448" levels="1" name="Presentation - Freya's Message 4">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6449" levels="1" name="Presentation - Freya's Message 5">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6450" levels="1" name="Presentation - Freya Nova">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6451" levels="1" name="Presentation - Freya Move">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6452" levels="1" name="Presentation - Freya Space Change">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6453" levels="1" name="Presentation - Freya Death">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6454" levels="1" name="Presentation - Freya Frustration">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6455" levels="1" name="Presentation - Freya Destroy">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6456" levels="1" name="Presentation - Freya Eternal Blizzard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6457" levels="1" name="Presentation - Absorption of Sirr">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6458" levels="1" name="Presentation - Transform of Sirr">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6459" levels="1" name="Presentation - Kegor Super Buff">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6460" levels="1" name="Presentation - Jinia Super Buff">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6461" levels="1" name="Presentation - Kegor's Message 1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6462" levels="1" name="Presentation - Kegor's Message 1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6463" levels="1" name="Presentation - Transfer Achievement">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6464" levels="1" name="Three Siblings' Trickery">
|
||||
<!-- By the three sibling's trickery, Max HP/MP/CP are increased by 40% for 10 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6465" levels="1" name="Jack O'Lantern Card">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6466" levels="1" name="Rotten Jack O'Lantern Card">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6467" levels="1" name="Jack O'Lantern Card - Confirm Skill">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6468" levels="1" name="Rotten Jack O'Lantern Card - Confirm Skill">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6469" levels="1" name="Halloween Defeat">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6470" levels="1" name="1 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6471" levels="1" name="2 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6472" levels="1" name="3 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6473" levels="1" name="4 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6474" levels="1" name="5 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6475" levels="1" name="6 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6476" levels="1" name="7 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6477" levels="1" name="8 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6478" levels="1" name="9 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6479" levels="1" name="10 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6480" levels="1" name="11 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6481" levels="1" name="12 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6482" levels="1" name="13 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6483" levels="1" name="14 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6484" levels="1" name="15 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6485" levels="1" name="16 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6486" levels="1" name="17 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6487" levels="1" name="18 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6488" levels="1" name="19 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6489" levels="1" name="20 win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6490" levels="1" name="Jack's game - Gauge">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6491" levels="1" name="Jack's game - Target">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6492" levels="28" name="NPC holy attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6493" levels="28" name="Jack's game - Target">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6494" levels="28" name="NPC holy attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6495" levels="28" name="NPC holy attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6496" levels="28" name="NPC holy attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6497" levels="28" name="NPC holy attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6498" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6499" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,603 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6500" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6501" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6502" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6503" levels="28" name="NPC holy shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6504" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6505" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6506" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6507" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6508" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6509" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6510" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6511" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6512" levels="28" name="NPC holy magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6513" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6514" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6515" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6516" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6517" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6518" levels="28" name="NPC dark attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6519" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6520" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6521" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6522" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6523" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6524" levels="28" name="NPC dark shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6525" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6526" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6527" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6528" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6529" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6530" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6531" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6532" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6533" levels="28" name="NPC dark magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6534" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6535" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6536" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6537" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6538" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6539" levels="28" name="NPC fire attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6540" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6541" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6542" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6543" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6544" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6545" levels="28" name="NPC fire shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6546" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6547" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6548" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6549" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6550" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6551" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6552" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6553" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6554" levels="28" name="NPC fire magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6555" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6556" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6557" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6558" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6559" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6560" levels="28" name="NPC water attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6561" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6562" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6563" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6564" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6565" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6566" levels="28" name="NPC water shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6567" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6568" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6569" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6570" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6571" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6572" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6573" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6574" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6575" levels="28" name="NPC water magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6576" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6577" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6578" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6579" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6580" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6581" levels="28" name="NPC wind attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6582" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6583" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6584" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6585" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6586" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6587" levels="28" name="NPC wind shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6588" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6589" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6590" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6591" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6592" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6593" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6594" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6595" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6596" levels="28" name="NPC wind magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6597" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6598" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6599" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,940 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6600" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6601" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6602" levels="28" name="NPC earth attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6603" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6604" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6605" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6606" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6607" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6608" levels="28" name="NPC earth shot">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6609" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6610" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6611" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6612" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6613" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6614" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6615" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6616" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6617" levels="29" name="NPC earth magic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6618" levels="7" name="Maguen Strike">
|
||||
<!-- Moving Spd. Is decreased by 50% for 10 seconds. -->
|
||||
<table name="#magicLvl"> 55 60 65 70 75 80 85 </table>
|
||||
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
|
||||
<table name="#mpConsume"> 109 121 131 142 151 159 165 </table>
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="3" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="Debuff" val="true" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" effectPower="30" abnormalLvl="3" abnormalType="speed_down">
|
||||
<mul order="0x30" stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6619" levels="7" name="Maguen Power Strike">
|
||||
<!-- Moving Spd. Is decreased by 90% for 10 seconds. -->
|
||||
<table name="#magicLvl"> 55 60 65 70 75 80 85 </table>
|
||||
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
|
||||
<table name="#mpConsume"> 109 121 131 142 151 159 165 </table>
|
||||
<set name="power" val="#power" />
|
||||
<set name="lvlDepend" val="3" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="Debuff" val="true" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" effectPower="30" abnormalLvl="4" abnormalType="speed_down">
|
||||
<mul order="0x30" stat="runSpd" val="0.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6620" levels="7" name="Maguen Plasma">
|
||||
<table name="#pAtk"> 100 150 200 250 300 350 400 </table>
|
||||
<table name="#mAtk"> 5 10 15 20 25 30 35 </table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="aggroPoints" val="100" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="pa_up">
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="ma_up" noicon="1">
|
||||
<add order="0x40" stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6621" levels="1" name="Maguen Plasma">
|
||||
<table name="#pAtk"> 200 250 300 350 400 450 500 </table>
|
||||
<table name="#mAtk"> 15 20 25 30 35 40 45 </table>
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="aggroPoints" val="100" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="pa_up">
|
||||
<add order="0x40" stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="ma_up" noicon="1">
|
||||
<add order="0x40" stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6622" levels="1" name="Shock">
|
||||
<!-- Momentarily causes shock, which stuns the enemy for 20 seconds. In addition, your chance of being critically attacked is increased by 50%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
</skill>
|
||||
<skill id="6623" levels="1" name="Fungus Hub">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6624" levels="1" name="Shock">
|
||||
<!-- Momentarily causes shock, which stuns the enemy for 9 seconds. In addition, your chance of being critically attacked is increased by 50%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6625" levels="1" name="Energy of Life">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6626" levels="2" name="Energy of Life's Power">
|
||||
<!-- This skill only has one level, 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6627" levels="3" name="Energy of Life's Highest Power">
|
||||
<!-- This skill only has one level, 3. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6628" levels="1" name="Energy of Mana">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6629" levels="2" name="Energy of Mana's Power">
|
||||
<!-- This skill only has one level, 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6630" levels="3" name="Energy of Mana's Highest Power">
|
||||
<!-- This skill only has one level, 3. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6631" levels="1" name="Energy of Power">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6632" levels="1" name="Energy of Enchant">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6633" levels="1" name="Energy of Attack Speed\">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6634" levels="1" name="Energy of Casting Speed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6635" levels="1" name="Energy of Crt Rate\">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6636" levels="1" name="Energy of Moving Speed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6637" levels="1" name="Vampiric Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6638" levels="1" name="Aura of Mystery">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6639" levels="1" name="Bane of Auras - Damage">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6640" levels="1" name="Energizing Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="6641" levels="1" name="Holy Ball">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Jinia Skills -->
|
||||
<set name="castRange" val="650" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="element" val="4" /> <!-- Holy -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="122" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6642" levels="1" name="Dash">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Kegor Skills -->
|
||||
<set name="castRange" val="650" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="element" val="0" /> <!-- Fire -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="flyType" val="CHARGE" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="2319" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<target mindistance="200" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="EnemyCharge" noicon="1" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6643" levels="1" name="Holy Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Kegor Skills -->
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="element" val="4" /> <!-- Holy -->
|
||||
<set name="elementPower" val="20" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="2319" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
</skill>
|
||||
<skill id="6644" levels="1" name="Ice Queen Freya">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
</skill>
|
||||
<skill id="6645" levels="1" name="Cooker Invincibility On">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6646" levels="1" name="Cooker Invincibility Off">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6647" levels="1" name="Presentation - Ice Knight">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6648" levels="1" name="Komodo Heal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6649" levels="1" name="Treykan Transformation">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="transformId" val="126" />
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform">
|
||||
<set order="0x08" stat="STR" val="40" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="43" />
|
||||
<set order="0x08" stat="INT" val="21" />
|
||||
<set order="0x08" stat="WIT" val="13" />
|
||||
<set order="0x08" stat="MEN" val="23" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6650" levels="1" name="Tacrakahn's Alienation">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6651" levels="1" name="Dopagen's Alienation">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6652" levels="1" name="Level 85 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6653" levels="1" name="Level 85 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6654" levels="1" name="Level 85 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6655" levels="1" name="Tarsque Carapace">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6656" levels="1" name="Lavasaurus Firstborn Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6657" levels="1" name="Lavasaurus Firstborn Heal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6658" levels="1" name="Level 84 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6659" levels="1" name="Level 84 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6660" levels="1" name="Level 84 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6661" levels="1" name="Level 85 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6662" levels="2" name="Pillar of Frozen">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills (Triggered from 6274, 6275, 6299, 6300) -->
|
||||
<table name="#count"> 7 3 </table>
|
||||
<table name="#dot"> 115 575 </table>
|
||||
<table name="#ignoreResists"> false true </table>
|
||||
<table name="#power"> 70 100 </table>
|
||||
<table name="#abnormalLvl"> 1 2 </table>
|
||||
<table name="#time"> 1 5 </table>
|
||||
<table name="#time2"> 7 15 </table>
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="ignoreResists" val="#ignoreResists" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="DOT" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="#time2" val="0" special="freezing" abnormalLvl="#abnormalLvl" abnormalType="freezing" />
|
||||
<!-- Level 1: 115HP * 1 during 7 seconds -->
|
||||
<!-- Level 2: 115HP * 5 during 15 seconds -->
|
||||
<effect count="#count" name="DamOverTime" abnormalTime="#time" noicon="1" val="#dot" />
|
||||
<effect name="ChanceSkillTrigger" noicon="1" val="0" triggeredId="6302" triggeredLevel="1" chanceType="ON_START" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6663" levels="1" name="Level 76 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6664" levels="1" name="Level 84 Raid Boss">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6665" levels="1" name="NPC Hate">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6666" levels="1" name="Feral Shield">
|
||||
<!-- Increases P. Def. by 18% by 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="593" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="3" abnormalType="pd_up">
|
||||
<mul order="0x30" stat="pDef" val="1.18" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6667" levels="1" name="Feral Wind Walk">
|
||||
<!-- Increases Moving Spd. by 33 for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="285" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="2" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6668" levels="1" name="Feral Death Whisper">
|
||||
<!-- Increases critical attack power by 35% for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="532" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="3" abnormalType="critical_dmg_up">
|
||||
<mul order="0x30" stat="cAtk" val="1.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6669" levels="1" name="Feral Body Bless">
|
||||
<!-- Increases Max HP by 35% for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="646" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="6" abnormalType="max_hp_up">
|
||||
<mul order="0x30" stat="maxHp" val="1.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6670" levels="1" name="Feral Vampiric Rage">
|
||||
<!-- For 5 minutes, 9% of the standard short-range physical damage inflicted on the enemy is converted to HP for you. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="646" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="4" abnormalType="vampiric_attack">
|
||||
<add order="0x40" stat="absorbDam" val="9" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6671" levels="1" name="Feral Berserker Spirit">
|
||||
<!-- Decreases P. Def. by 8%, M. Def. by 16%, Evasion by 4 and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and Moving Spd. by 8 for 5 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="495" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="2" abnormalType="berserker">
|
||||
<mul order="0x30" stat="mAtk" val="1.16" />
|
||||
<mul order="0x30" stat="pAtk" val="1.08" />
|
||||
<mul order="0x30" stat="mDef" val="0.84" />
|
||||
<mul order="0x30" stat="pDef" val="0.92" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.08" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.08" />
|
||||
<add order="0x40" stat="runSpd" val="8" />
|
||||
<sub order="0x40" stat="rEvas" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6672" levels="1" name="Feral Bless Shield">
|
||||
<!-- Increases Shield defense rate by 5% for 30 minutes. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="reuseDelay" val="90000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="aggroPoints" val="379" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="6" abnormalType="shield_prob_up">
|
||||
<mul order="0x30" stat="rShld" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6673" levels="1" name="Presentation - Attain Noblesse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6674" levels="1" name="Energy of Range Increment">
|
||||
<!-- Bow/Crossbow range is temporarily increased by 50. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6675" levels="1" name="Lavasaurus Firstborn Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6676" levels="1" name="Magician's Perversity">
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpConsume" val="82" />
|
||||
<set name="power" val="450" />
|
||||
</skill>
|
||||
<skill id="6677" levels="1" name="Hold">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6678" levels="1" name="Hold Cancel">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6679" levels="1" name="Summoner's Strike">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="skillType" val="MDAM" />
|
||||
<set name="power" val="120" />
|
||||
<set name="mpConsume" val="82" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1200" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="3" />
|
||||
<set name="elementPower" val="180" />
|
||||
</skill>
|
||||
<skill id="6680" levels="1" name="Faint Plus">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="500" />
|
||||
</skill>
|
||||
<skill id="6681" levels="1" name="Maguen Speed Walk">
|
||||
<!-- Moving Spd. increases by 40 for 20 minutes. -->
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="aggroPoints" val="100" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="40" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6682" levels="1" name="Elite Maguen Speed Walk">
|
||||
<!-- Moving Spd. increases by 45 for 20 minutes. -->
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="mpInitialConsume" val="22" />
|
||||
<set name="mpConsume" val="88" />
|
||||
<set name="target" val="TARGET_PARTY" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="skillRadius" val="1000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="45" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6683" levels="1" name="Maguen Recall">
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="teleCoords" val="-178244,153389,2472" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="target" val="TARGET_OWNER_PET" />
|
||||
<set name="skillType" val="TELEPORT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="skillRadius" val="100" />
|
||||
</skill>
|
||||
<skill id="6684" levels="1" name="Maguen Recall">
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="teleCoords" val="-178244,153389,2472" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="target" val="TARGET_PARTY" />
|
||||
<set name="skillType" val="TELEPORT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="skillRadius" val="100" />
|
||||
</skill>
|
||||
<skill id="6685" levels="1" name="Santa Claus's Gift">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="17003" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6686" levels="1" name="Sacred Protector Cancel">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Monastery of Silence Skills -->
|
||||
<set name="aggroPoints" val="1" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="NEGATE" />
|
||||
<set name="negateAbnormals" val="pa_up,9;pd_up,9" />
|
||||
<set name="target" val="TARGET_CLAN" /> <!-- FIXME: Aura Friendly ? -->
|
||||
</skill>
|
||||
<skill id="6687" levels="1" name="Patience">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- NOTE: Description says pAtk but is client typo, this increase skill pAtk -->
|
||||
<set name="magicLvl" val="60" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="7" val="0" abnormalLvl="1" abnormalType="patience">
|
||||
<mul order="0x30" stat="physicalSkillPower" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6688" levels="1" name="Soup of Failure">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Sel Mahum Training Grounds Skills -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillRadius" val="350" />
|
||||
<set name="skillType" val="DOT" />
|
||||
<set name="target" val="TARGET_CLAN" /> <!-- FIXME: Aura Friendly ? -->
|
||||
<for>
|
||||
<!-- 0.02%HP * 3 during 180 seconds (NOTE: using 3 in dot for now, due support for dot in % is not done) -->
|
||||
<effect count="60" name="DamOverTime" abnormalTime="3" val="3" abnormalLvl="2" abnormalType="attack_time_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6689" levels="1" name="Absorb HP MP">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6690" levels="1" name="Hold">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="coolTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6691" levels="1" name="Dualsword Deadly Move">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="900" />
|
||||
</skill>
|
||||
<skill id="6692" levels="1" name="Dualsword Range Deadly Move">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="6693" levels="12" name="NPC Strike">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="coolTime" val="800" />
|
||||
</skill>
|
||||
<skill id="6694" levels="12" name="BOSS Strike">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="660" />
|
||||
</skill>
|
||||
<skill id="6695" levels="12" name="BOSS Spinning Slasher">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="coolTime" val="660" />
|
||||
</skill>
|
||||
<skill id="6696" levels="1" name="Presentation - Quest Done">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6697" levels="1" name="Eternal Blizzard">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills -->
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="element" val="1" /> <!-- Water -->
|
||||
<set name="elementPower" val="180" />
|
||||
<set name="hitTime" val="7000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="45257" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="skillRadius" val="3000" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="ChanceSkillTrigger" val="0" triggeredId="6698" triggeredLevel="1" chanceType="ON_START" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6698" levels="1" name="Pillar of Frozen - Eternal Ice">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Freya Skills (Triggered from 6698) -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="skillType" val="DOT" />
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="15" val="0" special="freezing" abnormalLvl="3" abnormalType="freezing" />
|
||||
<!-- 115HP * 5 during 15 seconds -->
|
||||
<effect count="3" name="DamOverTime" abnormalTime="5" noicon="1" val="575" />
|
||||
<!-- 5MP * 5 during 15 seconds -->
|
||||
<effect count="3" name="ManaDamOverTime" abnormalTime="5" noicon="1" val="25" />
|
||||
<effect name="ChanceSkillTrigger" abnormalTime="15" noicon="1" val="0" triggeredId="6302" triggeredLevel="1" chanceType="ON_EXIT" />
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,993 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="8001" levels="1" name="Augment Option - Divine Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8002" levels="1" name="Augment Option - Dark Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8003" levels="1" name="Augment Option - Fire Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="firePower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8004" levels="1" name="Augment Option - Water Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8005" levels="1" name="Augment Option - Wind Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8006" levels="1" name="Augment Option - Earth Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8007" levels="1" name="Augment Option - Divine Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8008" levels="1" name="Augment Option - Dark Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8009" levels="1" name="Augment Option - Fire Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="fireRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8010" levels="1" name="Augment Option - Water Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8011" levels="1" name="Augment Option - Wind Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8012" levels="1" name="Augment Option - Earth Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8013" levels="1" name="Augment Option - Divine Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8014" levels="1" name="Augment Option - Dark Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8015" levels="1" name="Augment Option - Fire Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="firePower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8016" levels="1" name="Augment Option - Water Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8017" levels="1" name="Augment Option - Wind Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8018" levels="1" name="Augment Option - Earth Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8019" levels="1" name="Augment Option - Divine Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8020" levels="1" name="Augment Option - Dark Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8021" levels="1" name="Augment Option - Fire Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="fireRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8022" levels="1" name="Augment Option - Water Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8023" levels="1" name="Augment Option - Wind Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8024" levels="1" name="Augment Option - Earth Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8025" levels="1" name="Augment Option - Divine Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8026" levels="1" name="Augment Option - Dark Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8027" levels="1" name="Augment Option - Fire Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="firePower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8028" levels="1" name="Augment Option - Water Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8029" levels="1" name="Augment Option - Wind Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8030" levels="1" name="Augment Option - Earth Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8031" levels="1" name="Augment Option - Divine Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8032" levels="1" name="Augment Option - Dark Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8033" levels="1" name="Augment Option - Fire Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="fireRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8034" levels="1" name="Augment Option - Water Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8035" levels="1" name="Augment Option - Wind Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8036" levels="1" name="Augment Option - Earth Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8037" levels="1" name="Augment Option - Divine Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8038" levels="1" name="Augment Option - Dark Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8039" levels="1" name="Augment Option - Fire Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="firePower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8040" levels="1" name="Augment Option - Water Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8041" levels="1" name="Augment Option - Wind Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8042" levels="1" name="Augment Option - Earth Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthPower" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8043" levels="1" name="Augment Option - Divine Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8044" levels="1" name="Augment Option - Dark Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8045" levels="1" name="Augment Option - Fire Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="fireRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8046" levels="1" name="Augment Option - Water Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="waterRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8047" levels="1" name="Augment Option - Wind Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="windRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8048" levels="1" name="Augment Option - Earth Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="earthRes" val="4.28" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8049" levels="1" name="Augment Option - Enhance Shock">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="stunProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8050" levels="1" name="Augment Option - Enhance Bleed">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="bleedProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8051" levels="1" name="Augment Option - Enhance Poison">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="poisonProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8052" levels="1" name="Augment Option - Enhance Sleep">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="sleepProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8053" levels="1" name="Augment Option - Enhance Paralysis">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="paralyzeProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8054" levels="1" name="Augment Option - Enhance Mental Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="derangementProf" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8055" levels="1" name="Augment Option - Stun Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8056" levels="1" name="Augment Option - Bleed Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8057" levels="1" name="Augment Option - Poison Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8058" levels="1" name="Augment Option - Sleep Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8059" levels="1" name="Augment Option - Paralysis Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8060" levels="1" name="Augment Option - Mental Attack Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="derangementVuln" val="0.85" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8061" levels="1" name="Augment Option - Enhance Shock">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="stunProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8062" levels="1" name="Augment Option - Enhance Bleed">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="bleedProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8063" levels="1" name="Augment Option - Enhance Poison">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="poisonProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8064" levels="1" name="Augment Option - Enhance Sleep">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="sleepProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8065" levels="1" name="Augment Option - Enhance Paralysis">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="paralyzeProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8066" levels="1" name="Augment Option - Enhance Mental Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="derangementProf" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8067" levels="1" name="Augment Option - Stun Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8068" levels="1" name="Augment Option - Bleed Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8069" levels="1" name="Augment Option - Poison Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8070" levels="1" name="Augment Option - Sleep Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8071" levels="1" name="Augment Option - Paralysis Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8072" levels="1" name="Augment Option - Mental Attack Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="derangementVuln" val="1.07" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8073" levels="1" name="Augment Option - Enhance Shock">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="stunProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8074" levels="1" name="Augment Option - Enhance Bleed">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="bleedProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8075" levels="1" name="Augment Option - Enhance Poison">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="poisonProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8076" levels="1" name="Augment Option - Enhance Sleep">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="sleepProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8077" levels="1" name="Augment Option - Enhance Paralysis">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="paralyzeProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8078" levels="1" name="Augment Option - Enhance Mental Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="derangementProf" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8079" levels="1" name="Augment Option - Stun Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8080" levels="1" name="Augment Option - Bleed Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8081" levels="1" name="Augment Option - Poison Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8082" levels="1" name="Augment Option - Sleep Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8083" levels="1" name="Augment Option - Paralysis Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8084" levels="1" name="Augment Option - Mental Attack Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="derangementVuln" val="1.5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8085" levels="1" name="Augment Option - Enhance Shock">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="stunProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8086" levels="1" name="Augment Option - Enhance Bleed">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="bleedProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8087" levels="1" name="Augment Option - Enhance Poison">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="poisonProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8088" levels="1" name="Augment Option - Enhance Sleep">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="sleepProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8089" levels="1" name="Augment Option - Enhance Paralysis">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="paralyzeProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8090" levels="1" name="Augment Option - Enhance Mental Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="derangementProf" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8091" levels="1" name="Augment Option - Stun Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8092" levels="1" name="Augment Option - Bleed Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="bleedVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8093" levels="1" name="Augment Option - Poison Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="poisonVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8094" levels="1" name="Augment Option - Sleep Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8095" levels="1" name="Augment Option - Paralysis Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8096" levels="1" name="Augment Option - Mental Attack Resistance">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<sub order="0x40" stat="derangementVuln" val="1.71" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8097" levels="1" name="Augment Option - Divine Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="holyPower" val="6.42" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8098" levels="1" name="Augment Option - Dark Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="darkPower" val="6.42" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8099" levels="1" name="Augment Option - Fire Attack">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<for>
|
||||
<add order="0x40" stat="firePower" val="6.42" />
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,111 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="8500" levels="1" name="Pink Talisman - CON">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="CON" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8501" levels="1" name="Pink Talisman - INT">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="INT" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8502" levels="1" name="Pink Talisman - WIT">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="WIT" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8503" levels="1" name="Pink Talisman - MEN">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="MEN" val="2" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8504" levels="1" name="Pink Talisman - Stun Resist">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="stunVuln" val="15" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8505" levels="1" name="Pink Talisman - Sleep Resist">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="sleepVuln" val="15" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8506" levels="1" name="Pink Talisman - Hold Resist">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="rootVuln" val="15" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8507" levels="1" name="Pink Talisman - Paralyze Resist">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<sub order="0x40" stat="paralyzeVuln" val="15" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8508" levels="1" name="Pink Talisman - All STAT">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<for>
|
||||
<add order="0x10" stat="STR" val="1" />
|
||||
<add order="0x10" stat="DEX" val="1" />
|
||||
<add order="0x10" stat="CON" val="1" />
|
||||
<add order="0x10" stat="INT" val="1" />
|
||||
<add order="0x10" stat="WIT" val="1" />
|
||||
<add order="0x10" stat="MEN" val="1" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="8509" levels="1" name="High Angel Circlet">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="8510" levels="1" name="Summon Friend">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,966 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="9000" levels="1" name="PC room private weapon strengthening order sheet - D grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9001" levels="1" name="PC room private armor strengthening order sheet - C grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9002" levels="1" name="PC room private armor strengthening order sheet - B grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9003" levels="1" name="PC room private weapon strengthening order sheet - A grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9004" levels="1" name="PC room private armor strengthening order sheet - S grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9005" levels="1" name="PC room private blessed weapon strengthening order sheet - D grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9006" levels="1" name="PC room private blessed weapon strengthening order sheet - C grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9007" levels="1" name="PC room private blessed weapon strengthening order sheet - B grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9008" levels="1" name="PC room private blessed weapon strengthening order sheet - A grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9009" levels="1" name="PC room private blessed weapon strengthening order sheet - S grade">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9010" levels="1" name="Cool air cannon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="coolTime" val="700" />
|
||||
</skill>
|
||||
<skill id="9011" levels="1" name="Might">
|
||||
<!-- Increases P. Atk. by 15% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9012" levels="1" name="Shield">
|
||||
<!-- Increases P. Def. by 15% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9013" levels="1" name="Wind Walk">
|
||||
<!-- Increases moving speed by 15% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9014" levels="1" name="Focus">
|
||||
<!-- Increases critical attack likelihood by 30% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9015" levels="1" name="Death Whisper">
|
||||
<!-- Increases critical attack influence by 35% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9016" levels="1" name="Guidance">
|
||||
<!-- Increases accuracy by 4 for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9017" levels="1" name="Blessed Shield">
|
||||
<!-- Increases shield defense likelihood by 30% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9018" levels="1" name="Blessed Body">
|
||||
<!-- Increases maximum HP by 35% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9019" levels="1" name="Haste">
|
||||
<!-- Increases Atk. Spd. by 33% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9020" levels="1" name="Vampiric Rage">
|
||||
<!-- Restores 9% of general physical damage inflicted by enemies as HP for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9021" levels="1" name="Berserker Spirit">
|
||||
<!-- For 60 minutes, reduces party members' P. Def. by 8%, magic resistance by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and moving speed by 8. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9022" levels="1" name="Magic Barrier">
|
||||
<!-- Increases magic resistance by 30% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9023" levels="1" name="Blessed Soul">
|
||||
<!-- Increases maximum MP by 35% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9024" levels="1" name="Empower">
|
||||
<!-- Increases M. Atk. by 75% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9025" levels="1" name="Acumen">
|
||||
<!-- Increases Casting Spd. by 30% for 60 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9026" levels="1" name="Clarity">
|
||||
<!-- For 60 minutes, decreases physical skill MP consumption by 20%, magic skill's MP consumption by 10%, and song/dance skill's MP consumption by 20%. Consumes 3 Runestones. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9027" levels="1" name="PC cafe personal instant lottery">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15359,1,0.001;15360,1,0.1;15361,1,2.0;15362,1,20.0;15363,1,77.899
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9028" levels="1" name="Cool air cannon of fortune">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="coolTime" val="700" />
|
||||
</skill>
|
||||
<skill id="9029" levels="1" name="Watermelon Seed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9030" levels="1" name="Honey Watermelon Seed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9031" levels="1" name="Copied Watermelon Seed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9032" levels="1" name="Copied Honey Watermelon Seed">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9033" levels="1" name="Herdsman's Love Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9034" levels="1" name="Vitality Belt Enchant Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9035" levels="1" name="Steamed Rice Cake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9036" levels="1" name="Special July 7th Parcel">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15379,5,15384,1,65;15379,5,15385,1,24.99;15379,5,15386,1,10;15379,5,15387,1,0.01
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9037" levels="1" name="Special July 7th Parcel (Event)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15380,5,15389,1,65;15380,5,15390,1,24.99;15380,5,15391,1,10;15380,5,15392,1,0.01
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9038" levels="1" name="Steamed Rice Cake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9039" levels="1" name="Steamed Rice Cake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9040" levels="1" name="PC Cafe Points">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="604800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9041" levels="1" name="Sixth Anniversary Cake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9042" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9043" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9044" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9045" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9046" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9047" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9048" levels="1" name="6th Anniversary Cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,0.0002;14105,1,0.0002;14108,1,0.0002;14109,1,0.0002;14110,1,0.0002;14111,1,0.0002;13144,1,0.0002;14106,1,0.0002;14112,1,0.0002;14113,1,0.0002;14114,1,0.0002;13145,1,0.0002;14107,1,0.0002;14115,1,0.0002;14116,1,0.0002;14117,1,0.0002;13887,1,0.0002;9514,1,0.00033;9515,1,0.00033;9516,1,0.00033;9517,1,0.00033;9518,1,0.00033;9529,1,0.00033;9519,1,0.00033;9520,1,0.00033;9521,1,0.00033;9522,1,0.00033;9523,1,0.00033;9524,1,0.00033;9525,1,0.00033;9526,1,0.00033;9527,1,0.00033;9528,1,0.00033;13886,1,0.00033;13457,1,0.00005;13458,1,0.00005;13459,1,0.00005;13460,1,0.00005;13461,1,0.00005;13462,1,0.00005;13463,1,0.00005;13464,1,0.00005;13465,1,0.00005;13466,1,0.00005;13467,1,0.00005;13468,1,0.00005;13469,1,0.00005;13470,1,0.00005;10215,1,0.00009;10216,1,0.00009;10217,1,0.00009;10218,1,0.00009;10219,1,0.00009;10220,1,0.00009;10221,1,0.00009;10222,1,0.00009;10223,1,0.00009;10224,1,0.00009;10225,1,0.00009;10226,1,0.00009;9380,1,0.00016;9446,1,0.00016;9384,1,0.00016;9449,1,0.00016;9450,1,0.00016;9445,1,0.00016;9443,1,0.00016;9442,1,0.00016;10252,1,0.00016;9448,1,0.00016;10253,1,0.00016;9384,1,0.00016;9444,1,0.00016;9447,1,0.00016;15428,1,0.1111;10480,1,0.0004;10481,1,0.0004;10482,1,0.0004;13071,1,0.0002;13072,1,0.0002;13073,1,0.0002;12365,1,0.1466;12366,1,0.1466;12370,1,0.1466;12371,1,0.1466;729,1,0.1466;730,1,0.1466;959,1,0.1466;960,1,0.1466;5908,1,0.0489;5911,1,0.0489;5914,1,0.0489;9570,1,0.0489;9571,1,0.0489;9572,1,0.0489;13420,1,0.1466;15427,1,9.6773;13421,1,4.8387;14683,1,3.2174;14684,1,3.2174;14685,1,3.2174;14686,1,3.2174;14687,1,3.2174;14689,1,3.2174;14690,1,3.2174;14691,1,3.2174;14692,1,3.2174;14693,1,3.2174;14695,1,3.2174;14696,1,3.2174;14697,1,3.2174;14698,1,3.2174;14699,1,3.2174;8751,1,2.0161;8752,1,2.0161;9575,1,2.0161;10485,1,2.0161;8761,1,2.0161;8762,1,2.0161;9576,1,2.0161;10486,1,2.0161;2133,1,6.4516;2134,1,12.9032
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="82800000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9049" levels="1" name="Golden Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18874,18875,18876,18877,18878,18879,18880,18881,18882,18883,18884,18885,18886,18887,18888,18889,18890,18891,18892,18893,18894,18895,18896,18897,18898,18899,18900" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9050" levels="1" name="Crystal Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18874,18875,18876,18877,18878,18879,18880,18881,18882,18883,18884,18885,18886,18887,18888,18889,18890,18891,18892,18893,18894,18895,18896,18897,18898,18899,18900" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9051" levels="1" name="Blessed Golden Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18880,18887,18894" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9052" levels="1" name="Blessed Crystal Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18880,18887,18894" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9053" levels="1" name="S Grade Golden Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18880,18887,18894" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9054" levels="1" name="S Grade Crystal Spice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="neutral" val="true" />
|
||||
<cond msgId="109">
|
||||
<target npcId="18873,18880,18887,18894" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9055" levels="1" name="Golden Spice Capsule">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15474,50,90;15474,40,15476,5,5;15474,40,15478,5,5
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9056" levels="1" name="Crystal Spice Capsule">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15475,50,90;15475,40,15477,5,5;15475,40,15479,5,5
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9057" levels="1" name="Freezing Core">
|
||||
<!-- Prevents user from being affected by Freya's Eternal Blizzard. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9058" levels="1" name="Black Freezing Core">
|
||||
<!-- Prevents user from being affected by Freya's Eternal Blizzard. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9059" levels="1" name="Torch Light">
|
||||
<!-- Lights the Torch -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9060" levels="1" name="Maguen Machine">
|
||||
<!-- Skill that allows you to collect Plasma -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="9000" />
|
||||
</skill>
|
||||
<skill id="9061" levels="1" name="Uldie Summon Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9062" levels="1" name="Belldandy Summon Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9063" levels="1" name="Skooldie Summon Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9064" levels="1" name="Halloween Toy Chest">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15443,1,20;15444,1,20;15445,1,20;15446,1,20;15447,1,20
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9065" levels="1" name="Shiny Halloween Toy Chest">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15450,1,20;15451,1,20;15452,1,20;15453,1,20;15449,1,20
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9066" levels="1" name="Scroll of Transformation Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
10131,1,33;10132,1,33;10133,1,34
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9067" levels="1" name="Potion of Vitality Maintenance">
|
||||
<!-- Energy is maintained for 10 minutes. -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="600000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="2" abnormalType="vp_keep">
|
||||
<mul order="0x30" stat="vitalityConsumeRate" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9068" levels="2" name="Potion of Vitality Maintenance">
|
||||
<!-- Energy is maintained for 30 minutes. -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="1800000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="3" abnormalType="vp_keep">
|
||||
<mul order="0x30" stat="vitalityConsumeRate" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9069" levels="1" name="10,000 SP scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9070" levels="1" name="Halloween Pumpkin">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15463,1,14055,1,50;15463,1,10649,1,50
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9071" levels="1" name="Halloween Pumpkin - event">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15463,1,14055,1,50;15463,1,10649,1,50
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9072" levels="1" name="Small Halloween Pumpkin">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
14706,1,5;14711,1,5;14705,1,10;14704,1,10;14710,1,10;14709,1,10;15439,1,10;14065,1,15;13273,1,15;13016,10,15
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9073" levels="1" name="Energy of Vampiric Rage">
|
||||
<!-- Converts 9% of inflicted physical-damage to HP for 20 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9074" levels="1" name="Salmon Soup">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
</skill>
|
||||
<skill id="9075" levels="1" name="Awful Soup">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="9076" levels="1" name="Secret Door Key">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="9077" levels="1" name="Open Packaged Book">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
8619,1,40;8620,1,40;15715,1,20
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9078" levels="1" name="Rainbow Springs Potion">
|
||||
<!-- Increases the regen rate of HP/MP/CP by 30%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<skill id="9079" levels="1" name="Santa's Buff Scroll">
|
||||
<!-- For 1 hour, receives help from a great spirit to increase Max MP by 20%, MP recovery bonus by 20%, HP recovery bonus by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20% and MP consumption for skill use by 5%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9080" levels="1" name="Santa's Sock">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
16408,1,14739,1,5561,1,82.9;14678,1,10;14679,1,5;14680,1,2;14681,1,0.1
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9081" levels="1" name="Christmas Cake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9082" levels="1" name="White Christmas Petition">
|
||||
<!-- Energy is maintained for 10 minutes. Petition asking for it to snow on Christmas. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9083" levels="1" name="Christmas Cake - event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9084" levels="1" name="White Christmas Petition - event">
|
||||
<!-- Energy is maintained for 10 minutes. Petition asking for it to snow on Christmas. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9085" levels="1" name="Santa Claus's Gift">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13457,1,0.0000498;13458,1,0.0000498;13459,1,0.0000498;13460,1,0.0000498;13461,1,0.0000498;13462,1,0.0000498;13463,1,0.0000498;13464,1,0.0000498;13465,1,0.0000498;13466,1,0.0000498;13467,1,0.0000498;13468,1,0.0000498;13469,1,0.0000498;13470,1,0.0000498;10215,1,0.0001162;10216,1,0.0001162;10217,1,0.0001162;10218,1,0.0001162;10219,1,0.0001162;10220,1,0.0001162;10221,1,0.0001162;10222,1,0.0001162;10223,1,0.0001162;10224,1,0.0001162;10225,1,0.0001162;10226,1,0.0001162;9380,1,0.0001486;9446,1,0.0001486;9384,1,0.0001486;9449,1,0.0001486;9450,1,0.0001486;9445,1,0.0001486;9443,1,0.0001486;9442,1,0.0001486;10252,1,0.0001486;9448,1,0.0001486;10253,1,0.0001486;9384,1,0.0001486;9444,1,0.0001486;9447,1,0.0001486;13143,1,0.0000733;14105,1,0.0000733;14108,1,0.0000733;14109,1,0.0000733;14110,1,0.0000733;14111,1,0.0000733;13144,1,0.0000733;14106,1,0.0000733;14112,1,0.0000733;14113,1,0.0000733;14114,1,0.0000733;13145,1,0.0000733;14107,1,0.0000733;14115,1,0.0000733;14116,1,0.0000733;14117,1,0.0000733;13887,1,0.0000733;9514,1,0.0001458;9515,1,0.0001458;9516,1,0.0001458;9517,1,0.0001458;9518,1,0.0001458;9529,1,0.0001458;9519,1,0.0001458;9520,1,0.0001458;9521,1,0.0001458;9522,1,0.0001458;9523,1,0.0001458;9524,1,0.0001458;9525,1,0.0001458;9526,1,0.0001458;9527,1,0.0001458;9528,1,0.0001458;13886,1,0.0001458;9570,1,0.0008261;9571,1,0.0008261;9572,1,0.0008261;10480,1,0.0004649;10481,1,0.0004649;10482,1,0.0004649;13071,1,0.0002325;13072,1,0.0002325;13073,1,0.0002325;729,1,0.5263449;959,1,0.5263449;730,1,0.7655924;960,1,0.7655924;1538,1,1.4975597;14686,1,0.7681786;14687,1,0.7681786;14693,1,0.7686099;14692,1,0.7686099;14698,1,0.7681786;14699,1,0.7681786;15439,1,1.5217011;14611,1,0.12009793;5560,1,1.5389435;5562,1,0.2401959;5563,1,0.2401959;5564,1,0.2401959;5565,1,0.2401959;5566,1,0.2401959;6622,1,1.3044378;14701,1,22.5439206;17005,1,63.06608387
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9086" levels="1" name="Santa - Potion of Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9087" levels="1" name="Create Item">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="LEARN_SKILL" />
|
||||
<set name="learnSkillId" val="172" />
|
||||
<set name="learnSkillLvl" val="10" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<not>
|
||||
<player active_skill_id_lvl="172,10" />
|
||||
</not>
|
||||
<player active_skill_id_lvl="172,9" />
|
||||
<player class_id_restriction="118" />
|
||||
<player level="82" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9088" levels="1" name="Cupid's Arrow">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9089" levels="1" name="Cupid's Major Cure">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9090" levels="1" name="Fighter's Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9091" levels="1" name="Archer's Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9092" levels="1" name="Magician's Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9093" levels="1" name="Protection of Rune">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9094" levels="1" name="Protection of Elemental">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9095" levels="1" name="Protection of Alignment">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9096" levels="1" name="Event - White Baby Tiger Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9097" levels="1" name="Event - White Baby King-Tiger Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<skill id="9098" levels="1" name="Event - Sad White Baby Tiger Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9099" levels="1" name="Event - Sad White Baby King-Tiger Scroll">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,722 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="9100" levels="1" name="Vesper Weapon Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13457,1,7.1429;13458,1,7.1429;13459,1,7.1429;13460,1,7.1429;13461,1,7.1429;13462,1,7.1429;13463,1,7.1429;13464,1,7.1429;13465,1,7.1429;13466,1,7.1429;13467,1,7.1429;13468,1,7.1429;13469,1,7.1429;13470,1,7.1423
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9101" levels="1" name="Icarus Weapon Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
10215,1,8.3333;10216,1,8.3333;10217,1,8.3333;10218,1,8.3333;10219,1,8.3333;10220,1,8.3333;10221,1,8.3333;10222,1,8.3333;10223,1,8.3333;10224,1,8.3333;10225,1,8.3333;10226,1,8.3337
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9102" levels="1" name="Dynasty Weapon Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
9380,1,7.1429;9446,1,7.1429;10004,1,7.1429;9449,1,7.1429;9450,1,7.1429;9445,1,7.1429;9443,1,7.1429;9442,1,7.1429;10252,1,7.1429;9448,1,7.1429;10253,1,7.1429;9384,1,7.1429;9444,1,7.1429;9447,1,7.1423
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9103" levels="1" name="Box of Vesper Armor">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,5.8824;14105,1,5.8824;14108,1,5.8824;14109,1,5.8824;14110,1,5.8824;14111,1,5.8824;13144,1,5.8824;14106,1,5.8824;14112,1,5.8824;14113,1,5.8824;14114,1,5.8824;13145,1,5.8824;14107,1,5.8824;14115,1,5.8824;14116,1,5.8824;14117,1,5.8824;13887,1,5.8816
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9104" levels="1" name="Box of Moirai Armor">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
15694,1,5.8824;15695,1,5.8824;15696,1,5.8824;15697,1,5.8824;15698,1,5.8824;15699,1,5.8824;15700,1,5.8824;15701,1,5.8824;15702,1,5.8824;15703,1,5.8824;15704,1,5.8824;15705,1,5.8824;15706,1,5.8824;15707,1,5.8824;15708,1,5.8824;15709,1,5.8824;15710,1,5.8816
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9105" levels="1" name="Box of Dynasty Armor">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
9514,1,5.8824;9515,1,5.8824;9516,1,5.8824;9517,1,5.8824;9518,1,5.8824;9529,1,5.8824;9519,1,5.8824;9520,1,5.8824;9521,1,5.8824;9522,1,5.8824;9523,1,5.8824;9524,1,5.8824;9525,1,5.8824;9526,1,5.8824;9527,1,5.8824;9528,1,5.8824;13886,1,5.8816
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9106" levels="1" name="Soul Crystal Box - Level 14">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
9570,1,33.3333;9571,1,33.3333;9572,1,33.3334
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9107" levels="1" name="Soul Crystal Box - Level 15">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
10480,1,33.3333;10481,1,33.3333;10482,1,33.3334
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9108" levels="1" name="Soul Crystal Box - Level 16">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13071,1,33.3333;13072,1,33.3333;13073,1,33.3334
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9109" levels="1" name="Box of Facelift Potions">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
8664,1,16.6667;8665,1,16.6667;8666,1,16.6667;14739,1,49.9999
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9110" levels="1" name="Box of Haircolor Change Potions">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
8667,1,16.6667;8668,1,16.6667;8669,1,16.6667;8670,1,16.6667;14739,1,33.3332
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9111" levels="1" name="Box of Hairstyle Change Potions">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
8671,1,10;8672,1,10;8673,1,10;8674,1,10;8675,1,10;8676,1,10;8677,1,10;14739,1,30
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9112" levels="1" name="Box of Gold Apiga">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
9546,1,14.2857;9547,1,14.2857;9548,1,14.2857;9549,1,14.2857;9550,1,14.2857;9551,1,14.2857;2134,2,14.2858
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9113" levels="1" name="Vitality Potion">
|
||||
<!-- Maintains the current Vitality for 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9114" levels="1" name="Nevit's Voice">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="GIVE_RECO" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="power" val="10" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9115" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9116" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9117" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9118" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9119" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9120" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9121" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9122" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9123" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9124" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9125" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9126" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9127" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9128" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9129" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9130" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9131" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9132" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9133" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9134" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9135" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9136" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9137" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9138" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9139" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9140" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9141" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9142" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9143" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9144" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9145" levels="1" name="Nevit's Hourglass - 1 hour">
|
||||
<!-- Increases Nevit's blessing by 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9146" levels="1" name="Nevit's Hourglass - 1.5 hour">
|
||||
<!-- Increases Nevit's blessing by 1.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9147" levels="1" name="Nevit's Hourglass - 2 hour">
|
||||
<!-- Increases Nevit's blessing by 2 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9148" levels="1" name="Nevit's Hourglass - 2.5 hour">
|
||||
<!-- Increases Nevit's blessing by 2.5 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9149" levels="1" name="Nevit's Hourglass - 3 hour">
|
||||
<!-- Increases Nevit's blessing by 3 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="9150" levels="1" name="Freesia Bouquet - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9151" levels="1" name="Baby's Breath Bouquet - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9152" levels="1" name="Pink Lady - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9153" levels="1" name="June Bug - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9154" levels="1" name="Soft Cheese Cake - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9155" levels="1" name="Freshly-Baked Baguette - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9156" levels="1" name="Sweet Cream-filled Bread - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9157" levels="1" name="White Day Candy - Event">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="castRange" val="500" />
|
||||
</skill>
|
||||
<skill id="9158" levels="1" name="Freya's Gift">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
16026,1,0.0001;9627,1,0.1417;17139,1,1.4172;17140,1,1.4172;14052,1,2.8345;6622,1,18.424;2134,2,21.2585;14701,1,54.5068
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9159" levels="1" name="Transformation Scroll - Anakim">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="transformId" val="306" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform"> <!-- Transformation lasts 30 minutes -->
|
||||
<set order="0x08" stat="STR" val="46" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="49" />
|
||||
<set order="0x08" stat="INT" val="50" />
|
||||
<set order="0x08" stat="WIT" val="20" />
|
||||
<set order="0x08" stat="MEN" val="45" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9160" levels="1" name="Transformation Scroll - Zaken">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="transformId" val="305" />
|
||||
<cond msgId="1509">
|
||||
<player olympiad="false" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform"> <!-- Transformation lasts 30 minutes -->
|
||||
<set order="0x08" stat="STR" val="48" />
|
||||
<set order="0x08" stat="DEX" val="30" />
|
||||
<set order="0x08" stat="CON" val="52" />
|
||||
<set order="0x08" stat="INT" val="45" />
|
||||
<set order="0x08" stat="WIT" val="20" />
|
||||
<set order="0x08" stat="MEN" val="45" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9161" levels="1" name="Vesper's Mighty Power">
|
||||
<!-- Increase Physical Attack by 15%, Magical Attack by 20%, and Moving Speed by 10 for 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9162" levels="1" name="Vesper's Critical Attack Power">
|
||||
<!-- Increase Physical Critical Attack Rate by 15, Magic Critical Attack Rate by 2, and Moving Speed by 10 for 10 minutes. Recovers 5% of the standard short-range physical damage inflicted on the enemy as HP. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9163" levels="1" name="Invincible Vesper">
|
||||
<!-- Increase Max. Attack Speed by 20%, Magic Speed by 20%, and Moving Speed by 20 for 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="9164" levels="1" name="Special Gift of April Fool's Day - Event">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13143,1,5.882;14105,1,5.882;14108,1,5.882;14109,1,5.882;14110,1,5.882;14111,1,5.882;13144,1,5.882;14106,1,5.882;14112,1,5.882;14113,1,5.882;14114,1,5.882;13145,1,5.882;14107,1,5.882;14115,1,5.882;14116,1,5.882;14117,1,5.882;13887,1,5.88799999999999
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="9165" levels="1" name="Energy of Sprout">
|
||||
<!-- For 1 hour, receives help from the Energy of Sprout to increase Max MP by 20%, MP recovery bonus by 20%, HP recovery bonus by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20% and MP consumption needed for skill use by 5%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="9166" levels="1" name="Energy Replenishing Herb Tea">
|
||||
<!-- Recovers energy upon acquiring Exp. points for 30 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="10000" levels="1" name="Custom Mana Drug">
|
||||
<set name="itemConsumeId" val="726" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="buffDuration" val="15000" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="MPHOT" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect count="3" name="ManaHealOverTime" abnormalTime="5" val="1.5" abnormalLvl="1" abnormalType="mp_recover" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10001" levels="1" name="Custom Mana Potion">
|
||||
<set name="itemConsumeId" val="728" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" />
|
||||
<set name="skillType" val="MANAHEAL" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="10002" levels="1" name="Custom Trap skill">
|
||||
<!-- Use this skill if you want to handle trap activation in scripts(example Seed of Destruction Spawn Traps) -->
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,893 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="21000" levels="1" name="Release Seal on Agathion - Majo">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1501" />
|
||||
</skill>
|
||||
<skill id="21001" levels="1" name="Release Seal on Agathion - Gold Majo">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1502" />
|
||||
</skill>
|
||||
<skill id="21002" levels="1" name="Release Seal on Agathion - Black Majo">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1503" />
|
||||
</skill>
|
||||
<skill id="21003" levels="1" name="Release Seal on Agathion - Plaipitak">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1504" />
|
||||
</skill>
|
||||
<skill id="21004" levels="1" name="Wind Walk">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="1080000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="120" val="0" abnormalLvl="26" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21005" levels="3" name="Agility">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="avoid_up">
|
||||
<add order="0x40" stat="rEvas" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21006" levels="1" name="Large Firework Effect">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
</skill>
|
||||
<skill id="21007" levels="1" name="Ability of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
</skill>
|
||||
<skill id="21008" levels="1" name="Release Seal on Agathion - Baby Panda">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1505" />
|
||||
</skill>
|
||||
<skill id="21009" levels="1" name="Release Seal on Agathion - Bamboo Panda">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1506" />
|
||||
</skill>
|
||||
<skill id="21010" levels="1" name="Release Seal on Agathion - Sexy Panda">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="npcId" val="1507" />
|
||||
</skill>
|
||||
<skill id="21011" levels="1" name="Energy Recovery">
|
||||
<!-- Recovers energy when acquiring Exp. for 20 minutes -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21012" levels="1" name="Energy Recovery">
|
||||
<!-- Recovers energy when acquiring Exp. for 20 minutes -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21013" levels="1" name="Energy Recovery">
|
||||
<!-- Recovers energy when acquiring Exp. for 20 minutes -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21014" levels="1" name="Scissors">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="effectRange" val="500" />
|
||||
<cond msgId="109">
|
||||
<target npcId="13183" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="21015" levels="1" name="Rock">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="castRange" val="400" />
|
||||
<cond msgId="109">
|
||||
<target npcId="13183" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="21016" levels="1" name="Paper">
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="equipDelay" val="30000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="castRange" val="400" />
|
||||
<cond msgId="109">
|
||||
<target npcId="13183" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="21017" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<add order="0x40" stat="absorbDam" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21018" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<mul order="0x30" stat="cAtk" val="1.25" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21019" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="blowRate" val="1.25" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21020" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<add order="0x40" stat="absorbDam" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21021" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<mul order="0x30" stat="cAtk" val="1.25" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21022" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.25" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21023" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="mAtk" val="1.5" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21024" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.8" />
|
||||
<add order="0x40" stat="absorbDam" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21025" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="pAtkRange" val="1.25" />
|
||||
<basemul order="0x30" stat="rCrit" val="0.25" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21026" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="atkCountMax" val="10" />
|
||||
<add order="0x40" stat="absorbDam" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21027" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.25" />
|
||||
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.8" />
|
||||
<mul order="0x30" stat="DanceMpConsumeRate" val="0.8" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21028" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<add order="0x40" stat="absorbDam" val="10" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21029" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rCrit" val="100" />
|
||||
<mul order="0x30" stat="cAtk" val="1.25" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21030" levels="1" name="Holiday Dream Weapon">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<for>
|
||||
<mul order="0x30" stat="maxCp" val="1.3" />
|
||||
<add order="0x40" stat="rEvas" val="5" />
|
||||
<add order="0x40" stat="accCombat" val="5" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21031" levels="1" name="Agathion Seal Release - Charming Cupid">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1508" />
|
||||
</skill>
|
||||
<skill id="21032" levels="1" name="Agathion Seal Release - Naughty Cupid">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1509" />
|
||||
</skill>
|
||||
<skill id="21033" levels="1" name="Release Seal on Agathion - White Maneki Neko">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1510" />
|
||||
</skill>
|
||||
<skill id="21034" levels="1" name="Release Seal on Agathion - Black Maneki Neko">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1511" />
|
||||
</skill>
|
||||
<skill id="21035" levels="1" name="Release Seal on Agathion - Brown Maneki Neko">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1512" />
|
||||
</skill>
|
||||
<skill id="21036" levels="1" name="Release Seal on Agathion - One-eyed Bat Drove">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1513" />
|
||||
</skill>
|
||||
<skill id="21037" levels="1" name="Release Seal on Agathion - Pegasus">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1514" />
|
||||
</skill>
|
||||
<skill id="21038" levels="1" name="Release Seal on Agathion - Yellow-robed Tojigong">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1515" />
|
||||
</skill>
|
||||
<skill id="21039" levels="1" name="Release Seal on Agathion - Blue-robed Tojigong">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1516" />
|
||||
</skill>
|
||||
<skill id="21040" levels="1" name="Release Seal on Agathion - Green-robed Tojigong">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1517" />
|
||||
</skill>
|
||||
<skill id="21041" levels="1" name="Release Seal on Agathion - Bugbear">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1518" />
|
||||
</skill>
|
||||
<skill id="21042" levels="1" name="Baguette's Blessing">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21043" levels="1" name="Agathion Seal Cancel - Red Sumo Wrestler">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1519" />
|
||||
</skill>
|
||||
<skill id="21044" levels="1" name="Agathion Seal Cancel - Blue Sumo Wrestler Agathion">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1520" />
|
||||
</skill>
|
||||
<skill id="21045" levels="1" name="Agathion Seal Cancel - Great Sumo Match">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1521" />
|
||||
</skill>
|
||||
<skill id="21046" levels="1" name="Agathion Seal Cancel - Button-Eyed Bear Doll">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1522" />
|
||||
</skill>
|
||||
<skill id="21047" levels="1" name="Agathion Seal Cancel - God of Fortune">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1523" />
|
||||
</skill>
|
||||
<skill id="21048" levels="1" name="Agathion Seal Cancel - Dryad">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1524" />
|
||||
</skill>
|
||||
<skill id="21049" levels="1" name="Agathion Seal Cancel - Wonboso">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1525" />
|
||||
</skill>
|
||||
<skill id="21050" levels="1" name="Agathion Seal Cancel - Daewoonso">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1526" />
|
||||
</skill>
|
||||
<skill id="21051" levels="1" name="Steam Beatle Mount">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="transformId" val="110" />
|
||||
<for>
|
||||
<effect name="Transformation" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="transform" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21052" levels="1" name="Bless the Body">
|
||||
<!-- Increases Max HP by 25% for 30 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21053" levels="1" name="Bless the Soul">
|
||||
<!-- Increases Max MP by 25% for 30 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21054" levels="1" name="Blessed Resurrection Ability">
|
||||
<!-- Can use the ability of Blessed Resurrection. Reuse Delay 12 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21055" levels="1" name="Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1080000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21056" levels="1" name="Agility">
|
||||
<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21057" levels="1" name="Reflect">
|
||||
<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21058" levels="1" name="Mana Regeneration">
|
||||
<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21059" levels="1" name="Greater Heal">
|
||||
<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21060" levels="1" name="Death Whisper">
|
||||
<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21061" levels="1" name="Agility">
|
||||
<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21062" levels="1" name="Wild Magic">
|
||||
<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21063" levels="1" name="Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1080000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21064" levels="1" name="Mana Regeneration">
|
||||
<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21065" levels="1" name="Reflect">
|
||||
<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21066" levels="1" name="Energy Recovery">
|
||||
<!-- Recovers energy when acquiring Exp. for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21067" levels="1" name="Blessed Escape Ability">
|
||||
<!-- Can use the ability of Blessed Return. Reuse Delay 12 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="hitTime" val="200" />
|
||||
</skill>
|
||||
<skill id="21068" levels="1" name="Resist Unholy">
|
||||
<!-- Increases resistance to darkness type attacks by 30 for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21069" levels="1" name="Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1080000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21070" levels="1" name="Death Whisper">
|
||||
<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21071" levels="1" name="Agility">
|
||||
<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21072" levels="1" name="Wild Magic">
|
||||
<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21073" levels="1" name="Mana Regeneration">
|
||||
<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21074" levels="1" name="Reflect">
|
||||
<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21075" levels="1" name="Greater Heal">
|
||||
<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21076" levels="1" name="Resist Unholy">
|
||||
<!-- Increases resistance to darkness type attacks by 30 for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21077" levels="1" name="Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1080000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21078" levels="1" name="Death Whisper">
|
||||
<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21079" levels="1" name="Agility">
|
||||
<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21080" levels="1" name="Wild Magic">
|
||||
<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21081" levels="1" name="Mana Regeneration">
|
||||
<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21082" levels="1" name="Reflect">
|
||||
<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21083" levels="1" name="Greater Heal">
|
||||
<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21084" levels="1" name="Energy Recovery">
|
||||
<!-- Recovers energy when acquiring Exp. for 5 minutes. Reuse Delay 1 hours -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="26" abnormalType="vp_up" abnormal="vitality">
|
||||
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="21085" levels="1" name="Agathion Seal Cancel - Pomona">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1527" />
|
||||
</skill>
|
||||
<skill id="21086" levels="1" name="Blessing of Love">
|
||||
<!-- Can feel the warm love of family. Protects the target with sacred power. Makes the target invincible for 10 seconds. Reuse Delay 4 hours -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21087" levels="1" name="Berserker Spirit">
|
||||
<!-- Decreases P. Def. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and moving speed by 8 for 20 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21088" levels="1" name="Summon Friend">
|
||||
<!-- Summons your friend. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="10000" />
|
||||
</skill>
|
||||
<skill id="21089" levels="1" name="Dance of Shadows">
|
||||
<!-- Receives the soul's help, and for 2 minutes, decreases one's own moving speed by 50% and invokes the ability not to receive the preemptive attack of monsters. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="2500" />
|
||||
</skill>
|
||||
<skill id="21090" levels="1" name="Soul of Phoenix">
|
||||
<!-- Receives the soul's help, and revives from death with completely recovered status. Buff/de-buff doesn't disappear at death but is maintained. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="hitTime" val="4000" />
|
||||
</skill>
|
||||
<skill id="21091" levels="1" name="Agathion Seal Cancel - Weaver">
|
||||
<!-- Removes the seal on the Agathion. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1528" />
|
||||
</skill>
|
||||
<skill id="21092" levels="1" name="Theme - Love">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21093" levels="1" name="Theme - Hero">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21094" levels="1" name="Theme - Theme Park">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21095" levels="1" name="Blessed Resurrection">
|
||||
<!-- Can use the ability of Blessed Resurrection. Reuse Delay 12 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21096" levels="1" name="Ability of Cool Watermelon">
|
||||
<!-- For 30 minutes, increases critical rate by 30% and critical power by 35%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="21097" levels="1" name="Summon Friend">
|
||||
<!-- Summons your friend. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="hitTime" val="10000" />
|
||||
</skill>
|
||||
<skill id="21098" levels="1" name="Great Adventurer's Soul Power : Endless">
|
||||
<!-- For five minutes, the Great Spirit increases maximum HP by 20%, maximum MP by 20%, moving speed by 20%, and resistance against debuff by 10%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
</skill>
|
||||
<skill id="21099" levels="1" name="Great Warrior's Soul Power: Strength">
|
||||
<!-- For five minutes, the Great Spirit increases Atk.Spd. by 20%, damage by 10% and P.Def. by 20%. You recover HP equal to 5% of the melee damage. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,149 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="21200" levels="1" name="Age of the Three Kingdoms">
|
||||
<!-- For 20 minutes, raises moving speed by 33, Atk. Spd. by 33%, M. Atk. by 65%, Casting Spd. by 30%, physical P. Atk., and physical P. Def. by 15%. Reuse Delay 2 hours. Consumes 1 Proof of Friendship upon skill use. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="21201" levels="1" name="Haste">
|
||||
<!-- Increases Atk. Spd. by 33% for 20 minutes. Reuse delay is 1 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="21202" levels="1" name="Agathion Seal Cancel - Ball Trapping Gnocian">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1576" />
|
||||
</skill>
|
||||
<skill id="21203" levels="1" name="Agathion Seal Cancel - Ball Trapping Orodriel">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1577" />
|
||||
</skill>
|
||||
<skill id="21204" levels="1" name="Agathion Seal Cancel - Penalty Kick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1578" />
|
||||
</skill>
|
||||
<skill id="21205" levels="1" name="Agathion Seal Cancel - Ball Trapping Gnocian">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1579" />
|
||||
</skill>
|
||||
<skill id="21206" levels="1" name="Agathion Seal Cancel - Ball Trapping Orodriel">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1580" />
|
||||
</skill>
|
||||
<skill id="21207" levels="1" name="Agathion Seal Cancel - Penalty Kick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1581" />
|
||||
</skill>
|
||||
<skill id="21208" levels="1" name="Agathion Seal Cancel - Ball Trapping Gnocian">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1582" />
|
||||
</skill>
|
||||
<skill id="21209" levels="1" name="Agathion Seal Cancel - Ball Trapping Orodriel">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1583" />
|
||||
</skill>
|
||||
<skill id="21210" levels="1" name="Agathion Seal Cancel - Penalty Kick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="AGATHION" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="npcId" val="1584" />
|
||||
</skill>
|
||||
<skill id="21211" levels="1" name="Blessing of Victory">
|
||||
<!-- Increases moving speed by 2% through the Blessing of Victory. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21212" levels="1" name="Agathion Seal Cancel - Granny Tiger">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21213" levels="1" name="Agathion Seal Cancel - Flower Fairy Spirit">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21214" levels="1" name="Agathion Seal Cancel - Cheerleader Orodriel">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21215" levels="1" name="Agathion Seal Cancel - Cheerleader Lana">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21216" levels="1" name="Agathion Seal Cancel - Cheerleader Naonin">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21217" levels="1" name="Agathion Seal Cancel - Cheerleader Mortia">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21218" levels="1" name="Agathion Seal Cancel - Cheerleader Kaurin">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21219" levels="1" name="Agathion Seal Cancel - Cheerleader Meruril">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21220" levels="1" name="Agathion Seal Cancel - Handy">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="21221" levels="1" name="Blessed Resurrection">
|
||||
<!-- Can use the ability of Blessed Resurrection. Reuse delay is 12 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,633 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="22100" levels="1" name="Soul Scent">
|
||||
<!-- When using a monster's corpse, comforts the monster's soul to borrow the monster's power temporarily. For 2 minutes, increases Max HP by 40%, Max MP by 40%, Max CP by 40%, physical P. Def. by 30%, M. Def. by 30%, moving speed by 20, and M. Atk. by 45%. Decreases MP consumption during skill use by 10%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="22101" levels="1" name="Fortune of Love Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
20590,1,40;9207,1,60
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22102" levels="1" name="Soul Magic Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20623" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22103" levels="1" name="Blessed Scroll of Escape - event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="200" />
|
||||
</skill>
|
||||
<skill id="22104" levels="1" name="Blessed Scroll of Resurrection - event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="22105" levels="1" name="Wooldy Summon Scroll - Event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="12000" />
|
||||
</skill>
|
||||
<skill id="22106" levels="1" name="Verdandi Summon Scroll - Event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="12000" />
|
||||
</skill>
|
||||
<skill id="22107" levels="1" name="Skooldy Summon Scroll - Event">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="12000" />
|
||||
</skill>
|
||||
<skill id="22108" levels="1" name="Halloween Toy Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
20712,1,20;20713,1,20;20714,1,20;20715,1,20;20716,1,20
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22109" levels="1" name="Shiny Halloween Toy Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
20718,1,20;20719,1,20;20720,1,20;20721,1,20;20722,1,20
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22110" levels="1" name="Lucky Sky Lantern Summon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22111" levels="1" name="Ambient Sky Lantern Summon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22112" levels="1" name="Sway Sky Lantern Summon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22113" levels="1" name="Comfort Sky Lantern Summon">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22114" levels="1" name="Morph Scroll Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
20364,1,33;20365,1,33;20366,1,34
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22115" levels="1" name="Santa's Weapon Exchange Ticket Box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
20755,1,99.99949;20757,1,0.00051
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22116" levels="1" name="Summon Flames Box">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22117" levels="1" name="Flames Box Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22118" levels="1" name="Warmth of Kotatz">
|
||||
<!-- The Warmth of Kotatz can be felt. HP regeneration is increased by 40%. CP regeneration is increased by 30%. MP regeneration is increased by 20%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22119" levels="1" name="Love for All Seasons">
|
||||
<!-- For 1 hour, increases M. Atk. by 75% and the chance of Prominent Damage occurring through damage magic by 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22120" levels="1" name="Happy New Year">
|
||||
<!-- For 1 hour, increases Critical attack power by 35%, Critical attack rate by 30, and accuracy by 4. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22121" levels="1" name="Female Aniruddha">
|
||||
<!-- For 1 hour, increases P. Def. by 15%, Magic Resistance by 30%, and Shield Defense Rate by 15. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22122" levels="1" name="Kung Hei Fat Choy">
|
||||
<!-- For 1 hour, decreases party members' P. Def. by 8%, M. Def. by 16%, and Evasion by 4. Increases P. Atk. by 15%, P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and moving speed by 8. 9% of the standard short-range physical damage inflicted on the enemy is recovered by HP. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22123" levels="1" name="Chinese Feast">
|
||||
<!-- For 1 hour, decreases physical skill MP consumption by 20%, magic skill's MP consumption by 10%, and song/dance skill's MP consumption by 20%. Increases Casting Spd. by 30% and Max MP by 35%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22124" levels="1" name="Hwa Gei Bu Gwi">
|
||||
<!-- For 1 hour, increases Atk. Spd. by 33% and weight penalty interval by 9000. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22125" levels="1" name="Fire Stamp">
|
||||
<!-- For 1 hour, increases moving speed by 33, Evasion rate by 4, and Max HP by 35%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22126" levels="1" name="Baby Food Skill">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="22127" levels="1" name="Summon Warm Kotatz">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="22128" levels="3" name="Rudolph's Joy">
|
||||
<!-- Lvl 1: For 5 minutes, raises Atk. Spd. by 10% and Magic Casting Spd. by 10%. -->
|
||||
<!-- Lvl 2: For 5 minutes, raises Atk. Spd. by 15% and Magic Casting Spd. by 15%. -->
|
||||
<!-- Lvl 3: For 5 minutes, raises Atk. Spd. by 20% and Magic Casting Spd. by 20%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="22129" levels="1" name="Red Dimensional Stone">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="18000000" />
|
||||
</skill>
|
||||
<skill id="22130" levels="1" name="Food of Doubt's Effect">
|
||||
<!-- Food of Doubt's effect.For 20 minutes, energy is recovered when Exp. is acquired. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22131" levels="1" name="Red Firework Flames">
|
||||
<!-- For 10 minutes, increases water type defense by 30 and STR by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22132" levels="1" name="Gold Firework Flames">
|
||||
<!-- For 10 minutes, increases divinity type defense by 30 and CON by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22133" levels="1" name="Blue Firework Flames">
|
||||
<!-- For 10 minutes, increases fire type defense by 30 and DEX by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22134" levels="1" name="Pink Firework Flames">
|
||||
<!-- For 10 minutes, increases earth type defense by 30 and MEN by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22135" levels="1" name="White Firework Flames">
|
||||
<!-- For 10 minutes, increases wind type defense by 30 and WIT by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22136" levels="1" name="Silver Firework Flames">
|
||||
<!-- For 10 minutes, increases darkness type defense by 30 and INT by 1. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22137" levels="1" name="Star Food">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22138" levels="1" name="Mango Dessert">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22139" levels="1" name="Branding Wind Walk">
|
||||
<!-- Increases moving speed by 33 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22140" levels="1" name="Hwa Gei Bu Gwi Haste">
|
||||
<!-- Increases Atk. Spd. by 33% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22141" levels="1" name="Branding Agility">
|
||||
<!-- Increases evasion rate by 4 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22142" levels="1" name="Female Aniruddha's Shield">
|
||||
<!-- Increases P. Def. by 15% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22143" levels="1" name="Happy New Year Death Whisper">
|
||||
<!-- Increases Critical attack power by 35% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22144" levels="1" name="Happy New Year Guidance">
|
||||
<!-- Increases accuracy by 4 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22145" levels="1" name="Love for All Seasons Empower">
|
||||
<!-- Increases M. Atk. by 75% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22146" levels="1" name="Chinese Feast Greater Acumen">
|
||||
<!-- Increases Casting Spd. by 30% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22147" levels="1" name="Kung Hei Fat Choy Vampiric Rage">
|
||||
<!-- For 1 hour, 9% of the standard short-range physical damage inflicted on the enemy is recovered as HP. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22148" levels="1" name="Branding Blessed Body">
|
||||
<!-- Increases Max HP by 35% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22149" levels="1" name="Kung Hei Fat Choy Berserker Spirit">
|
||||
<!-- Decreases P. Def. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and moving speed by 8 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22150" levels="1" name="Female Aniruddha's Magic Barrier">
|
||||
<!-- Increases magic resistance by 30% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22151" levels="1" name="Chinese Feast Blessed Soul">
|
||||
<!-- Increases Max MP by 35% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22152" levels="1" name="Chinese Feast Clarity">
|
||||
<!-- For 1 hour, decreases physical skill MP consumption by 20%, magic skill's MP consumption by 10%, and song/dance skill's MP consumption by 20%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22153" levels="1" name="Love for All Seasons Wild Magic">
|
||||
<!-- For 1 hour, increases by 2 the occurrence rate of damage that is caused by damage magic. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22154" levels="1" name="Happy New Year Focus">
|
||||
<!-- Increases Critical attack rate by 30% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22155" levels="1" name="Female Aniruddha's Blessed Shield">
|
||||
<!-- Increases Shield defense rate by 15 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22156" levels="1" name="Hwa Gei Bu Gwi Decrease Weight">
|
||||
<!-- Increases the weight penalty interval by 9000 for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22157" levels="1" name="Kung Hei Fat Choy Might">
|
||||
<!-- Increases P. Atk. by 15% for 1 hour. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22158" levels="10" name="Rose Petal">
|
||||
<!-- Increase HP/MP recovery by 20% for 5 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="22159" levels="1" name="Vesper Super Power">
|
||||
<!-- Increases P. Atk. by 15%, M. Atk. by 20% and Speed by 10 for 10 minutes. -->
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="buffDuration" val="600000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" event="vesper1" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="br_event_buf1">
|
||||
<mul order="0x30" stat="pAtk" val="1.15" />
|
||||
<mul order="0x30" stat="mAtk" val="1.15" />
|
||||
<add order="0x40" stat="runSpd" val="10" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22160" levels="1" name="Vesper Critical Power">
|
||||
<!-- Increases Physical critical attack rate by 15, Magical critical attack rate by 2 and Speed by 10 for 10 minutes. 5% of the standard short-range physical damage inflicted on the enemy is recovered as HP. -->
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="buffDuration" val="600000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" event="vesper2" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="br_event_buf1">
|
||||
<add order="0x40" stat="rCrit" val="15" />
|
||||
<add order="0x40" stat="mCritRate" val="2" />
|
||||
<add order="0x40" stat="runSpd" val="10" />
|
||||
<add order="0x40" stat="absorbDam" val="5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22161" levels="1" name="Invincible Vesper">
|
||||
<!-- Increases Atk. Spd. by 20%, Casting Spd. by 20% and Speed by 20 for 10 minutes. -->
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="buffDuration" val="600000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" event="vesper3" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="br_event_buf1">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.2" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.2" />
|
||||
<add order="0x40" stat="runSpd" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22162" levels="1" name="Mt. Fuji Herb">
|
||||
<!-- Energy is recovered for 10 minutes when acquiring Exp. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="22163" levels="1" name="Hawk Herb">
|
||||
<!-- Physical Atk Speed is increased by 15% and physical Critical Atk rate is increased by 10% for 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="22164" levels="1" name="Eggplant Herb">
|
||||
<!-- Magic Atk Speed is increased by 10% and magic Critical Rate is increased by 2 for 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="22165" levels="1" name="Energy Replenish">
|
||||
<!-- 5000 Soul Avatar Energy is replenished. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22166" levels="1" name="Energy Replenish">
|
||||
<!-- 10000 Soul Avatar Energy is replenished. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22167" levels="1" name="April Fools' Day Vesper Weapon Gift">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
13457,1,13.32;13458,1,6.66;13459,1,6.66;13460,1,6.66;13461,1,6.66;13462,1,6.66;13463,1,6.66;13464,1,6.66;13466,1,6.66;13467,1,6.66;13468,1,6.66;13469,1,6.66;13470,1,6.66;13465,1,6.66
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22168" levels="1" name="Thirst Quencher">
|
||||
<!-- Replenishes an Agathion's energy by 2500 -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22169" levels="1" name="Soccer Ball of Cheers Release">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
6575,2,45;6573,1,30;6571,1,15;6569,1,9.4;6577,1,0.6
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="22170" levels="1" name="Hardin's Protection">
|
||||
<!-- Maximies P. Def. for 10 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
</skill>
|
||||
<skill id="22171" levels="1" name="Hardin's Blessing">
|
||||
<!-- Maximies M. Def. for 10 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
</skill>
|
||||
<skill id="22172" levels="1" name="Sylphide's Wings">
|
||||
<!-- Increases one's own moving speed by 300 for 15 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
</skill>
|
||||
<skill id="22173" levels="1" name="Sylphide's Blessing">
|
||||
<!-- Increases the moving speed of yourself and friendly nearby targets by 300 for 15 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="900000" />
|
||||
</skill>
|
||||
<skill id="22174" levels="1" name="Yibein's Recovery Scroll">
|
||||
<!-- Recovers HP of yourself and friendly nearby targets by 500. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1800000" />
|
||||
</skill>
|
||||
<skill id="22175" levels="1" name="Rune of Life">
|
||||
<!-- When HP falls below 30%, it is restored by 500. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22176" levels="1" name="Rune of Spirit">
|
||||
<!-- When MP falls below 10%, it is restored by 500. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22177" levels="1" name="Warrior's Breath">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="22178" levels="1" name="Hero's Potion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
</skill>
|
||||
<skill id="22179" levels="1" name="Fortuna of Chaos">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
8618,3,13.999;8619,1,26;8620,3,17;8621,1,0.011;14700,25,4;14701,12,4;21038,6,5;9627,1,5;6622,3,19;21030,4,1.5;21031,4,1.5;21032,8,1;21033,8,1;21037,5,1
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
</list>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,929 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="23100" levels="1" name="Fourth Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23101" levels="1" name="5th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23102" levels="1" name="6th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23103" levels="1" name="7th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23104" levels="1" name="8th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23105" levels="1" name="9th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23106" levels="1" name="10th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23107" levels="1" name="11th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23108" levels="1" name="12th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23109" levels="1" name="13th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23110" levels="1" name="14th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23111" levels="1" name="15th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23112" levels="1" name="16th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23113" levels="1" name="17th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23114" levels="1" name="18th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23115" levels="1" name="19th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23116" levels="1" name="20th Consecutive Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23117" levels="1" name="Zombie Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1535" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23118" levels="1" name="Zombie Agathion Special Skill - Escape from Death">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1535" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23119" levels="1" name="Baekyi Hwamae Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1536" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23120" levels="1" name="Kwanwoo Hwamae Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1537" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23121" levels="1" name="Jack Game - Gauge">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23122" levels="1" name="Jack Game - Target">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23123" levels="1" name="Gwangong Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1551" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23124" levels="1" name="Gwangong Agathion Special Skill - Aura of Fury">
|
||||
<!-- Stimulates the enemy's attack by 6983 Power. Cooldown of 1 minute. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1551" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23125" levels="1" name="Gwanseum Nyang Nyang Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1552" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23126" levels="1" name="Gwanseum Nyang Nyang Agathion Special Skill - Blessing of Mercy">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1552" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23127" levels="1" name="Blue Opera Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1553" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23128" levels="1" name="Blue Opera Agathion Special Skill - Sword of Recovery">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1553" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23129" levels="1" name="Blue Opera Agathion Special Skill - Sword of Water">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1553" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23130" levels="1" name="Red Opera Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1554" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23131" levels="1" name="Red Opera Agathion Special Skill - Spear of Flames">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1554" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23132" levels="1" name="Opera Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1555" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23133" levels="1" name="Miss Chipao Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1556" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23134" levels="1" name="Miss Chipao Agathion Special Skill - Decrease Weight">
|
||||
<!-- For 1 hour, increases the weight penalty interval by 9000. Reuse delay is 4 hours. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1556" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="decrease_weight_penalty">
|
||||
<add order="0x40" stat="maxLoad" val="9000" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23135" levels="1" name="Nepal Snow Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1557" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23136" levels="1" name="Nepal Snow Agathion Special Skill - Snow's Haste">
|
||||
<!-- Increases Atk. Spd. by 33% for 20 minutes. Reuse delay is 1 hour. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1557" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="attack_time_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23137" levels="1" name="Round Ball Snow Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1558" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23138" levels="1" name="Round Ball Snow Agathion Special Skill - Snow's Acumen">
|
||||
<!-- Increases Casting Spd. by 30% for 20 minutes. Reuse delay is 1 hour. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1558" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="casting_time_down">
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23139" levels="1" name="Ladder Snow Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1559" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23140" levels="1" name="Ladder Snow Agathion Special Skill - Snow's Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 20 minutes. Reuse delay is 1 hour. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1559" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="26" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23141" levels="1" name="Iken Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1539" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23142" levels="1" name="Lana Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1540" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23143" levels="1" name="Gnocian Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1541" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23144" levels="1" name="Orodriel Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1542" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23145" levels="1" name="Lakinos Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1543" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23146" levels="1" name="Mortia Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1544" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23147" levels="1" name="Hayance Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1545" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23148" levels="1" name="Meruril Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1546" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23149" levels="1" name="Taman ze Lapatui Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1547" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23150" levels="1" name="Kaurin Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1548" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23151" levels="1" name="Ahertbein Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1549" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23152" levels="1" name="Naonin Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1550" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23153" levels="1" name="Prominent Outsider Adventurer's Ability">
|
||||
<!-- For 20 minutes, raises HP by 20%, Max MP by 20%, and moving speed by 20%. Increases HP recovery bonus by 20% and MP recovery bonus by 20%. Increases resistance to de-buffs by 10%. Reuse delay is 4 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23154" levels="1" name="Kadomas Special Skill - Fireworks">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23155" levels="1" name="Reindeer Scratch">
|
||||
<!-- Raises affection level. For 10 minutes, raises physical critical rate by 30% and chance of magical critical rate by 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23156" levels="1" name="Gift of Thanks">
|
||||
<!-- Energy level is maintained for 10 minutes. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
</skill>
|
||||
<skill id="23157" levels="1" name="Donateloph's Blessing">
|
||||
<!-- For 1 hour, increases Max HP, MP, and CP by 40%. Increases physical P. Def. and magic M. Def. by 20%. Increases moving speed by 20%. Increases physical P. Atk. by 10%. Increases physical Atk. Spd. by 20%. Bestows the ability to recover as HP 10% of the standard short-range physical damage inflicted on the enemy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23158" levels="1" name="Raphaeloph's Blessing">
|
||||
<!-- For 1 hour, increases Max HP, MP, and CP by 40%. Increasesw physical P. Def. and magic M. Def. by 20%. Increases moving speed by 20%. Increases physical P. Atk. by 10%. Increases the rate of Critical attack by 30%. Increases the power of Critical attack by 10%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23159" levels="1" name="Leonardoph's Blessing">
|
||||
<!-- For 1 hour, increases Max HP, MP, and CP by 40%. Increases physical P. Def. and magic M. Def. by 20%. Increases moving speed by 20%. Increases magic M. Atk. by 10%. Increases magic Casting Spd. by 20%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23160" levels="1" name="Michelangeloph's Blessing">
|
||||
<!-- For 1 hour, increases Max HP, MP, and CP by 40%. Increases physical P. Def. and magic M. Def. by 20%. Increases moving speed by 20%. Increases magical critical power by 20% and the chance of magical critical rate by 2. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23161" levels="1" name="Rudolphina's Blessing - Maintain Vitality">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23162" levels="1" name="Rudolphina's Blessing - Replenish Vitality">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23163" levels="1" name="Turkey's Big Mistake">
|
||||
<!-- For 1 hour, increases Max HP, MP, and CP by 50%. Increases physical P. Atk., magic M. Atk., physical P. Def., and magic M. Def. by 20%. Increases moving speed by 30%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23164" levels="1" name="Opera Agathion Special Skill - Sword of Life">
|
||||
<!-- Can use the ability of Blessed Resurrection through the power of life. Reuse delay is 12 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1555" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23165" levels="1" name="Inadequate Affection">
|
||||
<!-- For 10 seconds, moving speed decreases by 2%, and your head gets bigger. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23166" levels="1" name="Energized Rose Spirit">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23167" levels="1" name="Rosy Seduction">
|
||||
<!-- Increases Max HP by 20%, Max MP by 20%, and the moving speed by 20% for 5 minutes. Increases the resistance to de-buffs by 10%. Reuse delay 10 minutes. Consumes 3 Rose Essence during skill use. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23168" levels="1" name="Critical Seduction">
|
||||
<!-- Increases party members' Max HP by 30%, Max MP by 30%, Max CP by 30%, physical P. Def. by 30%, magic M. Def. by 30%, moving speed by 20%, and physical P. Atk. by 10%, and decreases MP consumption during skill use by 15% for 20 minutes. Reuse delay 40 minutes. Consumes 10 Rose Essence during skill use. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23169" levels="1" name="Mesmerized">
|
||||
<!-- Critical Seduction has left you mesmerized. You cannot be buffed with Critical Seduction again during the next 40 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23170" levels="1" name="Mesmerized">
|
||||
<!-- Rosy Seduction has left you mesmerized. You cannot be buffed with Rosy Seduction again during the next 10 minutes. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23171" levels="1" name="Phoenix Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1574" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23172" levels="1" name="Phoenix Agathion Special Skill - Nirvana Rebirth">
|
||||
<!-- All HP, MP, CP are recovered, and becomes invincible for 5 seconds with the power of Phoenix. Possible to use under HP 30% only. Cooldown of 12 hours. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="HPMPCPHEAL_PERCENT" />
|
||||
<set name="power" val="100" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="removedOnAnyActionExceptMove" val="true" />
|
||||
<for>
|
||||
<effect name="Invincible" abnormalTime="5" val="0" special="invincible" abnormalLvl="26" abnormalType="invincibility" />
|
||||
</for>
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player agathionId="1574" />
|
||||
<player hp="30" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23173" levels="1" name="Phoenix Agathion Special Skill - Oriental Phoenix">
|
||||
<!-- All Debuff is canceled with the power of Phoenix. Cooldown of 4 hours. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="maxNegated" val="20" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CANCEL_DEBUFF" />
|
||||
<set name="power" val="100" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1574" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23174" levels="1" name="Narrow Escape from Death">
|
||||
<!-- Revives from death with completely recovered status. Buff/de-buff doesn't disappear at death but is maintained, though the Blessing of Noblesse and the Amulet of Luck will both be lost. Cooldown of 12 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23175" levels="1" name="Soul Stealth">
|
||||
<!-- Hides for 5 seconds, then bestows the ability not to provoke preemptive attacks from monsters for 2 minutes. Decreases moving speed by 50% while the skill is in effect. Reuse delay is 12 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="43200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23176" levels="1" name="Hide">
|
||||
<!-- Hides for 5 seconds. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23177" levels="1" name="Soul Stealth">
|
||||
<!-- For 2 minutes, bestows the ability not to provoke preemptive attacks from monsters. Decreases moving speed by 50% while the skill is in effect. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23178" levels="1" name="Soul Stealth">
|
||||
<!-- For 2 minutes, bestows the ability not to provoke preemptive attacks from monsters. Decreases moving speed by 50% while the skill is in effect. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23179" levels="1" name="Blessing of Vitality">
|
||||
<!-- Your Vitality level is maintained for 2 hours thanks to an old magic unsealed by the Magic Research Institute. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="GIVE_VITALITY" />
|
||||
<set name="power" val="20000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="7210" val="0" abnormalLvl="26" abnormalType="vp_keep" abnormal="vitality">
|
||||
<mul order="0x30" stat="vitalityConsumeRate" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23180" levels="1" name="Joy of Vitality">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23181" levels="1" name="Three-headed Dragon Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1575" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23182" levels="1" name="Three-headed Dragon Agathion Special Skill - Wind Walk">
|
||||
<!-- Increases moving speed by 20 for 20 minutes. Reuse delay is 1 hours. -->
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1575" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="26" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="23183" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 30 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23184" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20983" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23185" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23186" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20984" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23187" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23188" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20985" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23189" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23190" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20986" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23191" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23192" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20987" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23193" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23194" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20988" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23195" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23196" levels="1" name="Ball Trapping Gnosian Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20989" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23197" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23198" levels="1" name="Ball Trapping Orodriel Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20990" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23199" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Buff of Cheers">
|
||||
<!-- With the power of cheers, for 1 hour, increases Max MP, MP Recovery Bonus, HP Recovery Bonus, Critical Attack Power, P. Def., Atk. Spd., M. Atk., M. Def., Casting Spd. by 20%, the occurrence rate of Prominent Damage through damage magic by 2, P. Atk. by 10%, and resistance to de-buffs by 10%. Also decreases MP consumption needed for skill use by 5% and moving speed by 20%. Reuse Delay 1 hour. Consumes 250 energy. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,261 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="23200" levels="1" name="Ball Trapping Penalty Kick Agathion Special Skill - Soccer Ball of Cheers">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="20993" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<cond msgId="2292">
|
||||
<player agathionId="20991" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23201" levels="1" name="Ball Trapping Gnocian Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1576" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23202" levels="1" name="Ball Trapping Orodriel Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1577" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23203" levels="1" name="Penalty Kick Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1578" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23204" levels="1" name="Ball Trapping Gnocian Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1579" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23205" levels="1" name="Ball Trapping Orodriel Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1580" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23206" levels="1" name="Penalty Kick Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1581" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23207" levels="1" name="Ball Trapping Gnocian Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1582" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23208" levels="1" name="Ball Trapping Orodriel Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1583" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23209" levels="1" name="Penalty Kick Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="1584" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="23210" levels="85" name="Aura Flare">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<skill id="23211" levels="85" name="Prominence">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
</skill>
|
||||
<skill id="23212" levels="85" name="Flame Strike">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
</skill>
|
||||
<skill id="23213" levels="2" name="Berserker Spirit">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
</skill>
|
||||
<skill id="23214" levels="1" name="Good/Bad of Life">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23215" levels="1" name="Good/Bad of Mind">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23216" levels="1" name="Granny Tiger Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23217" levels="1" name="Granny Tiger Agathion Special Skill - Fundamentals">
|
||||
<!-- For 1 minute(s), 50% of the standard short-range physical damage inflicted on the enemy is recovered as HP. Reuse delay is 1 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23218" levels="1" name="Flower Fairy Spirit Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23219" levels="1" name="Flower Fairy Spirit Agathion Special Skill - Fairy's Blessing">
|
||||
<!-- For 5 minutes, increases Atk. Spd. by 30% and all attribute defense by 10. Reuse delay is 1 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23220" levels="1" name="Cheerleader Orodriel Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23221" levels="1" name="Cheerleader Orodriel Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23222" levels="1" name="Cheerleader Lana Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23223" levels="1" name="Cheerleader Lana Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23224" levels="1" name="Cheerleader Naonin Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23225" levels="1" name="Cheerleader Naonin Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23226" levels="1" name="Cheerleader Mortia Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23227" levels="1" name="Cheerleader Mortia Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23228" levels="1" name="Cheerleader Kaurin Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23229" levels="1" name="Cheerleader Kaurin Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23230" levels="1" name="Cheerleader Meruril Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23231" levels="1" name="Cheerleader Meruril Agathion Special Skill - Joy of Cheering">
|
||||
<!-- For 20 minutes, increases Casting Spd. by 10% and Atk. Spd. by 10%. Decreases MP consumption for skill use by 30%. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
</skill>
|
||||
<skill id="23232" levels="1" name="Handy Agathion Cute Trick">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="23233" levels="1" name="Handy Agathion Special Skill - Halloween's Blessing">
|
||||
<!-- For 1 hour, increases Max HP by 40% and Max MP by 40%. Increases Atk. Spd. by 20% and P. Atk. by 10%. Increases resistance to darkness by 20. Reuse delay is 2 hours. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="7200000" />
|
||||
</skill>
|
||||
</list>
|
||||
@@ -0,0 +1,804 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="26000" levels="1" name="Small fortuna box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22006,3,20.55555;22007,2,14.01515;22008,1,6.16666;22014,1,0.86999;22022,3,3.19444;22023,3,6.38888;22024,1,5.75;8743,1,10;8744,1,8.33333;8745,1,6.94444;8753,1,2;8754,1,1.66666;8755,1,1.38888;22025,5,12.77777
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26001" levels="1" name="Middle fortuna box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22007,3,27.27272;22008,2,9;22009,1,5;22014,1,0.93959;22015,1,0.32467;22022,5,3.75;22023,5,7.5;22024,2,5.625;8746,1,9.11458;8747,1,7.875;8748,1,6.5625;8756,1,1.82291;8757,1,1.575;8758,1,1.3125;22025,10,12.5
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26002" levels="1" name="Large fortuna box">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22008,2,27;22009,1,15;22014,1,0.78299;22015,1,0.27056;22018,1,0.00775;22019,1,0.0027;22022,10,3.75;22023,10,7.5;22024,5,4.5;8749,1,9.75;8750,1,8.125;8751,1,6.77083;8759,1,1.95;8760,1,1.625;8761,1,1.35416;22025,20,12.5
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26003" levels="1" name="Small fortuna cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22010,3,20.22222;22011,2,13.78787;22012,1,6.06666;22016,1,0.69599;22022,3,3.47222;22023,3,6.94444;22024,1,6.25;8743,1,9.5;8744,1,7.91666;8745,1,6.59722;8753,1,1.9;8754,1,1.58333;8755,1,1.31944;22025,5,13.88888
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26004" levels="1" name="Middle fortuna cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22011,3,26.51515;22012,2,8.75;22013,1,4.86111;22016,1,0.91349;22017,1,0.31565;22022,5,3.75;22023,5,7.5;22024,2,5.625;8746,1,9.54861;8747,1,8.25;8748,1,6.875;8756,1,1.90972;8757,1,1.65;8758,1,1.375;22025,10,12.5
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26005" levels="1" name="Large fortuna cube">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22012,2,26.25;22013,1,14.58333;22016,1,0.69599;22017,1,0.24049;22020,1,0.00638;22021,1,0.0022;22022,10,3.95833;22023,10,7.91666;22024,5,4.75;8749,1,9.58333;8750,1,7.98611;8751,1,6.65509;8759,1,1.91666;8760,1,1.59722;8761,1,1.33101;22025,20,13.19444
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26006" levels="1" name="Weapon Enchant Scroll - D Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26007" levels="1" name="Weapon Enchant Scroll - C Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26008" levels="1" name="Weapon Enchant Scroll - B Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26009" levels="1" name="Weapon Enchant Scroll - A Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26010" levels="1" name="Armor Enchant Scroll - D Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26011" levels="1" name="Armor Enchant Scroll - C Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26012" levels="1" name="Armor Enchant Scroll - B Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26013" levels="1" name="Armor Enchant Scroll - A Grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26014" levels="1" name="Ancient Weapon Enchant Crystal - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26015" levels="1" name="Ancient Weapon Enchant Crystal - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26016" levels="1" name="Ancient Armor Enchant Crystal - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26017" levels="1" name="Ancient Armor Enchant Crystal - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26018" levels="1" name="Divine Weapon Enchant Crystal - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26019" levels="1" name="Divine Weapon Enchant Crystal - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_WEAPON" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26020" levels="1" name="Divine Armor Enchant Crystal - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26021" levels="1" name="Divine Armor Enchant Crystal - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="ENCHANT_ARMOR" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26022" levels="1" name="High grade potion which improves attack speed">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="1200000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="attack_time_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26023" levels="1" name="High grade potion which improves moving speed">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="1200000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26024" levels="1" name="Temporary Healing Potion">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="power" val="435" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HEAL_STATIC" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26025" levels="1" name="Powerful Healing Potion">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="15000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect count="5" name="HealOverTime" abnormalTime="3" val="150" abnormalLvl="3" abnormalType="hp_recover" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26026" levels="1" name="High-grade Healing Potion">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<set name="buffDuration" val="15000" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect count="5" name="HealOverTime" abnormalTime="3" val="72" abnormalLvl="2" abnormalType="hp_recover" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26027" levels="6" name="Secret medicine of Will">
|
||||
<!-- Level 1 doesn't exist in client. -->
|
||||
<table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table>
|
||||
<table name="#power"> 0 350 600 800 1000 1200 </table>
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="COMBATPOINTHEAL" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="sharedReuse" val="2289-1" />
|
||||
<set name="isPotion" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player flyMounted="False" />
|
||||
<player levelRange="#levelRange" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26028" levels="6" name="Secret medicine of Life">
|
||||
<!-- Level 1 doesn't exist in client. -->
|
||||
<table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table>
|
||||
<table name="#power"> 0 650 1100 1500 1900 2300 </table>
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="HEAL_STATIC" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="sharedReuse" val="2287-1" />
|
||||
<set name="isPotion" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player flyMounted="False" />
|
||||
<player levelRange="#levelRange" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26029" levels="1" name="Potion of Will">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="power" val="50" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="COMBATPOINTHEAL" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="isPotion" val="true" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26030" levels="1" name="Healing medicine for Mana">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
</skill>
|
||||
<skill id="26031" levels="1" name="Wind Walk Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="speed_up">
|
||||
<add order="0x40" stat="runSpd" val="33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26032" levels="1" name="Haste Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="attack_time_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26033" levels="1" name="Might Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="pa_up">
|
||||
<mul order="0x30" stat="pAtk" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26034" levels="1" name="Shield Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="pd_up">
|
||||
<mul order="0x30" stat="pDef" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26035" levels="1" name="Death Whisper Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="critical_dmg_up">
|
||||
<mul order="0x30" stat="cAtk" val="1.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26036" levels="1" name="Guidance Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="hit_up">
|
||||
<add order="0x40" stat="accCombat" val="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26037" levels="1" name="Empower Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="ma_up">
|
||||
<mul order="0x30" stat="mAtk" val="1.75" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26038" levels="1" name="Greater Acumen Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="casting_time_down">
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26039" levels="1" name="Vampiric Rage Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="vampiric_attack">
|
||||
<add order="0x40" stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26040" levels="1" name="Bless the Body Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="max_hp_up">
|
||||
<mul order="0x30" stat="maxHp" val="1.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26041" levels="1" name="Berserker Spirit Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="berserker">
|
||||
<mul order="0x30" stat="pDef" val="0.92" />
|
||||
<mul order="0x30" stat="mDef" val="0.84" />
|
||||
<sub order="0x40" stat="rEvas" val="4" />
|
||||
<mul order="0x30" stat="pAtk" val="1.08" />
|
||||
<mul order="0x30" stat="mAtk" val="1.16" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.08" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.08" />
|
||||
<add order="0x40" stat="runSpd" val="8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26042" levels="1" name="Magic Barrier Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="md_up">
|
||||
<mul order="0x30" stat="mDef" val="1.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26043" levels="1" name="Bless the Soul Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="max_mp_up">
|
||||
<mul order="0x30" stat="maxMp" val="1.35" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26044" levels="1" name="Clarity Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="cheap_magic">
|
||||
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.8" />
|
||||
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.9" />
|
||||
<mul order="0x30" stat="DanceMpConsumeRate" val="0.8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26045" levels="1" name="Wild Magic Scroll">
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player flyMounted="False" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="magic_critical_up">
|
||||
<basemul order="0x30" stat="mCritRate" val="2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="26046" levels="5" name="Rune of Experience Points">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="26047" levels="5" name="Rune of SP">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="26048" levels="5" name="Rune of Crystal Form">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="26049" levels="1" name="Rune of Feather">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="26050" levels="1" name="Blessed Spiritshot - D grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26051" levels="1" name="Blessed Spiritshot - C grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26052" levels="1" name="Blessed Spiritshot - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26053" levels="1" name="Blessed Spiritshot - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26054" levels="1" name="Blessed Spiritshot - S grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26055" levels="1" name="Spiritshot - D grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26056" levels="1" name="Spiritshot - C grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26057" levels="1" name="Spiritshot - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26058" levels="1" name="Spiritshot - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26059" levels="1" name="Spiritshot - S grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SPIRITSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26060" levels="1" name="Soulshot - D grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SOULSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26061" levels="1" name="Soulshot - C grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SOULSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26062" levels="1" name="Soulshot - B grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SOULSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26063" levels="1" name="Soulshot - A grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SOULSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26064" levels="1" name="Soulshot - S grade">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="SOULSHOT" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
</skill>
|
||||
<skill id="26065" levels="1" name="A Scroll Bundle of Fighter">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22039,1,22040,1,22047,1,22041,1,22042,1,22043,1,22044,1,22048,1,100
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26066" levels="1" name="A Scroll Bundle of Mage">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#extractableItems">
|
||||
22049,1,22050,1,22051,1,22045,1,22046,1,22052,1,22048,1,22053,1,100
|
||||
</table>
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="EXTRACTABLE" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26067" levels="5" name="Bone Quiver">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22067 22068 22069 22070 22071 </table>
|
||||
<set name="create_item_count" val="10000" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26068" levels="10" name="Blessed Spiritshot Pack">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22072 22073 22074 22075 22076 22072 22073 22074 22075 22076 </table>
|
||||
<table name="#create_item_count"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
|
||||
<set name="create_item_count" val="#create_item_count" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26069" levels="10" name="Spiritshot Pack">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22077 22078 22079 22080 22081 22077 22078 22079 22080 22081 </table>
|
||||
<table name="#create_item_count"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="create_item_count" val="#create_item_count" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26070" levels="10" name="Soulshot Pack">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22082 22083 22084 22085 22086 22082 22083 22084 22085 22086 </table>
|
||||
<table name="#create_item_count"> 5000 5000 5000 5000 5000 10000 10000 10000 10000 10000 </table>
|
||||
<set name="create_item_count" val="#create_item_count" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26071" levels="17" name="Wrapped daisy hairpin">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22156 22157 22158 22159 22160 22161 22162 22163 22164 22165 22166 22167 22168 22169 22170 22171 22172 </table>
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26072" levels="3" name="Wrapped Pet Exchange Ticket">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 7583 7584 7585 </table>
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="26073" levels="5" name="Bone Bolt Container">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#create_item_id"> 22144 22145 22146 22147 22148 </table>
|
||||
<set name="create_item_count" val="10000" />
|
||||
<set name="create_item_id" val="#create_item_id" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
</skill>
|
||||
</list>
|
||||
Reference in New Issue
Block a user