AddHate: Instant effect that increases target's hate towards you.
ApplySkillEffects: Apply skill effects directly on effected without animations. (l2jmobius)
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.
Betray: Causes the target summon to attack its owner.
Blink: Teleport to location effect.
BlockAbnormalSlot: Blocks any AbnormalType from receiving its skill effects. Horn, Drum, Pipe Organ Melody etc are using this.
BlockAction: Blocks basic gameplay actions (Bot Report button stuff)
BlockChat: Chat ban effect (Bot Report button stuff)
BlockParty: Party ban effect (Bot Report button stuff)
BlockResurrection: Blocked target from getting ressurected.
Bluff: Rotates the target so you face its back.
Buff: Buff effect handler. (l2jmobius)
CallParty: Recalls whole party.
CallPc: Recalls a Player.
CallSkill: Triggers a specified skill.
ChameleonRest: Relax and Silent Move-like effect.
ChangeFace: Changes the Player's face. Facelifting Potion.
ChangeFishingMastery: Empty effect.
ChangeHairColor: Changes the Player's hair color.
ChangeHairStyle: Changes the Player's Hair style.
ClanGate: Clan gate effect handler. (l2jmobius)
Confuse: Causes the target to attack random target.
ConsumeBody: Removes target NPC's corpse.
ConvertItem: Kamael's Change Weapon skill effect.
CpDamPercent: CP dam percent effect handler. (l2jmobius)
CpHeal: Increases current CP by a given amount.
CpHealOverTime: Increases current CP by a given amount over time.
CpHealPercent: Increases current CP by a given percentage amount.
CrystalGradeModify: Crystal grade modify effect handler. (l2jmobius)
CubicMastery: Max cubics stat.
DamOverTime: Damage over time effect. Magic Critical results in 10 times amount to me instantly inflicted before the effect is started.
DamOverTimePercent: Damage percentage of HP over time.
DeathLink: Inflicts magical damage proportional to your current HP.
Debuff: Debuff effect handler. (l2jmobius)
DefenceTrait: Stat that manages all defence traits.
DeleteHate: Has a chance to delete target's hate towards everyone.
DeleteHateOfMe: Has a chance to delete target's hate towards you.
DetectHiddenObjects: Finds hidden doors
Detection: Detects hidden creatures.
Disarm: Removes the weapon of target player.
DispelAll: Stops all effects of the target.
DispelByCategory: Removes given amount of target's effects from a BUFF/DEBUFF category.
DispelBySlot: Removes given amount of target's effects by specified AbnormalType and maximum abnormal level.
DispelBySlotProbability: Removes given amount of effects by specified AbnormalType at a given rate.
Distrust: Make the monsters attack each other. (l2jmobius)
EnableCloak: See/unsee cloaks.
EnemyCharge: Charges towards the enemy. Rush Impact.
EnergyDamage: Physical damage based on Momentum formula. Triple Sonic Slash, Double Sonic Slash etc.
EnlargeAbnormalSlot: Increase the amount of buff slots.
Escape: Teleport to Town, Castle, Clanhall etc effect. Scroll of Escape effects.
FakeDeath: Plays dead to avoid enemy NPC aggression.
FatalBlow: Physical attack based on blow formula. Deadly Blow, Lethal Blow etc.
Fear: Causes the target to run away. Does not block it though.
Fishing: Fishing effect handler. (l2jmobius)
Flag: Starts pvpflag.
FlipBlock: Effect for Handy's Block Checker Event. (l2jmobius)
FocusEnergy: Max momentum stat.
FocusMaxEnergy: Focus max energy effect handler. (l2jmobius)
FocusSouls: Increases souls by a given value.
GetAgro: Causes enemy NPC to attack you.
GiveRecommendation: Gives recommendations to a player. Blue name.
GiveSp: Gives a given amount of SP.
Grow: Sets NPC collision to its growth collision.
Harvesting: Manor's harvesting seed.
HeadquarterCreate: Creates a siege flag
Heal: Increases current HP by a given amount.
HealOverTime: Increases current HP by a given amount over time.
HealPercent: Increases current HP by a given percentage amount.
Hide: Hide effect.
HpByLevel: recovers certain amount of HP, but current implementation is wrong... final amount should be computed from skill power and character level difference
HpDrain: Magical attack that absorbs given percentage of the damage inflicted as HP.
ImmobileBuff: Immobile buff effect handler. (l2jmobius)
ImmobilePetBuff: Causes your pet to become immobilized.
Invincible: Invincible effect handler. (l2jmobius)
Lethal: Upon success sets enemy Player's CP to 1 and enemy NPC's HP to 50%.
Lucky: dummy effect since behavior is hardcoded
MagicalDamage: Magical damage effect.
MagicalDamageByAbnormal: Curse of divinity effect.
MagicalDamageMp: Mana burn effect.
MagicalSoulDamage: Magical damage based on souls formula.
ManaDamOverTime: Mana damage over time.
ManaHeal: Increases current MP.
ManaHealByLevel: Increases current MP depending on the level diff of the effector and effected.
ManaHealOverTime: Increases current MP over time.
ManaHealPercent: Increases current MP by a given percentage.
MaxCp: Max. CP stat.
MaxHp: Max. HP stat.
MpConsumePerLevel: Consumes mana over time depending on your level.
Mute: Prevents target from using magical skills. Silence.
NevitsHourglass: Nevits hourglass effect handler. (l2jmobius)
NoblesseBless: Does not remove buffs upon death except itself.
OpenChest: Opens a treasure chest.
OpenCommonRecipeBook: Shows the common recipe book window.
OpenDoor: Unlocks doors at a given chance.
OpenDwarfRecipeBook: Shows the dwarven craft recipe book window.
OutpostCreate: Outpost create effect handler. (l2jmobius)
OutpostDestroy: Outpost destroy effect handler. (l2jmobius)
Paralyze: Paralyze effect handler. (l2jmobius)
Passive: Disables skills and movement of npc.
Petrification: Petrification effect handler. (l2jmobius)
PhysicalDamage: Physical damage effect.
PhysicalDamageHpLink: Physical damage proportional to your current HP.
PhysicalDamageMute: Prevents autoattack.
PhysicalMute: Prevents the usage of physical skills. Shield Slam.
PhysicalSoulDamage: Physical damage depending on souls.
PolearmSingleTarget: Effect used by Focus Attack (317) skill.
ProtectionBlessing: Keeps you safe from a PK if he is 10 levels or higher.
Pumping: Pumping effect handler. (l2jmobius)
RandomizeHate: Target NPC stops hating you and starts hating random target with your hate.
RebalanceHP: Balances targets' current HP.
Recovery: Decreases death penalty level.
Reeling: Reeling effect handler. (l2jmobius)
RefuelAirship: Increases Airship's fuel.
Relax: Sits down and increases HP regeneration until full.
ResistSkill: Become invulnerable against given skills.
Restoration: Creates specified item id and count.
RestorationRandom: Creates items randomly from a specified list. Its multiplied by extractable rate from config.
Resurrection: Resurrects target Player or Summon.
ResurrectionSpecial: Resurrects target Player or Summon only in specified instance IDs.
Ride: Ride NPC effect. (l2jmobius)
Root: Stops movement.
RunAway: Run away effect handler. (l2jmobius)
ServitorShare: Servitor share effect.
SetSkill: Adds a skill to the Player and saves it in the database.
SilentMove: Prevents aggressive mobs from attacking you when entering aggression range.
SkillTurning: Stops target's casting.
Sleep: Sleep effect handler. (l2jmobius)
SoulBlow: Physical attack based on blow formula with bonus damage from souls.
SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
Sow: Planting a seed into NPC target. Manor stuff.
Spoil: Spoils a mob activating its extra sweep drop.
StaticDamage: Static damage effect handler. (l2jmobius)
StealAbnormal: Steals enemy's buffs.
Stun: Stun effect handler. (l2jmobius)
Summon: Summons a servitor.
SummonAgathion: Summons the specified agathion Npc Id.
SummonCubic: Summons the specified Cubic ID.
SummonNpc: Summons a specified Npc Id.
SummonPet: Summons a specified pet.
SummonTrap: Summons a trap.
Sweeper: Takes extra items from a spoiled mob's corpse.
TakeCastle: Engraves a castle.
TakeFort: Engraves a fortress.
TakeFortStart: Starts engraving a fortress.
TakeTerritoryFlag: Take territory flag effect handler. (l2jmobius)
TalismanSlot: Maximum talisman slots stat.
TargetCancel: Cancels enemy's target.
TargetMe: Changes your enemy's target to you.
TargetMeProbability: Changes your enemy's target to you with a given probability.
Teleport: Teleports to a specified XYZ location.
TeleportToTarget: Teleports to your target.
ThrowUp: Throw up effect handler. (l2jmobius)
TransferDamage: Transfer damage effect handler. (l2jmobius)
TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamageDealt: Triggers a specified skill when you deal damage.
TriggerSkillByDamageReceived: Triggers a specified skill when you receive damage.
TriggerSkillBySkill: Triggers skill when you finish casting a specified skill.
Unsummon: Unsummons a target summon.
UnsummonAgathion: Unsummons current summoned agathion.
VitalityPointUp: Increases vitality points.
