1239 lines
47 KiB
XML
1239 lines
47 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list>
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|
<skill id="22000" levels="1" name="Spicy Kimchee">
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<set name="target" val="TARGET_NONE" />
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|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="reuseDelay" val="2000" />
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|
<set name="hitTime" val="100" />
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|
</skill>
|
|
<skill id="22001" levels="1" name="Spicy Kimchee">
|
|
<set name="target" val="TARGET_NONE" />
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|
<set name="skillType" val="NOTDONE" />
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|
<set name="operateType" val="OP_PASSIVE" />
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|
<set name="reuseDelay" val="2000" />
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|
<set name="hitTime" val="100" />
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</skill>
|
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<skill id="22002" levels="1" name="Spicy Kimchee">
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<set name="target" val="TARGET_NONE" />
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|
<set name="skillType" val="NOTDONE" />
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|
<set name="operateType" val="OP_PASSIVE" />
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<set name="reuseDelay" val="2000" />
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<set name="hitTime" val="100" />
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</skill>
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<skill id="22003" levels="1" name="Sweet-and-Sour White Kimchee">
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<set name="target" val="TARGET_NONE" />
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<set name="skillType" val="NOTDONE" />
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<set name="operateType" val="OP_PASSIVE" />
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<set name="reuseDelay" val="2000" />
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<set name="hitTime" val="100" />
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</skill>
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<skill id="22004" levels="1" name="Energy Ginseng">
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<!-- Confirmed CT2.5 -->
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<set name="buffDuration" val="300000" />
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<set name="hitTime" val="100" />
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<set name="isPotion" val="true" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="2000" />
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<set name="skillType" val="BUFF" />
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<set name="target" val="TARGET_SELF" />
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<for>
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<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="br_event_buf2" abnormal="vitality">
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<sub order="0x40" stat="vitalityConsumeRate" val="10" />
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</effect>
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</for>
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</skill>
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<skill id="22005" levels="1" name="Energy Red Ginseng">
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<!-- Confirmed CT2.5 -->
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<set name="hitTime" val="100" />
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<set name="isPotion" val="true" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="power" val="600" />
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<set name="reuseDelay" val="2000" />
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<set name="skillType" val="GIVE_VITALITY" />
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<set name="target" val="TARGET_SELF" />
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</skill>
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<skill id="22006" levels="1" name="Halloween Candy">
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<!-- Confirmed CT2.5 -->
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<set name="isPotion" val="true" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="power" val="20000" />
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<set name="skillType" val="GIVE_VITALITY" />
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<set name="target" val="TARGET_SELF" />
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</skill>
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<skill id="22007" levels="1" name="Good Luck Lucky Bag">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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20083,1,20;20086,1,20;20089,1,20;20084,1,10;20087,1,10;20090,1,10;20085,1,3.33;20088,1,3.33;20091,1,3.33
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22008" levels="1" name="Lucky Four-leaf Clover">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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20083,1,20;20086,1,20;20089,1,20;20084,1,10;20087,1,10;20090,1,10;20085,1,3.33;20088,1,3.33;20091,1,3.33
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22009" levels="1" name="Holiday Miracle">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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20094,1,20;20095,1,80
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22010" levels="1" name="Mysterious Formal Dress">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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20098,1,20;20099,1,80
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22011" levels="1" name="Santa Claus' Gift - Joy">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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20103,1,20104,1,20105,1,20106,1,100
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22012" levels="1" name="Santa Claus' Gift - Enjoyment">
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<!-- Confirmed CT2.5 -->
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<table name="#extractableItems">
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10606,1,10;5561,1,90
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</table>
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<set name="capsuled_items_skill" val="#extractableItems" />
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<set name="itemConsumeCount" val="1" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="EXTRACTABLE" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="129">
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<and>
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<player invSize="10" />
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<player weight="80" />
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</and>
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</cond>
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</skill>
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<skill id="22013" levels="1" name="Holiday Festival">
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="BUFF" />
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<set name="target" val="TARGET_SELF" />
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<set name="reuseDelay" val="3600000" />
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<set name="staticReuse" val="true" />
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<set name="hitTime" val="4000" />
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<cond msgId="113" addName="1">
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<player class_id_restriction="0,1,2,3,4,5,6,18,19,20,21,31,32,33,34,44,45,46,53,54,55,56,57,88,89,90,91,99,100,106,107,113,117,118" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="3" abnormalType="br_event_buf1">
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<mul order="0x30" stat="maxHp" val="1.6" />
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<mul order="0x30" stat="maxMp" val="1.6" />
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<mul order="0x30" stat="maxCp" val="1.6" />
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<mul order="0x30" stat="pAtk" val="1.2" />
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<mul order="0x30" stat="pDef" val="1.3" />
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<mul order="0x30" stat="mDef" val="1.3" />
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<add order="0x40" stat="runSpd" val="30" />
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<mul order="0x30" stat="MagicalMpConsumeRate" val="0.9" />
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<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.9" />
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<mul order="0x30" stat="DanceMpConsumeRate" val="0.9" />
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</effect>
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</for>
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</skill>
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<skill id="22014" levels="1" name="Holiday Festival">
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="BUFF" />
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<set name="target" val="TARGET_SELF" />
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<set name="reuseDelay" val="3600000" />
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<set name="staticReuse" val="true" />
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<set name="hitTime" val="4000" />
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<cond msgId="113" addName="1">
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<player class_id_restriction="7,8,9,22,23,24,35,36,37,47,48,92,93,101,102,108,109,114,123,124,125,126,127,128,129,130,131,132,133,134,135,136" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="3" abnormalType="br_event_buf1">
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<mul order="0x30" stat="maxHp" val="1.4" />
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<mul order="0x30" stat="maxMp" val="1.4" />
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<mul order="0x30" stat="maxCp" val="1.4" />
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|
<mul order="0x30" stat="pAtk" val="1.3" />
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|
<mul order="0x30" stat="pDef" val="1.2" />
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|
<mul order="0x30" stat="mDef" val="1.2" />
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|
<add order="0x40" stat="runSpd" val="20" />
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|
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
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|
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
|
|
<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
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</effect>
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</for>
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</skill>
|
|
<skill id="22015" levels="1" name="Holiday Festival">
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="reuseDelay" val="3600000" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="hitTime" val="4000" />
|
|
<cond msgId="113" addName="1">
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|
<player class_id_restriction="15,16,17,29,30,42,43,97,98,105,112" />
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|
</cond>
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|
<for>
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|
<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="3" abnormalType="br_event_buf1">
|
|
<mul order="0x30" stat="maxHp" val="1.6" />
|
|
<mul order="0x30" stat="maxMp" val="1.6" />
|
|
<mul order="0x30" stat="maxCp" val="1.6" />
|
|
<mul order="0x30" stat="pDef" val="1.3" />
|
|
<mul order="0x30" stat="mDef" val="1.3" />
|
|
<add order="0x40" stat="runSpd" val="20" />
|
|
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.7" />
|
|
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.9" />
|
|
<mul order="0x30" stat="DanceMpConsumeRate" val="0.9" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22016" levels="1" name="Holiday Festival">
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="reuseDelay" val="3600000" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="hitTime" val="4000" />
|
|
<cond msgId="113" addName="1">
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|
<player class_id_restriction="10,11,12,13,14,25,26,27,28,38,39,40,41,49,50,51,52,94,95,96,103,104,110,111,115,116" />
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|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1800" val="0" abnormalLvl="3" abnormalType="br_event_buf1">
|
|
<mul order="0x30" stat="maxHp" val="1.4" />
|
|
<mul order="0x30" stat="maxMp" val="1.4" />
|
|
<mul order="0x30" stat="maxCp" val="1.4" />
|
|
<mul order="0x30" stat="mAtk" val="1.45" />
|
|
<mul order="0x30" stat="pDef" val="1.3" />
|
|
<mul order="0x30" stat="mDef" val="1.3" />
|
|
<add order="0x40" stat="runSpd" val="20" />
|
|
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
|
|
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.8" />
|
|
<mul order="0x30" stat="DanceMpConsumeRate" val="0.8" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22017" levels="1" name="Santa Claus' Gift - Luck">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20107,1,99.99948;20108,1,0.00051
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22018" levels="1" name="Santa Claus' Gift - Luck">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20107,1,99.99948;20108,1,0.00051
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22019" levels="1" name="Extra Entrance Pass - Kamaloka (Hall of the Abyss)">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22020" levels="1" name="Extra Entrance Pass - Near Kamaloka">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22021" levels="1" name="Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss)">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22022" levels="1" name="Premium Valentine Decoration">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20107,1,99.99948;20108,1,0.00051
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22023" levels="1" name="Simple Valentine Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
10134,1,9;10138,1,9;1539,4,41;1540,3,16;20196,1,25
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22024" levels="1" name="Velvety Valentine Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
948,2,14;952,3,19;1538,1,11;3936,1,6;20200,1,20;20197,1,30
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22025" levels="1" name="Delectable Valentine Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
947,2,14;951,3,39;20201,1,17;20198,1,30
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22026" levels="1" name="Decadent Valentine Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
959,1,14;729,2,26;20202,1,35;20203,1,25
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22027" levels="1" name="Heavenly Valentine Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
6659,1,0.00661;6660,1,0.1;20208,1,8;20206,1,11;20207,1,18;20204,1,62.893
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22028" levels="1" name="Chocolate Cookie">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="20000" />
|
|
<set name="skillType" val="GIVE_VITALITY" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
</skill>
|
|
<skill id="22029" levels="1" name="Baguette Herb">
|
|
<set name="hitTime" val="100" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="buffDuration" val="600000" />
|
|
<for>
|
|
<effect name="Buff" event="afrobaguette1" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="br_event_buf1">
|
|
<mul order="0x30" stat="pAtkSpd" val="1.08" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22030" levels="1" name="Cream Puff Herb">
|
|
<set name="hitTime" val="100" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" event="afrobaguette2" abnormalTime="600" val="0" abnormal="vitality" abnormalLvl="1" abnormalType="br_event_buf1">
|
|
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22031" levels="1" name="Cheesecake Herb">
|
|
<set name="hitTime" val="100" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="buffDuration" val="600000" />
|
|
<for>
|
|
<effect name="Buff" event="afrobaguette3" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="br_event_buf1">
|
|
<mul order="0x30" stat="mAtkSpd" val="1.08" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22032" levels="1" name="Baguette Legacy">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20255,1,8.34;20256,1,8.34;20257,1,8.34;20258,1,8.34;20259,1,8.34;20260,1,8.34;20261,1,8.34;20262,1,8.34;20263,1,8.34;20264,1,8.34;20265,1,8.34;20270,1,8.26
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22033" levels="1" name="Baguette Legacy - Kamael">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20268,1,33;20269,1,33;20267,1,34
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22034" levels="1" name="Birthday Cake">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Birthday Skill -->
|
|
<set name="despawnDelay" val="1200000" /> <!-- FIXME: This should be controlled by AI -->
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="npcId" val="7" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="SPAWN" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
</skill>
|
|
<skill id="22035" levels="1" name="Birthday Cake Effect">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Birthday Skill -->
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillRadius" val="200" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_AURA" />
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="vp_up">
|
|
<sub order="0x40" stat="vitalityConsumeRate" val="10" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22036" levels="1" name="Beast Soulshot">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SOULSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22037" levels="1" name="Beast Spiritshot">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPIRITSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22038" levels="1" name="Blessed Beast Spiritshot">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPIRITSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22039" levels="2" name="Rune of Experience Points">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22040" levels="2" name="Rune of SP">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22041" levels="2" name="Rune of Crystal Form Level">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22042" levels="1" name="High Grade Potion of Will">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="power" val="200" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="COMBATPOINTHEAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="isPotion" val="true" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="22043" levels="6" name="Secret medicine of Will">
|
|
<!-- Level 1 doesn't exist in client. -->
|
|
<table name="#power"> 200 800 1500 2000 2500 3000 </table>
|
|
<table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table>
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="power" val="#power" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="COMBATPOINTHEAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="sharedReuse" val="2289-1" />
|
|
<set name="isPotion" val="true" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<player levelRange="#levelRange" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22044" levels="6" name="Secret medicine of Life">
|
|
<!-- Level 1 doesn't exist in client. -->
|
|
<table name="#levelRange"> 0;0 20;39 40;51 52;60 61;75 76;85 </table>
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="power" val="50" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="HEAL_PERCENT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="sharedReuse" val="2287-1" />
|
|
<set name="isPotion" val="true" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<player levelRange="#levelRange" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22045" levels="1" name="Omen Beast Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="1" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22046" levels="1" name="Death Blader Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="2" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22047" levels="1" name="Grail Apostle Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="203" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22048" levels="1" name="Unicorn Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="206" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22049" levels="1" name="Lilim Knight Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="209" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22050" levels="1" name="Golem Guardian Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="212" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22051" levels="1" name="Inferno Drake Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="215" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22052" levels="1" name="Dragon Bomber Transformation Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="218" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="1800" val="0" abnormalLvl="1" abnormalType="transform" /> <!-- Transformation lasts 30 minutes -->
|
|
</for>
|
|
</skill>
|
|
<skill id="22053" levels="19" name="Escape">
|
|
<table name="#teleCoords"> -84318,244579,-3730 46934,51467,-2977 9745,15606,-4574 -44836,-112524,-235 115113,-178212,-901 -80826,149775,-3043 -12678,122776,-3116 15670,142983,-2705 17836,170178,-3507 83400,147943,-3404 105918,109759,-3207 111409,219364,-3545 82956,53162,-1495 85348,16142,-3699 116819,76994,-2714 146331,25762,-2018 147928,-55273,-2734 43799,-47727,-798 87331,-142842,-1317 </table>
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="20000" />
|
|
<set name="skillType" val="TELEPORT" />
|
|
<set name="teleCoords" val="#teleCoords" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22054" levels="1" name="Potion of Energy Maintenance">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="1800000" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="vp_up" abnormal="vitality">
|
|
<mul order="0x30" stat="vitalityConsumeRate" val="0" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22055" levels="1" name="Potion of Energy Replenishing">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="GIVE_VITALITY" />
|
|
<set name="power" val="5000" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="1800000" />
|
|
<set name="isPotion" val="true" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="22056" levels="1" name="Wind Walk">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="speed_up">
|
|
<add order="0x40" stat="runSpd" val="33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22057" levels="1" name="Haste">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="attack_time_down">
|
|
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22058" levels="1" name="Might">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="pa_up">
|
|
<mul order="0x30" stat="pAtk" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22059" levels="1" name="Shield">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="pd_up">
|
|
<mul order="0x30" stat="pDef" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22060" levels="1" name="Death Whisper">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="critical_dmg_up">
|
|
<mul order="0x30" stat="cAtk" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22061" levels="1" name="Guidance">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="hit_up">
|
|
<add order="0x40" stat="accCombat" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22062" levels="1" name="Empower">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="ma_up">
|
|
<mul order="0x30" stat="mAtk" val="1.75" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22063" levels="1" name="Greater Acumen">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="casting_time_down">
|
|
<mul order="0x30" stat="mAtkSpd" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22064" levels="1" name="Vampiric Rage">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="vampiric_attack">
|
|
<add order="0x40" stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22065" levels="1" name="Bless the Body">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="max_hp_up">
|
|
<mul order="0x30" stat="maxHp" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22066" levels="1" name="Berserker Spirit">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="berserker">
|
|
<mul order="0x30" stat="pDef" val="0.92" />
|
|
<mul order="0x30" stat="mDef" val="0.84" />
|
|
<sub order="0x40" stat="rEvas" val="4" />
|
|
<mul order="0x30" stat="pAtk" val="1.08" />
|
|
<mul order="0x30" stat="mAtk" val="1.16" />
|
|
<mul order="0x30" stat="pAtkSpd" val="1.08" />
|
|
<mul order="0x30" stat="mAtkSpd" val="1.08" />
|
|
<add order="0x40" stat="runSpd" val="8" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22067" levels="1" name="Magic Barrier">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="md_up">
|
|
<mul order="0x30" stat="mDef" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22068" levels="1" name="Bless the Soul">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="max_mp_up">
|
|
<mul order="0x30" stat="maxMp" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22069" levels="1" name="Clarity">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="cheap_magic">
|
|
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.8" />
|
|
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.9" />
|
|
<mul order="0x30" stat="DanceMpConsumeRate" val="0.8" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22070" levels="1" name="Wild Magic">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="3600000" />
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="26" abnormalType="magic_critical_up">
|
|
<basemul order="0x30" stat="mCritRate" val="2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="22071" levels="1" name="Huge Fortuna Box">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
22009,2,27;20517,1,15;22015,1,0.78299;20519,1,0.27056;22019,1,0.00775;20521,1,0.0027;20545,8,3.75;20546,10,7.5;20547,10,4.5;8751,1,9.75;8752,1,8.125;9575,1,6.77083;8761,1,1.95;8762,1,1.625;9576,1,1.35416;22024,15,12.5
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22072" levels="1" name="Huge Fortuna Cube">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
22013,2,26.25;20518,1,14.58333;22017,1,0.69599;20520,1,0.24049;22021,1,0.00638;20522,1,0.0022;20545,8,3.95833;20546,10,7.91666;20547,10,4.75;8751,1,9.58333;8752,1,7.98611;9575,1,6.65509;8761,1,1.91666;8762,1,1.59722;9576,1,1.33101;22024,15,13.19444
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22073" levels="1" name="Weapon Enchant Scroll - S Grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_WEAPON" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22074" levels="1" name="Armor Enchant Scroll - S Grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_ARMOR" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22075" levels="1" name="Ancient Weapon Enchant Crystal - S grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_WEAPON" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22076" levels="1" name="Ancient Armor Enchant Crystal - S grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_ARMOR" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22077" levels="1" name="Divine Weapon Enchant Crystal - S grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_WEAPON" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22078" levels="1" name="Divine Armor Enchant Crystal - S grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="ENCHANT_ARMOR" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="22079" levels="1" name="Resist Aqua">
|
|
<!-- Increases resistance to water type attacks by 20% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22080" levels="1" name="Resist Wind">
|
|
<!-- Increases resistance to wind type attacks by 20% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22081" levels="1" name="Resist Fire">
|
|
<!-- Increases resistance to fire type attacks by 20% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22082" levels="1" name="Resist Holy">
|
|
<!-- Increases resistance to divinity type attacks by 23% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22083" levels="1" name="Resist Unholy">
|
|
<!-- Increases resistance to darkness type attacks by 23% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22084" levels="1" name="Mental Shield">
|
|
<!-- Increases resistance to hold/sleep/abnormal mental attacks by 40 for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22085" levels="1" name="Focus">
|
|
<!-- Increases Critical attack rate by 30 for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22086" levels="1" name="Concentration">
|
|
<!-- Decreases magic cancel damage by 36 for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22087" levels="1" name="Blessing Shield">
|
|
<!-- Increases Shield defense rate by 15 for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22088" levels="1" name="Agility">
|
|
<!-- Increases evasion rate by 4 for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22089" levels="1" name="Regeneration">
|
|
<!-- Increases HP Regeneration by 20% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22090" levels="1" name="Advanced Block">
|
|
<!-- Increases Shield P. Def. by 40% for 1 hour -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="4000" />
|
|
</skill>
|
|
<skill id="22091" levels="1" name="Eva's Rune">
|
|
<!-- With the power of Eva, increases max HP by 10%, and decreases skill reuse time by 20%. Reflects partial damage received back to the emeny. Excludes damage caused by skills and long-range attack. -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="22092" levels="1" name="Scroll Master 1">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20365,1,20;20364,1,20;20366,1,20;20367,1,20;20368,1,20
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22093" levels="1" name="Scroll Master 2">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20554,1,15;20392,1,15;20393,1,35;20394,1,35
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22094" levels="1" name="Exp. Master">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
20581,1,70;20548,1,30
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="22095" levels="1" name="Summon Spirit of Fire">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPAWN" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="npcId" val="8" />
|
|
<set name="despawnDelay" val="60000" />
|
|
<set name="isSummonSpawn" val="true" />
|
|
</skill>
|
|
<skill id="22096" levels="1" name="Summon Reckless Spirit of Fire">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPAWN" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="npcId" val="9" />
|
|
<set name="despawnDelay" val="60000" />
|
|
<set name="isSummonSpawn" val="true" />
|
|
</skill>
|
|
<skill id="22097" levels="1" name="Girl's Gift of Gratitude">
|
|
<!-- Thank you gift for helping the girl. For 2 minutes, increases Max HP by 60%, Max MP by 60%, Max CP by 60%, physical P. Def. by 30%, M. Def. by 30%, moving speed by 30, and physical P. Atk. by 20%. Decreases MP consumption during skill use by 10%. -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="hitTime" val="100" />
|
|
</skill>
|
|
<skill id="22098" levels="1" name="Boy's Gift of Gratitude">
|
|
<!-- Thank you gift for helping the boy. For 2 minutes, increases Max HP by 40%, Max MP by 40%, Max CP by 40%, physical P. Def. by 30%, M. Def. by 30%, moving speed by 20, and M. Atk. by 45%. Decreases MP consumption during skill use by 10%. -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="hitTime" val="100" />
|
|
</skill>
|
|
<skill id="22099" levels="1" name="Soul Silver Foil">
|
|
<!-- When using a monster's corpse, comforts the monster's soul to borrow the monster's power temporarily. For 2 minutes, increases Max HP by 60%, Max MP by 60%, Max CP by 60%, physical P. Def. by 30%, M. Def. by 30%, moving speed by 30, and physical P. Atk. by 20%. Decreases MP consumption during skill use by 10%. -->
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="hitTime" val="1500" />
|
|
</skill>
|
|
</list> |