1085 lines
40 KiB
XML
1085 lines
40 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list>
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<skill id="2001" levels="1" name="Red Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="HOT" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="15000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect count="3" name="HealOverTime" abnormalTime="5" val="2" abnormalLvl="2" abnormalType="hp_recover" />
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</for>
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</skill>
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<skill id="2002" levels="1" name="Healing Drug">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="HOT" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="20000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect count="4" name="HealOverTime" abnormalTime="5" val="1.5" abnormalLvl="1" abnormalType="hp_recover" />
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</for>
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</skill>
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<skill id="2003" levels="1" name="Squash Seed">
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<!-- Confirmed CT2.5 -->
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<!-- Summer Squash Event Skill -->
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<set name="despawnDelay" val="180000" /> <!-- FIXME: This should be controlled by AI -->
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<set name="hitTime" val="1500" />
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<set name="itemConsumeCount" val="1" />
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<set name="magicLvl" val="1" />
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<set name="npcId" val="12774" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="10000" />
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<set name="skillType" val="SPAWN" />
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<set name="target" val="TARGET_SELF" />
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</skill>
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<skill id="2004" levels="1" name="Large Squash Seed">
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<!-- Confirmed CT2.5 -->
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<!-- Summer Squash Event Skill -->
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<set name="despawnDelay" val="180000" /> <!-- FIXME: This should be controlled by AI -->
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<set name="hitTime" val="1500" />
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<set name="itemConsumeCount" val="1" />
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<set name="magicLvl" val="1" />
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<set name="npcId" val="12777" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="10000" />
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<set name="skillType" val="SPAWN" />
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<set name="target" val="TARGET_SELF" />
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</skill>
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<skill id="2005" levels="1" name="Nectar">
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<!-- Confirmed CT2.5 -->
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<!-- Summer Squash Event Skill -->
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<set name="castRange" val="200" />
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<set name="effectRange" val="300" />
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<set name="itemConsumeCount" val="1" />
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<set name="magicLvl" val="1" />
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<set name="neutral" val="true" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="1000" />
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<set name="skillType" val="DUMMY" />
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<set name="target" val="TARGET_ONE" /> <!-- FIXME: This should be TARGET_OTHERS -->
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</skill>
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<skill id="2006" levels="1" name="Scroll: Enchant Weapon (Grade A)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2007" levels="1" name="Scroll: Enchant Armor (Grade A)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_ARMOR" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2008" levels="1" name="Item - Beast Spirit Shot">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="SPIRITSHOT" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2009" levels="1" name="Item - Beast Blessed Spirit Shot">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="SPIRITSHOT" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2010" levels="1" name="Endeavor Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="buffDuration" val="300000" />
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<set name="isPotion" val="true" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="skillType" val="BUFF" />
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<set name="target" val="TARGET_SELF" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="300" val="0" abnormalLvl="1" abnormalType="hit_up">
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<add order="0x40" stat="accCombat" val="4" />
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</effect>
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</for>
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</skill>
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<skill id="2011" levels="1" name="Haste Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="BUFF" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="1200000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="speed_up">
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<add order="0x40" stat="runSpd" val="20" />
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</effect>
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</for>
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</skill>
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<skill id="2012" levels="1" name="Potion of Alacrity">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="BUFF" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="1200000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="attack_time_down">
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<mul order="0x30" stat="pAtkSpd" val="1.15" />
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</effect>
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</for>
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</skill>
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<skill id="2013" levels="1" name="Scroll Of Escape">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="hitTime" val="20000" />
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<set name="staticHitTime" val="true" />
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<set name="skillType" val="RECALL" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2014" levels="1" name="Scroll Of Resurrection">
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<set name="target" val="TARGET_CORPSE_PLAYER" />
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<set name="hitTime" val="15000" />
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<set name="staticHitTime" val="true" />
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<set name="skillType" val="RESURRECT" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="castRange" val="400" />
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<set name="effectRange" val="600" />
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</skill>
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<skill id="2015" levels="1" name="Scroll: Enchant Weapon (Grade B)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2016" levels="1" name="Scroll: Enchant Armor (Grade B)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_ARMOR" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2017" levels="1" name="Scroll: Enchant Weapon (Grade C)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2018" levels="1" name="Scroll: Enchant Armor (Grade C)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_ARMOR" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2019" levels="1" name="Scroll: Enchant Weapon (Grade D)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2020" levels="1" name="Scroll: Enchant Armor (Grade D)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_ARMOR" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2021" levels="1" name="Scroll: Enchant Weapon (Grade S)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2022" levels="1" name="Scroll: Enchant Armor (Grade S)">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_ARMOR" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2023" levels="1" name="Star Shard">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="DUMMY" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2024" levels="1" name="Firework">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="DUMMY" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="1000" />
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</skill>
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<skill id="2025" levels="1" name="Large Firework">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="DUMMY" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="reuseDelay" val="3000" />
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</skill>
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<skill id="2026" levels="1" name="Scroll: Enchant Weapon (Grade S)">
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<!-- Blessed Enchant -->
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2027" levels="1" name="Scroll: Enchant Weapon (Grade A)">
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<!-- Blessed Enchant -->
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2028" levels="1" name="Scroll: Enchant Weapon (Grade B)">
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<!-- Blessed Enchant -->
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2029" levels="1" name="Scroll: Enchant Weapon (Grade C)">
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<!-- Blessed Enchant -->
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2030" levels="1" name="Scroll: Enchant Weapon (Grade D)">
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<!-- Blessed Enchant -->
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="ENCHANT_WEAPON" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2031" levels="1" name="Lesser Healing Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="HOT" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="15000" />
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<set name="reuseDelay" val="10000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<!-- retail value: 8HP/sec; stat update every 2 sec -->
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<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
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<effect count="7" name="HealOverTime" abnormalTime="2" val="16" abnormalLvl="1" abnormalType="hp_recover" />
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</for>
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</skill>
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<skill id="2032" levels="1" name="Healing potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="HOT" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="15000" />
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<set name="reuseDelay" val="10000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<!-- retail value: 24HP/sec; stat update every 2 sec -->
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<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
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<effect count="7" name="HealOverTime" abnormalTime="2" val="48" abnormalLvl="2" abnormalType="hp_recover" />
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</for>
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</skill>
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<skill id="2033" levels="1" name="Item - Beast Soul Shot">
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="SOULSHOT" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2034" levels="1" name="Greater Haste Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="BUFF" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="1200000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="speed_up">
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<add order="0x40" stat="runSpd" val="33" />
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</effect>
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</for>
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</skill>
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<skill id="2035" levels="1" name="Greater Swift Attack Potion">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="BUFF" />
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<set name="operateType" val="OP_ACTIVE" />
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<set name="isPotion" val="true" />
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<set name="buffDuration" val="1200000" />
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<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="attack_time_down">
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<mul order="0x30" stat="pAtkSpd" val="1.33" />
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</effect>
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</for>
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</skill>
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<skill id="2036" levels="2" name="Blessed Scroll of Escape">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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|
<set name="hitTime" val="200" />
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|
<set name="skillType" val="RECALL" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2037" levels="1" name="Greater Healing Potion">
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<set name="itemConsumeCount" val="1" />
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|
<set name="target" val="TARGET_SELF" />
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|
<set name="skillType" val="HOT" />
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|
<set name="operateType" val="OP_ACTIVE" />
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|
<set name="isPotion" val="true" />
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|
<set name="buffDuration" val="15000" />
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|
<set name="reuseDelay" val="10000" />
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|
<cond msgId="113" addName="1">
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<player flyMounted="False" />
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</cond>
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<for>
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<!-- retail value: 50HP/sec; stat update every 2 sec -->
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<!-- Verified by slyce - Interlude - 8th Aug 2007 -->
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<effect count="7" name="HealOverTime" abnormalTime="2" val="100" abnormalLvl="3" abnormalType="hp_recover" />
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</for>
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</skill>
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<skill id="2038" levels="1" name="Quick Healing Potion">
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<set name="itemConsumeCount" val="1" />
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|
<set name="power" val="435" />
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|
<set name="target" val="TARGET_SELF" />
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|
<set name="skillType" val="HEAL_STATIC" />
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|
<set name="operateType" val="OP_ACTIVE" />
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|
<set name="isPotion" val="true" />
|
|
<cond msgId="113" addName="1">
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|
<player flyMounted="False" />
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|
</cond>
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</skill>
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<skill id="2039" levels="1" name="Soulshot: No Grade">
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<set name="target" val="TARGET_SELF" />
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|
<set name="skillType" val="SOULSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
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|
</skill>
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<skill id="2040" levels="1" name="Scroll of Escape: Clan Hall">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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|
<set name="hitTime" val="20000" />
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|
<set name="staticHitTime" val="true" />
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|
<set name="skillType" val="RECALL" />
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<set name="recallType" val="ClanHall" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2041" levels="1" name="Scroll of Escape: Castle">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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|
<set name="hitTime" val="20000" />
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|
<set name="staticHitTime" val="true" />
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|
<set name="skillType" val="RECALL" />
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<set name="recallType" val="Castle" />
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<set name="operateType" val="OP_ACTIVE" />
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</skill>
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<skill id="2042" levels="1" name="Antidote">
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<set name="itemConsumeCount" val="1" />
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<set name="target" val="TARGET_SELF" />
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<set name="skillType" val="NEGATE" />
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|
<set name="negateAbnormals" val="poison,3" />
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|
<set name="operateType" val="OP_ACTIVE" />
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<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
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</cond>
|
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</skill>
|
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<skill id="2043" levels="1" name="Greater Antidote">
|
|
<set name="itemConsumeCount" val="1" />
|
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<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="NEGATE" />
|
|
<set name="negateAbnormals" val="poison,7" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2044" levels="1" name="Bandage">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="NEGATE" />
|
|
<set name="negateAbnormals" val="bleeding,3" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2045" levels="1" name="Emergency Dressing">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="NEGATE" />
|
|
<set name="negateAbnormals" val="bleeding,7" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2046" levels="1" name="Wolf's Necklace">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="COREDONE" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2047" levels="1" name="Spiritshot: No Grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPIRITSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2048" levels="1" name="Wolves' Food">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="feed" val="100" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="FEED_PET" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
</skill>
|
|
<skill id="2049" levels="1" name="Blessed Scroll of Resurrection">
|
|
<set name="power" val="100" />
|
|
<set name="target" val="TARGET_CORPSE_PLAYER" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RESURRECT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="400" />
|
|
<set name="effectRange" val="600" />
|
|
</skill>
|
|
<skill id="2050" levels="1" name="Scroll of Guidance">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="hit_up">
|
|
<add order="0x40" stat="accCombat" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2051" levels="1" name="Scroll of Death Whisper">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="critical_dmg_up">
|
|
<mul order="0x30" stat="cAtk" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2052" levels="1" name="Scroll of Focus">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="critical_prob_up">
|
|
<basemul order="0x30" stat="rCrit" val="0.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2053" levels="1" name="Scroll of Greater Acumen">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="casting_time_down">
|
|
<mul order="0x30" stat="mAtkSpd" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2054" levels="1" name="Scroll of Haste">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="3" abnormalType="attack_time_down">
|
|
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2055" levels="1" name="Scroll of Agility">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="avoid_up">
|
|
<add order="0x40" stat="rEvas" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2056" levels="1" name="Scroll of Mystic Empower">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="ma_up">
|
|
<mul order="0x30" stat="mAtk" val="1.75" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2057" levels="1" name="Scroll of Might">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="pa_up">
|
|
<mul order="0x30" stat="pAtk" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2058" levels="1" name="Scroll of Wind Walk">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="3" abnormalType="speed_up">
|
|
<add order="0x40" stat="runSpd" val="33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2059" levels="1" name="Scroll of Shield">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="pd_up">
|
|
<mul order="0x30" stat="pDef" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2060" levels="1" name="Healing Medicine">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="negateId" val="4082" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="NEGATE" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2061" levels="1" name="Blessed Spiritshot: No Grade">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="SPIRITSHOT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2062" levels="1" name="Blessed Scroll of Resurrection">
|
|
<set name="power" val="100" />
|
|
<set name="target" val="TARGET_CORPSE_PLAYER" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RESURRECT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="400" />
|
|
<set name="effectRange" val="600" />
|
|
</skill>
|
|
<skill id="2063" levels="1" name="Hatchling Food">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="feed" val="150" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="FEED_PET" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
</skill>
|
|
<skill id="2064" levels="1" name="Scroll of Mana Regeneration">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="mp_regen_up">
|
|
<add order="0x40" stat="regMp" val="1.82" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2065" levels="8" name="Box Key">
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="UNLOCK" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="40" />
|
|
<set name="reuseDelay" val="3000" />
|
|
</skill>
|
|
<skill id="2066" levels="1" name="Item - Theme Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2067" levels="1" name="Item - Theme Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2068" levels="1" name="Item - Race Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2069" levels="1" name="Item - Race Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2070" levels="1" name="Item - Race Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2071" levels="1" name="Item - Race Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2072" levels="1" name="Item - Race Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2073" levels="1" name="Item - Theme Sound Crystal">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2074" levels="1" name="Potion of Critical Escape">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectRange" val="800" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="100" />
|
|
<set name="skillType" val="CONFUSION" /> <!-- TEMP FIX: Needs Core Support for Randomize Aggro/Target Effect -->
|
|
<set name="target" val="TARGET_ONE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect count="2" name="Confusion" abnormalTime="4" val="0" abnormalLvl="1" abnormalType="speed_down"> <!-- TEMP FIX: Needs Core Support for Randomize Aggro/Target Effect -->
|
|
<mul order="0x30" stat="pAtkSpd" val="0.7" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2075" levels="1" name="Decrease Hate Scroll">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectRange" val="800" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="70" />
|
|
<set name="skillType" val="AGGREDUCE_CHAR" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2076" levels="1" name="Bless of Eva">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="400" val="0" abnormalLvl="2" abnormalType="max_breath_up">
|
|
<mul order="0x30" stat="breath" val="5" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2077" levels="1" name="Potion of Revenge">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2078" levels="1" name="Compressed Package of Soulshots: No Grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1835" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2079" levels="1" name="Compressed Package of Soulshots: D-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1463" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2080" levels="1" name="Compressed Package of Soulshots: C-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1464" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2081" levels="1" name="Compressed Package of Soulshots: B-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1465" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2082" levels="1" name="Compressed Package of Soulshots: A-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1466" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2083" levels="1" name="Compressed Package of Soulshots: S-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="1467" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2084" levels="1" name="Compressed Package of Spiritshots: No Grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2509" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2085" levels="1" name="Compressed Package of Spiritshots: D-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2510" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2086" levels="1" name="Compressed Package of Spiritshots: C-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2511" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2087" levels="1" name="Compressed Package of Spiritshots: B-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2512" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2088" levels="1" name="Compressed Package of Spiritshots: A-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2513" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2089" levels="1" name="Compressed Package of Spiritshots: S-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="2514" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2090" levels="1" name="Compressed Package of Blessed Spiritshots: No Grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3947" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2091" levels="1" name="Compressed Package of Blessed Spiritshots: D-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3948" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2092" levels="1" name="Compressed Package of Blessed Spiritshots: C-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3949" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2093" levels="1" name="Compressed Package of Blessed Spiritshots: B-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3950" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2094" levels="1" name="Compressed Package of Blessed Spiritshots: A-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3951" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2095" levels="1" name="Compressed Package of Blessed Spiritshots: S-grade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="create_item_count" val="300" />
|
|
<set name="create_item_id" val="3952" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="CREATE_ITEM" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2096" levels="1" name="Soul Crystal">
|
|
<set name="mpConsume" val="26" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="DUMMY" />
|
|
<set name="neutral" val="true" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="300" />
|
|
<set name="effectRange" val="500" />
|
|
</skill>
|
|
<skill id="2097" levels="3" name="Sowing">
|
|
<table name="#mpConsume"> 4 6 8 </table>
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="reuseDelay" val="10000" />
|
|
<set name="hitTime" val="1800" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="SOW" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="castRange" val="40" />
|
|
</skill>
|
|
<skill id="2098" levels="1" name="Harvesting">
|
|
<set name="mpConsume" val="3" />
|
|
<set name="target" val="TARGET_CORPSE_MOB" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="skillType" val="HARVEST" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="20" />
|
|
<set name="effectRange" val="100" />
|
|
</skill>
|
|
<skill id="2099" levels="1" name="Escape: 5 minutes">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="300000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RECALL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
</list> |