400 lines
6.4 KiB
Java
400 lines
6.4 KiB
Java
/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model;
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import com.l2jserver.gameserver.model.itemcontainer.Inventory;
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import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
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/**
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* Used to Store data sent to Client for Character.<br>
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* Selection screen.
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* @version $Revision: 1.2.2.2.2.4 $ $Date: 2005/03/27 15:29:33 $
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*/
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public class CharSelectInfoPackage
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{
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private String _name;
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private int _objectId = 0;
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private int _charId = 0x00030b7a;
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private long _exp = 0;
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private int _sp = 0;
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private int _clanId = 0;
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private int _race = 0;
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private int _classId = 0;
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private int _baseClassId = 0;
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private long _deleteTimer = 0L;
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private long _lastAccess = 0L;
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private int _face = 0;
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private int _hairStyle = 0;
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private int _hairColor = 0;
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private int _sex = 0;
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private int _level = 1;
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private int _maxHp = 0;
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private double _currentHp = 0;
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private int _maxMp = 0;
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private double _currentMp = 0;
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private final int[][] _paperdoll;
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private int _karma = 0;
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private int _pkKills = 0;
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private int _pvpKills = 0;
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private int _augmentationId = 0;
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private int _transformId = 0;
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private int _x = 0;
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private int _y = 0;
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private int _z = 0;
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private String _htmlPrefix = null;
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private int _accessLevel = 0;
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/**
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* Constructor for CharSelectInfoPackage.
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* @param objectId character object Id.
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* @param name the character's name.
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*/
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public CharSelectInfoPackage(int objectId, String name)
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{
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setObjectId(objectId);
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_name = name;
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_paperdoll = PcInventory.restoreVisibleInventory(objectId);
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}
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/**
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* @return the character object Id.
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*/
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public int getObjectId()
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{
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return _objectId;
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}
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public void setObjectId(int objectId)
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{
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_objectId = objectId;
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}
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/**
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* @return the character's access level.
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*/
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public int getAccessLevel()
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{
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return _accessLevel;
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}
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/**
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* @param level the character's access level to be set.
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*/
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public void setAccessLevel(int level)
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{
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_accessLevel = level;
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}
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public int getCharId()
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{
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return _charId;
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}
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public void setCharId(int charId)
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{
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_charId = charId;
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}
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public int getClanId()
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{
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return _clanId;
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}
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public void setClanId(int clanId)
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{
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_clanId = clanId;
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}
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public int getClassId()
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{
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return _classId;
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}
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public int getBaseClassId()
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{
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return _baseClassId;
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}
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public void setClassId(int classId)
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{
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_classId = classId;
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}
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public void setBaseClassId(int baseClassId)
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{
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_baseClassId = baseClassId;
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}
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public double getCurrentHp()
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{
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return _currentHp;
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}
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public void setCurrentHp(double currentHp)
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{
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_currentHp = currentHp;
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}
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public double getCurrentMp()
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{
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return _currentMp;
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}
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public void setCurrentMp(double currentMp)
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{
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_currentMp = currentMp;
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}
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public long getDeleteTimer()
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{
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return _deleteTimer;
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}
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public void setDeleteTimer(long deleteTimer)
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{
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_deleteTimer = deleteTimer;
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}
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public long getLastAccess()
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{
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return _lastAccess;
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}
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public void setLastAccess(long lastAccess)
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{
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_lastAccess = lastAccess;
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}
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public long getExp()
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{
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return _exp;
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}
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public void setExp(long exp)
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{
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_exp = exp;
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}
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public int getFace()
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{
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return _face;
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}
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public void setFace(int face)
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{
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_face = face;
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}
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public int getHairColor()
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{
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return _hairColor;
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}
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public void setHairColor(int hairColor)
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{
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_hairColor = hairColor;
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}
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public int getHairStyle()
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{
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return _hairStyle;
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}
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public void setHairStyle(int hairStyle)
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{
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_hairStyle = hairStyle;
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}
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public int getPaperdollObjectId(int slot)
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{
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return _paperdoll[slot][0];
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}
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public int getPaperdollItemId(int slot)
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{
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return _paperdoll[slot][1];
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}
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public int getLevel()
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{
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return _level;
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}
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public void setLevel(int level)
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{
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_level = level;
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}
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public int getMaxHp()
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{
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return _maxHp;
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}
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public void setMaxHp(int maxHp)
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{
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_maxHp = maxHp;
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}
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public int getMaxMp()
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{
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return _maxMp;
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}
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public void setMaxMp(int maxMp)
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{
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_maxMp = maxMp;
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}
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public String getName()
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{
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return _name;
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}
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public void setName(String name)
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{
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_name = name;
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}
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public int getRace()
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{
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return _race;
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}
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public void setRace(int race)
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{
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_race = race;
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}
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public int getSex()
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{
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return _sex;
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}
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public void setSex(int sex)
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{
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_sex = sex;
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}
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public int getSp()
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{
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return _sp;
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}
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public void setSp(int sp)
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{
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_sp = sp;
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}
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public int getEnchantEffect()
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{
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if (_paperdoll[Inventory.PAPERDOLL_RHAND][2] > 0)
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{
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return _paperdoll[Inventory.PAPERDOLL_RHAND][2];
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}
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return _paperdoll[Inventory.PAPERDOLL_RHAND][2];
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}
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public void setKarma(int k)
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{
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_karma = k;
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}
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public int getKarma()
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{
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return _karma;
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}
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public void setAugmentationId(int augmentationId)
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{
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_augmentationId = augmentationId;
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}
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public int getAugmentationId()
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{
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return _augmentationId;
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}
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public void setPkKills(int PkKills)
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{
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_pkKills = PkKills;
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}
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public int getPkKills()
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{
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return _pkKills;
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}
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public void setPvPKills(int PvPKills)
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{
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_pvpKills = PvPKills;
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}
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public int getPvPKills()
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{
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return _pvpKills;
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}
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public int getTransformId()
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{
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return _transformId;
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}
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public void setTransformId(int id)
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{
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_transformId = id;
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}
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public int getX()
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{
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return _x;
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}
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public int getY()
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{
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return _y;
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}
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public int getZ()
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{
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return _z;
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}
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public void setX(int x)
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{
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_x = x;
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}
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public void setY(int y)
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{
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_y = y;
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}
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public void setZ(int z)
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{
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_z = z;
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}
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public String getHtmlPrefix()
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{
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return _htmlPrefix;
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}
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public void setHtmlPrefix(String s)
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{
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_htmlPrefix = s;
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}
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}
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