515 lines
18 KiB
Java
515 lines
18 KiB
Java
/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.net.InetAddress;
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import java.net.UnknownHostException;
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import java.util.Calendar;
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import java.util.logging.Level;
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import java.util.logging.LogManager;
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import java.util.logging.Logger;
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import org.mmocore.network.SelectorConfig;
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import org.mmocore.network.SelectorThread;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.Server;
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import com.l2jserver.gameserver.cache.CrestCache;
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import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.datatables.AccessLevels;
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import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
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import com.l2jserver.gameserver.datatables.ArmorSetsTable;
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import com.l2jserver.gameserver.datatables.AugmentationData;
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import com.l2jserver.gameserver.datatables.CharNameTable;
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import com.l2jserver.gameserver.datatables.CharTemplateTable;
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import com.l2jserver.gameserver.datatables.ClanTable;
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import com.l2jserver.gameserver.datatables.DoorTable;
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import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
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import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
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import com.l2jserver.gameserver.datatables.EventDroplist;
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import com.l2jserver.gameserver.datatables.FishTable;
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import com.l2jserver.gameserver.datatables.GMSkillTable;
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import com.l2jserver.gameserver.datatables.HelperBuffTable;
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import com.l2jserver.gameserver.datatables.HennaTable;
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import com.l2jserver.gameserver.datatables.HennaTreeTable;
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import com.l2jserver.gameserver.datatables.HerbDropTable;
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import com.l2jserver.gameserver.datatables.HeroSkillTable;
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import com.l2jserver.gameserver.datatables.ItemTable;
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import com.l2jserver.gameserver.datatables.LevelUpData;
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import com.l2jserver.gameserver.datatables.MapRegionTable;
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import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
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import com.l2jserver.gameserver.datatables.MultiSell;
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import com.l2jserver.gameserver.datatables.NobleSkillTable;
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import com.l2jserver.gameserver.datatables.NpcBufferTable;
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import com.l2jserver.gameserver.datatables.NpcTable;
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import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
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import com.l2jserver.gameserver.datatables.OfflineTradersTable;
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import com.l2jserver.gameserver.datatables.PetDataTable;
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import com.l2jserver.gameserver.datatables.SkillTable;
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import com.l2jserver.gameserver.datatables.SkillTreesData;
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import com.l2jserver.gameserver.datatables.SpawnTable;
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import com.l2jserver.gameserver.datatables.StaticObjects;
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import com.l2jserver.gameserver.datatables.SummonItemsData;
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import com.l2jserver.gameserver.datatables.SummonSkillsTable;
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import com.l2jserver.gameserver.datatables.TeleportLocationTable;
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import com.l2jserver.gameserver.datatables.UITable;
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import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
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import com.l2jserver.gameserver.handler.AdminCommandHandler;
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import com.l2jserver.gameserver.handler.ChatHandler;
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import com.l2jserver.gameserver.handler.ItemHandler;
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import com.l2jserver.gameserver.handler.SkillHandler;
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import com.l2jserver.gameserver.handler.UserCommandHandler;
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import com.l2jserver.gameserver.handler.VoicedCommandHandler;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.AirShipManager;
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import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
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import com.l2jserver.gameserver.instancemanager.AuctionManager;
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import com.l2jserver.gameserver.instancemanager.BoatManager;
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import com.l2jserver.gameserver.instancemanager.CastleManager;
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import com.l2jserver.gameserver.instancemanager.CastleManorManager;
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import com.l2jserver.gameserver.instancemanager.ClanHallManager;
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import com.l2jserver.gameserver.instancemanager.CoupleManager;
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import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
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import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
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import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
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import com.l2jserver.gameserver.instancemanager.FortManager;
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import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
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import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
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import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
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import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
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import com.l2jserver.gameserver.instancemanager.GrandBossManager;
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import com.l2jserver.gameserver.instancemanager.HellboundManager;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
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import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
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import com.l2jserver.gameserver.instancemanager.MailManager;
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import com.l2jserver.gameserver.instancemanager.MercTicketManager;
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import com.l2jserver.gameserver.instancemanager.PetitionManager;
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import com.l2jserver.gameserver.instancemanager.QuestManager;
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import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
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import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
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import com.l2jserver.gameserver.instancemanager.SiegeManager;
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import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
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import com.l2jserver.gameserver.instancemanager.TransformationManager;
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import com.l2jserver.gameserver.instancemanager.ZoneManager;
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import com.l2jserver.gameserver.model.AutoChatHandler;
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import com.l2jserver.gameserver.model.AutoSpawnHandler;
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import com.l2jserver.gameserver.model.L2Manor;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.PartyMatchRoomList;
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import com.l2jserver.gameserver.model.PartyMatchWaitingList;
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import com.l2jserver.gameserver.model.entity.Hero;
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import com.l2jserver.gameserver.model.entity.TvTManager;
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import com.l2jserver.gameserver.model.olympiad.Olympiad;
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import com.l2jserver.gameserver.network.L2GameClient;
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import com.l2jserver.gameserver.network.L2GamePacketHandler;
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import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
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import com.l2jserver.gameserver.pathfinding.PathFinding;
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import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
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import com.l2jserver.gameserver.scripting.CompiledScriptCache;
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import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
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import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
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import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
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import com.l2jserver.gameserver.taskmanager.TaskManager;
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import com.l2jserver.status.Status;
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import com.l2jserver.util.DeadLockDetector;
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import com.l2jserver.util.IPv4Filter;
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/**
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* This class ...
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* @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
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*/
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public class GameServer
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{
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private static final Logger _log = Logger.getLogger(GameServer.class.getName());
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private final SelectorThread<L2GameClient> _selectorThread;
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private final L2GamePacketHandler _gamePacketHandler;
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private final DeadLockDetector _deadDetectThread;
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private final IdFactory _idFactory;
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public static GameServer gameServer;
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private final LoginServerThread _loginThread;
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private static Status _statusServer;
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public static final Calendar dateTimeServerStarted = Calendar.getInstance();
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public long getUsedMemoryMB()
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{
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return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
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}
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public SelectorThread<L2GameClient> getSelectorThread()
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{
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return _selectorThread;
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}
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public L2GamePacketHandler getL2GamePacketHandler()
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{
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return _gamePacketHandler;
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}
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public DeadLockDetector getDeadLockDetectorThread()
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{
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return _deadDetectThread;
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}
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public GameServer() throws Exception
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{
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long serverLoadStart = System.currentTimeMillis();
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gameServer = this;
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_log.finest("Used memory:" + getUsedMemoryMB() + "MB");
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_idFactory = IdFactory.getInstance();
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if (!_idFactory.isInitialized())
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{
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_log.severe("Could not read object IDs from DB. Please Check Your Data.");
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throw new Exception("Could not initialize the ID factory");
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}
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ThreadPoolManager.getInstance();
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new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
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new File("log/game").mkdirs();
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// load script engines
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printSection("Engines");
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L2ScriptEngineManager.getInstance();
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printSection("World");
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// start game time control early
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GameTimeController.getInstance();
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InstanceManager.getInstance();
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L2World.getInstance();
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MapRegionTable.getInstance();
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Announcements.getInstance();
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GlobalVariablesManager.getInstance();
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printSection("Skills");
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EnchantGroupsTable.getInstance();
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SkillTable.getInstance();
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SkillTreesData.getInstance();
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NobleSkillTable.getInstance();
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GMSkillTable.getInstance();
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HeroSkillTable.getInstance();
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SummonSkillsTable.getInstance();
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printSection("Items");
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ItemTable.getInstance();
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SummonItemsData.getInstance();
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EnchantHPBonusData.getInstance();
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MerchantPriceConfigTable.getInstance().loadInstances();
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TradeController.getInstance();
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MultiSell.getInstance();
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RecipeController.getInstance();
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ArmorSetsTable.getInstance();
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FishTable.getInstance();
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printSection("Characters");
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CharTemplateTable.getInstance();
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CharNameTable.getInstance();
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LevelUpData.getInstance();
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AccessLevels.getInstance();
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AdminCommandAccessRights.getInstance();
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GmListTable.getInstance();
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RaidBossPointsManager.getInstance();
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PetDataTable.getInstance();
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printSection("Clans");
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ClanTable.getInstance();
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ClanHallManager.getInstance();
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AuctionManager.getInstance();
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printSection("Geodata");
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GeoData.getInstance();
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if (Config.GEODATA == 2)
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{
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PathFinding.getInstance();
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}
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printSection("NPCs");
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HerbDropTable.getInstance();
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NpcTable.getInstance();
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NpcWalkerRoutesTable.getInstance();
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ZoneManager.getInstance();
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DoorTable.getInstance();
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StaticObjects.getInstance();
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ItemAuctionManager.getInstance();
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CastleManager.getInstance().loadInstances();
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FortManager.getInstance().loadInstances();
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NpcBufferTable.getInstance();
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SpawnTable.getInstance();
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RaidBossSpawnManager.getInstance();
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DayNightSpawnManager.getInstance().trim().notifyChangeMode();
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GrandBossManager.getInstance().initZones();
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FourSepulchersManager.getInstance().init();
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DimensionalRiftManager.getInstance();
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EventDroplist.getInstance();
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printSection("Siege");
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SiegeManager.getInstance().getSieges();
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FortSiegeManager.getInstance();
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TerritoryWarManager.getInstance();
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CastleManorManager.getInstance();
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MercTicketManager.getInstance();
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L2Manor.getInstance();
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printSection("Olympiad");
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Olympiad.getInstance();
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Hero.getInstance();
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// Call to load caches
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printSection("Cache");
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HtmCache.getInstance();
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CrestCache.getInstance();
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TeleportLocationTable.getInstance();
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UITable.getInstance();
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PartyMatchWaitingList.getInstance();
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PartyMatchRoomList.getInstance();
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PetitionManager.getInstance();
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HennaTable.getInstance();
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HennaTreeTable.getInstance();
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HelperBuffTable.getInstance();
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AugmentationData.getInstance();
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CursedWeaponsManager.getInstance();
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printSection("Scripts");
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QuestManager.getInstance();
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TransformationManager.getInstance();
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BoatManager.getInstance();
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AirShipManager.getInstance();
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GraciaSeedsManager.getInstance();
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try
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{
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_log.info("Loading Server Scripts");
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File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
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if (!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
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{
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L2ScriptEngineManager.getInstance().executeScriptList(scripts);
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}
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}
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catch (IOException ioe)
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{
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_log.severe("Failed loading scripts.cfg, no script going to be loaded");
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}
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try
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{
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CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
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if (compiledScriptCache == null)
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{
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_log.info("Compiled Scripts Cache is disabled.");
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}
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else
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{
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compiledScriptCache.purge();
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if (compiledScriptCache.isModified())
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{
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compiledScriptCache.save();
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_log.info("Compiled Scripts Cache was saved.");
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}
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else
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{
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_log.info("Compiled Scripts Cache is up-to-date.");
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}
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}
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}
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catch (IOException e)
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{
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_log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
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}
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QuestManager.getInstance().report();
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TransformationManager.getInstance().report();
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if (Config.SAVE_DROPPED_ITEM)
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{
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ItemsOnGroundManager.getInstance();
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}
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if ((Config.AUTODESTROY_ITEM_AFTER > 0) || (Config.HERB_AUTO_DESTROY_TIME > 0))
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{
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ItemsAutoDestroy.getInstance();
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}
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MonsterRace.getInstance();
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SevenSigns.getInstance().spawnSevenSignsNPC();
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SevenSignsFestival.getInstance();
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AutoSpawnHandler.getInstance();
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AutoChatHandler.getInstance();
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FaenorScriptEngine.getInstance();
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// Init of a cursed weapon manager
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_log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
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_log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
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AdminCommandHandler.getInstance();
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ChatHandler.getInstance();
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ItemHandler.getInstance();
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SkillHandler.getInstance();
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UserCommandHandler.getInstance();
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VoicedCommandHandler.getInstance();
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if (Config.L2JMOD_ALLOW_WEDDING)
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{
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CoupleManager.getInstance();
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}
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TaskManager.getInstance();
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AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
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MerchantPriceConfigTable.getInstance().updateReferences();
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CastleManager.getInstance().activateInstances();
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FortManager.getInstance().activateInstances();
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HellboundManager.getInstance();
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if (Config.ALLOW_MAIL)
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{
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MailManager.getInstance();
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}
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if (Config.ACCEPT_GEOEDITOR_CONN)
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{
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GeoEditorListener.getInstance();
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}
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Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
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_log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
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TvTManager.getInstance();
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KnownListUpdateTaskManager.getInstance();
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if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
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{
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OfflineTradersTable.restoreOfflineTraders();
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}
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if (Config.DEADLOCK_DETECTOR)
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{
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_deadDetectThread = new DeadLockDetector();
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_deadDetectThread.setDaemon(true);
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_deadDetectThread.start();
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}
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else
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{
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_deadDetectThread = null;
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}
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System.gc();
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// maxMemory is the upper limit the jvm can use, totalMemory the size of
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// the current allocation pool, freeMemory the unused memory in the
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// allocation pool
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long freeMem = ((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576;
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long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
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_log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
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_loginThread = LoginServerThread.getInstance();
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_loginThread.start();
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CommunityServerThread.initialize();
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final SelectorConfig sc = new SelectorConfig();
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sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
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sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
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sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
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sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
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_gamePacketHandler = new L2GamePacketHandler();
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_selectorThread = new SelectorThread<>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
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InetAddress bindAddress = null;
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if (!Config.GAMESERVER_HOSTNAME.equals("*"))
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{
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try
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{
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bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
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}
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catch (UnknownHostException e1)
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{
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_log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
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}
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}
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try
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{
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_selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
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}
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catch (IOException e)
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{
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_log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
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System.exit(1);
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}
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_selectorThread.start();
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_log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
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long serverLoadEnd = System.currentTimeMillis();
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_log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
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AutoAnnounceTaskManager.getInstance();
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}
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public static void main(String[] args) throws Exception
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{
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Server.serverMode = Server.MODE_GAMESERVER;
|
|
// Local Constants
|
|
final String LOG_FOLDER = "log"; // Name of folder for log file
|
|
final String LOG_NAME = "./log.cfg"; // Name of log file
|
|
|
|
/*** Main ***/
|
|
// Create log folder
|
|
File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
|
|
logFolder.mkdir();
|
|
|
|
// Create input stream for log file -- or store file data into memory
|
|
InputStream is = new FileInputStream(new File(LOG_NAME));
|
|
LogManager.getLogManager().readConfiguration(is);
|
|
is.close();
|
|
|
|
// Initialize config
|
|
Config.load();
|
|
printSection("Database");
|
|
L2DatabaseFactory.getInstance();
|
|
gameServer = new GameServer();
|
|
|
|
if (Config.IS_TELNET_ENABLED)
|
|
{
|
|
_statusServer = new Status(Server.serverMode);
|
|
_statusServer.start();
|
|
}
|
|
else
|
|
{
|
|
_log.info("Telnet server is currently disabled.");
|
|
}
|
|
}
|
|
|
|
public static void printSection(String s)
|
|
{
|
|
s = "=[ " + s + " ]";
|
|
while (s.length() < 78)
|
|
{
|
|
s = "-" + s;
|
|
}
|
|
_log.info(s);
|
|
}
|
|
}
|