155 lines
4.0 KiB
Java
155 lines
4.0 KiB
Java
/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.taskmanager;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.NoSuchElementException;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javolution.util.FastMap;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.model.actor.L2Attackable;
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import com.l2jserver.gameserver.model.actor.L2Character;
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/**
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* @author la2 Lets drink to code!
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*/
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public class DecayTaskManager
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{
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protected static final Logger _log = Logger.getLogger(DecayTaskManager.class.getName());
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protected Map<L2Character, Long> _decayTasks = new FastMap<L2Character, Long>().shared();
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public static final int RAID_BOSS_DECAY_TIME = 30000;
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public static final int ATTACKABLE_DECAY_TIME = 8500;
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private DecayTaskManager()
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{
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ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new DecayScheduler(), 10000, 5000);
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}
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public static DecayTaskManager getInstance()
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{
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return SingletonHolder._instance;
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}
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public void addDecayTask(L2Character actor)
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{
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_decayTasks.put(actor, System.currentTimeMillis());
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}
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public void addDecayTask(L2Character actor, int interval)
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{
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_decayTasks.put(actor, System.currentTimeMillis() + interval);
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}
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public void cancelDecayTask(L2Character actor)
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{
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try
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{
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_decayTasks.remove(actor);
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}
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catch (NoSuchElementException e)
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{
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}
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}
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private class DecayScheduler implements Runnable
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{
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protected DecayScheduler()
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{
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// Do nothing
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}
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@Override
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public void run()
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{
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long current = System.currentTimeMillis();
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int delay;
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try
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{
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Iterator<Entry<L2Character, Long>> it = _decayTasks.entrySet().iterator();
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while (it.hasNext())
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{
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Entry<L2Character, Long> e = it.next();
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L2Character actor = e.getKey();
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Long next = e.getValue();
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if (next == null)
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{
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continue;
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}
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if (actor.isRaid() && !actor.isRaidMinion())
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{
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delay = RAID_BOSS_DECAY_TIME;
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}
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else if ((actor instanceof L2Attackable) && (((L2Attackable) actor).isSpoil() || ((L2Attackable) actor).isSeeded()))
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{
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delay = ATTACKABLE_DECAY_TIME * 2;
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}
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else
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{
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delay = ATTACKABLE_DECAY_TIME;
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}
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if ((current - next) > delay)
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{
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actor.onDecay();
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it.remove();
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}
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}
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}
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catch (Exception e)
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{
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// TODO: Find out the reason for exception. Unless caught here,
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// mob decay would stop.
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_log.log(Level.WARNING, "Error in DecayScheduler: " + e.getMessage(), e);
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}
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}
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}
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@Override
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public String toString()
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{
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String ret = "============= DecayTask Manager Report ============\r\n";
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ret += "Tasks count: " + _decayTasks.size() + "\r\n";
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ret += "Tasks dump:\r\n";
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Long current = System.currentTimeMillis();
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for (L2Character actor : _decayTasks.keySet())
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{
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ret += "Class/Name: " + actor.getClass().getSimpleName() + "/" + actor.getName() + " decay timer: " + (current - _decayTasks.get(actor)) + "\r\n";
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}
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return ret;
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}
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/**
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* <u><b><font color="FF0000">Read only</font></b></u>
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*/
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public Map<L2Character, Long> getTasks()
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{
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return _decayTasks;
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}
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@SuppressWarnings("synthetic-access")
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private static class SingletonHolder
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{
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protected static final DecayTaskManager _instance = new DecayTaskManager();
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}
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}
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