1391 lines
50 KiB
XML
1391 lines
50 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<list>
|
|
<skill id="2300" levels="1" name="Hair Style Change Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="CHANGE_APPEARANCE" />
|
|
<set name="hairStyleId" val="2" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2301" levels="1" name="Hair Style Change Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="CHANGE_APPEARANCE" />
|
|
<set name="hairStyleId" val="3" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2302" levels="1" name="Hair Style Change Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="CHANGE_APPEARANCE" />
|
|
<set name="hairStyleId" val="4" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2303" levels="1" name="Hair Style Change Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="CHANGE_APPEARANCE" />
|
|
<set name="hairStyleId" val="5" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2304" levels="1" name="Hair Style Change Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="CHANGE_APPEARANCE" />
|
|
<set name="hairStyleId" val="6" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2305" levels="1" name="Primeval Potion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="potion_of_genesis">
|
|
<sub order="0x40" stat="stunVuln" val="15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2306" levels="3" name="Primeval Crystals">
|
|
<!-- Lvl 1 Name - Blue Primeval Crystal -->
|
|
<!-- Lvl 2 Name - Green Primeval Crystal -->
|
|
<!-- Lvl 3 Name - Red Primeval Crystal -->
|
|
<table name="#power"> 50000 100000 200000 </table>
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="hitTime" val="200" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="skillType" val="GIVE_SP" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<player level="76" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2307" levels="1" name="Remove Petrification Scroll">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2308" levels="36" name="Event Item">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
8980,1,17,1000,100
|
|
8989,1,1341,1000,100
|
|
8997,1,1342,1000,100
|
|
9008,1,1343,1000,100
|
|
9016,1,1344,1000,100
|
|
9027,1,1344,1000,100
|
|
9030,1,9031,1,9038,1,9039,1,9037,1,9036,1,100
|
|
9040,1,9041,1,9042,1,9043,1,9044,1,9053,1,100
|
|
9054,1,9055,1,9056,1,9057,1,9128,1,100
|
|
9067,1,9068,1,9069,1,9070,1,9071,1,9072,1,100
|
|
9081,1,9082,1,9083,1,9084,1,9085,1,9086,1,100
|
|
9094,1,9095,1,9096,1,9097,1,9129,1,100
|
|
9032,1,9033,1,9037,1,9038,1,9039,1,100
|
|
9045,1,9046,1,9047,1,9048,1,9053,1,100
|
|
9058,1,9059,1,9060,1,9061,1,9066,1,100
|
|
9073,1,9074,1,9075,1,9076,1,9069,1,100
|
|
9087,1,9088,1,9089,1,9090,1,9083,1,100
|
|
9098,1,9099,1,9100,1,9095,1,100
|
|
9034,1,9035,1,9037,1,9038,1,9036,1,9039,1,100
|
|
9049,1,9050,1,9051,1,9052,1,9053,1,9044,1,100
|
|
9062,1,9063,1,9064,1,9065,1,9066,1,9056,1,100
|
|
9077,1,9078,1,9079,1,9080,1,9069,1,9070,1,100
|
|
9091,1,9092,1,9093,1,9084,1,9083,1,100
|
|
9101,1,9102,1,9103,1,9095,1,9129,1,100
|
|
1835,1000,8622,10,100
|
|
1463,1000,8623,10,100
|
|
1464,1000,8624,10,100
|
|
1465,500,8625,7,100
|
|
1466,300,8626,7,100
|
|
1466,300,8627,5,100
|
|
2509,1000,8622,10,100
|
|
2510,1000,8623,10,100
|
|
2511,1000,8624,10,100
|
|
2512,500,8625,7,100
|
|
2513,300,8626,7,100
|
|
2513,300,8627,5,100
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2309" levels="1" name="Pig Chest">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
2513,300,8627,5,100
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2310" levels="1" name="Scroll of Guidance - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="hit_up">
|
|
<add order="0x40" stat="accCombat" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2311" levels="1" name="Scroll of Death Whisper - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="critical_dmg_up">
|
|
<mul order="0x30" stat="cAtk" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2312" levels="1" name="Scroll of Focus - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="critical_prob_up">
|
|
<basemul order="0x30" stat="rCrit" val="0.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2313" levels="1" name="Scroll of Acumen - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="casting_time_down">
|
|
<mul order="0x30" stat="mAtkSpd" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2314" levels="1" name="Scroll of Haste - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="3" abnormalType="attack_time_down">
|
|
<mul order="0x30" stat="pAtkSpd" val="1.33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2315" levels="1" name="Scroll of Agility - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="avoid_up">
|
|
<add order="0x40" stat="rEvas" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2316" levels="1" name="Scroll of Empower - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="ma_up">
|
|
<mul order="0x30" stat="mAtk" val="1.75" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2317" levels="1" name="Scroll of Might - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="pa_up">
|
|
<mul order="0x30" stat="pAtk" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2318" levels="1" name="Scroll of Wind Walk - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="3" abnormalType="speed_up">
|
|
<add order="0x40" stat="runSpd" val="33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2319" levels="1" name="Scroll of Shield - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="4" abnormalType="pd_up">
|
|
<mul order="0x30" stat="pDef" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2320" levels="1" name="Blessed Scroll of Escape - Event Use">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="200" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RECALL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2321" levels="1" name="Blessed Scroll of Resurrection - Event Use">
|
|
<set name="power" val="100" />
|
|
<set name="target" val="TARGET_CORPSE_PLAYER" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RESURRECT" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="400" />
|
|
<set name="effectRange" val="600" />
|
|
</skill>
|
|
<skill id="2322" levels="1" name="Chest Key - For Events Only">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="castRange" val="40" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<cond msgId="109">
|
|
<target npcId="13036" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2323" levels="1" name="Red Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9177,1,2.5;9184,1,2.5;9191,1,2.5;9198,1,2.5;9153,3,6.6;9146,3,6.6;9150,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8678,1,0.0015;8682,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2324" levels="1" name="Blue Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9178,1,2.5;9185,1,2.5;9192,1,2.5;9199,1,2.5;9147,3,6.6;9151,3,6.6;9149,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8685,1,0.0015;8679,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2325" levels="1" name="Orange Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9180,1,2.5;9187,1,2.5;9194,1,2.5;9201,1,2.5;9149,3,6.6;9155,3,6.6;9150,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8688,1,0.0015;8680,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2326" levels="1" name="Black Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9182,1,2.5;9189,1,2.5;9196,1,2.5;9203,1,2.5;9148,3,6.6;9146,3,6.6;9154,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8681,1,0.0015;8687,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2327" levels="1" name="White Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9183,1,2.5;9190,1,2.5;9197,1,2.5;9204,1,2.5;9152,3,6.6;9155,3,6.6;9147,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8685,1,0.0015;8683,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2328" levels="1" name="Green Sage's Stone">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#extractableItems">
|
|
9179,1,2.5;9186,1,2.5;9193,1,2.5;9200,1,2.5;9148,3,6.6;9152,3,6.6;9154,3,6.8;9156,1,7.0;9157,1,2.0;9206,10,45.997;9207,5,15.0;8686,1,0.0015;8684,1,0.0015
|
|
</table>
|
|
<set name="capsuled_items_skill" val="#extractableItems" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="EXTRACTABLE" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="129">
|
|
<and>
|
|
<player invSize="10" />
|
|
<player weight="80" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2329" levels="4" name="Fire Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2330" levels="4" name="Water Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2331" levels="4" name="Wind Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2332" levels="4" name="Earth Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2333" levels="4" name="Divine Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2334" levels="4" name="Dark Stone">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2335" levels="1" name="Fire Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="fireRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2336" levels="1" name="Water Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="waterRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2337" levels="1" name="Wind Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="windRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2338" levels="1" name="Earth Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="earthRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2339" levels="1" name="Holy Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="holyRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2340" levels="1" name="Unholy Resist Potion">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="buffDuration" val="600000" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="600" val="0" abnormalLvl="1" abnormalType="attribute_potion">
|
|
<add order="0x40" stat="darkRes" val="30" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2341" levels="1" name="Caravan's Secret Medicine">
|
|
<set name="buffDuration" val="3600000" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player flyMounted="False" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="2" abnormalType="hot_ground" />
|
|
</for>
|
|
</skill>
|
|
<skill id="2342" levels="1" name="Ballista Bomb">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="skillType" val="BALLISTA" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="castRange" val="150" />
|
|
<cond msgId="113" addName="1">
|
|
<target npcType="L2FortBallistaInstance" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2343" levels="1" name="Gate Key of Kamael">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200002" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2344" levels="1" name="Gate Key of Records">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200005" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2345" levels="1" name="Gate Key of Observation">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200009" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2346" levels="1" name="Gate Key of Specula">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200003" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2347" levels="1" name="Enuma Elish Key">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200007" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2348" levels="1" name="Prahnah Key">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200008" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2349" levels="1" name="Gate Key of Arvitaire">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200010" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2350" levels="1" name="Leopold Key">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200006" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2351" levels="1" name="Gate Key of Prediction">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200011" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2352" levels="1" name="Gate Key of Nornil">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="power" val="100" />
|
|
<set name="castRange" val="200" />
|
|
<set name="afterEffectId" val="1" /> <!-- Hack to keep doors opened -->
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="16200012" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2353" levels="1" name="Nornil's Power">
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="NORNILS_POWER" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="hitTime" val="200" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2354" levels="1" name="Gate Key of Darkness">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="castRange" val="40" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="100" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="20260001" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2355" levels="1" name="Gate Key of Destruction">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="castRange" val="40" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="100" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="20260006" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2356" levels="1" name="Gate Key of Blood">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="castRange" val="40" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="100" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="skillType" val="UNLOCK_SPECIAL" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="target" val="TARGET_UNLOCKABLE" />
|
|
<cond msgId="113" addName="1">
|
|
<target npcId="20260002" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2357" levels="1" name="Fiery Demon Blood">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="100" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2358" levels="1" name="Holy Water">
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="saveVs" val="MEN" />
|
|
<set name="skillType" val="DEBUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="150" />
|
|
<set name="effectRange" val="400" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<target npcId="18463,18464,18465" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2359" levels="1" name="Magic Bottle">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="saveVs" val="MEN" />
|
|
<set name="skillType" val="DEBUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="150" />
|
|
<set name="effectRange" val="400" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<target npcId="22349,22350,22351,22352,22353" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2360" levels="1" name="Water Dragon Claw">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="skillType" val="DEBUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="150" />
|
|
<set name="effectRange" val="400" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<target npcId="29099" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2361" levels="1" name="Evolving Wolf's Food">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="feed" val="1100" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="FEED_PET" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
</skill>
|
|
<skill id="2362" levels="1" name="Prison Gate Key">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2363" levels="1" name="Underground Warehouse Key">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2364" levels="1" name="Blessed Scroll of Fortress Return">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="200" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RECALL" />
|
|
<set name="recallType" val="Fortress" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<cond msgId="113" addName="1">
|
|
<player fort="-1" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2365" levels="1" name="Scroll of Fortress Return">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="hitTime" val="20000" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="skillType" val="RECALL" />
|
|
<set name="recallType" val="Fortress" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
</skill>
|
|
<skill id="2366" levels="1" name="Blue Coral Key">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2367" levels="1" name="Red Coral Key">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
</skill>
|
|
<skill id="2368" levels="1" name="Spirit of the Lake">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="power" val="10000" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="8000" />
|
|
<set name="isMagic" val="true" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="skillType" val="AGGREDUCE" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectRange" val="900" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<target npcId="18482" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="HealOverTime" val="3000" /> <!-- TODO: this is wrong -->
|
|
</for>
|
|
</skill>
|
|
<skill id="2369" levels="1" name="Water Dragon Scale">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_ONE" />
|
|
<set name="hitTime" val="500" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="skillType" val="DEBUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="castRange" val="150" />
|
|
<set name="effectRange" val="400" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player flyMounted="False" />
|
|
<target npcId="25534" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2370" levels="1" name="Scroll of Transformation - Pig">
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="transformId" val="104" />
|
|
<cond msgId="1509">
|
|
<player olympiad="false" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation" abnormalTime="3600" val="0" abnormalLvl="1" abnormalType="transform" />
|
|
</for>
|
|
</skill>
|
|
<skill id="2371" levels="1" name="Transform Sealbook - Onyx Beast">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2372" levels="1" name="Transform Sealbook - Death Blader">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2373" levels="1" name="Transform Sealbook - Grail Apostle">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2374" levels="1" name="Transform Sealbook - Unicorn">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2375" levels="1" name="Transform Sealbook - Lilim Knight">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2376" levels="1" name="Transform Sealbook - Golem Guardian">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2377" levels="1" name="Transform Sealbook - Inferno Drake">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2378" levels="1" name="Transform Sealbook - Dragon Bomber">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
</skill>
|
|
<skill id="2379" levels="1" name="Wind">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="speed_up">
|
|
<add order="0x40" stat="runSpd" val="33" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2380" levels="1" name="Shield">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="3" abnormalType="pd_up">
|
|
<mul order="0x30" stat="pDef" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2381" levels="1" name="Magic Barrier">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="md_up">
|
|
<mul order="0x30" stat="mDef" val="1.23" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2382" levels="1" name="Bless Shield">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="6" abnormalType="shield_prob_up">
|
|
<mul order="0x30" stat="rShld" val="1.35" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2383" levels="1" name="Haste">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="attack_time_down">
|
|
<mul order="0x30" stat="pAtkSpd" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2384" levels="1" name="Acumen">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="casting_time_down">
|
|
<mul order="0x30" stat="mAtkSpd" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2385" levels="1" name="Empower">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="ma_up">
|
|
<mul order="0x30" stat="mAtk" val="1.55" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2386" levels="1" name="Divine Power">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="heal_power_up">
|
|
<add order="0x40" stat="bonusHp" val="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2387" levels="1" name="Might">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="3" abnormalType="pa_up">
|
|
<mul order="0x30" stat="pAtk" val="1.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2388" levels="1" name="Focus">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="critical_prob_up">
|
|
<basemul order="0x30" stat="rCrit" val="0.15" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2389" levels="1" name="Guidance">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="hit_up">
|
|
<add order="0x40" stat="accCombat" val="2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2390" levels="1" name="Berserker Spirit">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="2" abnormalType="berserker">
|
|
<mul order="0x30" stat="mAtk" val="1.16" />
|
|
<mul order="0x30" stat="pAtk" val="1.08" />
|
|
<mul order="0x30" stat="mDef" val="0.84" />
|
|
<mul order="0x30" stat="pDef" val="0.92" />
|
|
<mul order="0x30" stat="mAtkSpd" val="1.08" />
|
|
<mul order="0x30" stat="pAtkSpd" val="1.08" />
|
|
<add order="0x40" stat="runSpd" val="8" />
|
|
<sub order="0x40" stat="rEvas" val="4" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2391" levels="1" name="Clarity">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="cheap_magic">
|
|
<mul order="0x30" stat="MagicalMpConsumeRate" val="0.96" />
|
|
<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.9" />
|
|
<mul order="0x30" stat="DanceMpConsumeRate" val="0.9" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2392" levels="1" name="Blessed Scroll of Battlefield Escape">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="hitTime" val="200" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="RECALL" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2393" levels="1" name="Blessed Scroll of Battlefield Resurrection">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="castRange" val="400" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="100" />
|
|
<set name="skillType" val="RESURRECT" />
|
|
<set name="staticHitTime" val="true" />
|
|
<set name="target" val="TARGET_CORPSE_PLAYER" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2394" levels="1" name="Scroll of Battlefield Transformation">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<set name="transformId" val="304" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
</skill>
|
|
<skill id="2395" levels="1" name="Lesser Battlefield Healing Potion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="power" val="1900" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="skillType" val="HEAL_STATIC" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player SiegeZone="126" />
|
|
<player level="52" />
|
|
</and>
|
|
</cond>
|
|
</skill>
|
|
<skill id="2396" levels="1" name="Mental Potion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="buffDuration" val="1200000" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="hit_up">
|
|
<sub order="0x40" stat="rootVuln" val="20" />
|
|
<sub order="0x40" stat="sleepVuln" val="20" />
|
|
<sub order="0x40" stat="derangementVuln" val="20" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2397" levels="1" name="Medusa Potion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="buffDuration" val="6000" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Petrification" abnormalTime="6" val="0" abnormalLvl="1" abnormalType="turn_stone" />
|
|
</for>
|
|
</skill>
|
|
<skill id="2398" levels="1" name="Instant Haste Potion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="buffDuration" val="15000" />
|
|
<set name="isPotion" val="true" />
|
|
<set name="itemConsumeCount" val="1" />
|
|
<set name="magicLvl" val="1" />
|
|
<set name="operateType" val="OP_ACTIVE" />
|
|
<set name="skillType" val="BUFF" />
|
|
<set name="target" val="TARGET_SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff" abnormalTime="15" val="0" abnormalLvl="2" abnormalType="speed_up_special">
|
|
<add order="0x40" stat="runSpd" val="66" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="2399" levels="1" name="Capture Rope">
|
|
<set name="target" val="TARGET_NONE" />
|
|
<set name="skillType" val="NOTDONE" />
|
|
<set name="operateType" val="OP_PASSIVE" />
|
|
<set name="lvlDepend" val="2" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="saveVs" val="MEN" />
|
|
<set name="hitTime" val="2000" />
|
|
<cond msgId="113" addName="1">
|
|
<player SiegeZone="126" />
|
|
</cond>
|
|
</skill>
|
|
</list> |