actual freya branch
This commit is contained in:
@@ -0,0 +1,716 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list>
|
||||
<skill id="6100" levels="3" name="Turkey's Choice - Scissors">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="6103" levels="5" name="Showdown with the Turkey - 1 Win">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6104" levels="1" name="Event Cancel">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6105" levels="1" name="Turkey's Mistake">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="4000" />
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||||
</skill>
|
||||
<skill id="6106" levels="1" name="Winter Holiday Festival">
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||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6107" levels="1" name="Winter Holiday Blessing - Gludio">
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||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
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||||
<set name="operateType" val="OP_PASSIVE" />
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||||
</skill>
|
||||
<skill id="6108" levels="1" name="Winter Holiday Blessing - Dion">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6109" levels="1" name="Winter Holiday Blessing - Giran">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
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||||
</skill>
|
||||
<skill id="6110" levels="1" name="Winter Holiday Blessing - Oren">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6111" levels="1" name="Winter Holiday Blessing - Aden">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6112" levels="1" name="Winter Holiday Blessing - Innadril">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6113" levels="1" name="Winter Holiday Blessing - Goddard">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
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||||
<skill id="6114" levels="1" name="Winter Holiday Blessing - Rune">
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||||
<set name="target" val="TARGET_NONE" />
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||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6115" levels="1" name="Winter Holiday Blessing - Schuttgart">
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||||
<set name="target" val="TARGET_NONE" />
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||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
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||||
<skill id="6116" levels="1" name="Attack Turkey">
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||||
<set name="target" val="TARGET_SELF" />
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||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
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||||
<set name="hitTime" val="3000" />
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||||
</skill>
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||||
<skill id="6117" levels="3" name="Choice - Scissors">
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||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6120" levels="1" name="Santa Claus' Reward">
|
||||
<set name="target" val="TARGET_AURA" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="aggroPoints" val="1" />
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||||
<for>
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||||
<effect name="Buff" abnormalTime="3600" val="0" abnormalLvl="2" abnormalType="event_santa_reward">
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||||
<mul order="0x30" stat="maxHp" val="1.1" />
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||||
<mul order="0x30" stat="maxMp" val="1.1" />
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||||
<mul order="0x30" stat="maxCp" val="1.1" />
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||||
<add order="0x40" stat="runSpd" val="15" />
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||||
<mul order="0x30" stat="pAtk" val="1.1" />
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||||
<mul order="0x30" stat="mAtk" val="1.15" />
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||||
<add order="0x40" stat="rCrit" val="50" />
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||||
<mul order="0x30" stat="cAtk" val="1.15" />
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||||
<add order="0x40" stat="mCritRate" val="2" />
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||||
</effect>
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||||
</for>
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||||
</skill>
|
||||
<skill id="6121" levels="1" name="Agathion's New Year's Gift 1">
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||||
<!-- Confirmed CT2.5 -->
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||||
<set name="coolTime" val="1000" />
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||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="14676" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
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||||
<player invSize="10" />
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||||
<player weight="80" />
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||||
</and>
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||||
</cond>
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||||
</skill>
|
||||
<skill id="6122" levels="1" name="Agathion's New Year's Gift 2">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="coolTime" val="1000" />
|
||||
<set name="create_item_count" val="1" />
|
||||
<set name="create_item_id" val="14677" />
|
||||
<set name="hitTime" val="2700" />
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="magicLvl" val="55" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="skillType" val="CREATE_ITEM" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<cond msgId="129">
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||||
<and>
|
||||
<player invSize="10" />
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||||
<player weight="80" />
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||||
</and>
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||||
</cond>
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||||
</skill>
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||||
<skill id="6123" levels="1" name="Agathion's New Year's Wish">
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||||
<set name="target" val="TARGET_NONE" />
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||||
<set name="skillType" val="NOTDONE" />
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||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="86400000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6124" levels="1" name="Agathion Cute Trick - Saerom">
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||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
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||||
<player agathionId="16063" />
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||||
</cond>
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||||
</skill>
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||||
<skill id="6125" levels="1" name="Paralysis">
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||||
<!-- Summon Binding Cubic Skill Effect -->
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||||
<!-- Confirmed CT2.5 -->
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||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
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||||
<set name="power" val="100" /> <!-- Base Land Rate -->
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||||
<set name="skillType" val="PARALYZE" />
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||||
<set name="target" val="TARGET_ONE" />
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||||
<for>
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||||
<effect name="Paralyze" abnormalTime="10" val="0" abnormalLvl="1" abnormalType="paralyze" />
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||||
</for>
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||||
</skill>
|
||||
<skill id="6126" levels="1" name="Paralysis">
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||||
<!-- Confirmed CT2.5 -->
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||||
<set name="magicLvl" val="40" />
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||||
<set name="isMagic" val="true" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="PARALYZE" />
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||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Paralyze" abnormalTime="10" val="0" />
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||||
</for>
|
||||
</skill>
|
||||
<skill id="6127" levels="1" name="Anti-limit">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6128" levels="1" name="Presentation - Cow Rage">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
</skill>
|
||||
<skill id="6129" levels="1" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6130" levels="1" name="Curse of the Mutant Animal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="2000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6131" levels="1" name="Decrease Spd">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6132" levels="1" name="Decrease Atk. Spd">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6133" levels="1" name="Effect of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6134" levels="1" name="Curse of the Mutant Animal">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6135" levels="1" name="Cow Basic Attack">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
<set name="coolTime" val="2000" />
|
||||
</skill>
|
||||
<skill id="6136" levels="1" name="Agathion Cute Trick - Juju">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16064" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6137" levels="1" name="Agathion Juju - Effect of Doubt">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="6138" levels="1" name="Agathion Juju - Large Firework">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="20000" />
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="6139" levels="1" name="Fake Tears">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="hitTime" val="100" />
|
||||
</skill>
|
||||
<skill id="6140" levels="3" name="Bog Stride">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6141" levels="1" name="Swamp's Wish">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6142" levels="3" name="Tar Spite">
|
||||
<!-- Lvl 1: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 30% and P. Def. and evasion are decreased 10%. -->
|
||||
<!-- Lvl 2: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 60% and P. Def. and evasion are decreased 20%. -->
|
||||
<!-- Lvl 3: Covered in hot and sticky tar. Movement is impaired. Due to the burning tar, for 5 minbutes, moving speed is decreased 90% and P. Def. and evasion are decreased 30%. -->
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
</skill>
|
||||
<skill id="6143" levels="1" name="Ancient Beam">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6144" levels="1" name="Ancient Beam">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6145" levels="1" name="Earthworm's Evil Aura">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6146" levels="1" name="Forfeiture of Will">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<skill id="6147" levels="1" name="Kasha's Divine Protection">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="mpConsume" val="59" />
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<for>
|
||||
<effect name="Buff" abnormalTime="10" val="0" abnormalLvl="3" abnormalType="dmg_shield">
|
||||
<add order="0x40" stat="vengeancePdam" val="70" />
|
||||
<add order="0x40" stat="reflectSkillPhysic" val="70" />
|
||||
<add order="0x40" stat="reflectDam" val="70" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6148" levels="1" name="Altar's Curse">
|
||||
<!-- You have been weakened by the Altar's Curse. You probably can't fight in this condition. -->
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<set name="skillType" val="MUTE" />
|
||||
<set name="mpConsume" val="59" />
|
||||
<set name="isMagic" val="true" />
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="mpInitialConsume" val="15" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="1500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<for>
|
||||
<effect name="Mute" abnormalTime="120" val="0" abnormalLvl="1" abnormalType="silence">
|
||||
<sub order="0x40" stat="accCombat" val="99" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="0.5" />
|
||||
<mul order="0x30" stat="pAtk" val="0.01" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6149" levels="1" name="Kasha's Betrayal">
|
||||
<!-- Kasha's Betrayal. For 15 minutes, decreases P. Atk./P. Def./moving speed by 50%. -->
|
||||
<!-- Only when a eye explode -->
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="900" val="0" abnormalLvl="1" abnormalType="multi_debuff">
|
||||
<mul order="0x30" stat="pAtk" val="0.5" />
|
||||
<mul order="0x30" stat="pDef" val="0.5" />
|
||||
<mul order="0x30" stat="runSpd" val="0.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6150" levels="4" name="Kasha's Curse">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 red eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 red eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 red eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 red eyes are present inside the zone -->
|
||||
<table name="#pAtkSpd"> 1.02 1.04 1.06 1.08 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormalLvl="3" abnormalType="pd_down">
|
||||
<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6151" levels="4" name="Kasha's Curse">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6152" levels="4" name="Kasha's Yearning">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 green eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 green eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 green eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 green eyes are present inside the zone -->
|
||||
<table name="#pAtk"> 1.02 1.04 1.06 1.08 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="10" val="0" abnormalLvl="2" abnormalType="signal_a">
|
||||
<mul order="0x30" stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6153" levels="4" name="Kasha's Yearning">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6154" levels="4" name="Kasha's Despair">
|
||||
<!-- Zone Skill -->
|
||||
<!-- Lvl 1 Only if 1 blue eye is present inside the zone -->
|
||||
<!-- Lvl 2 Only if 2 blue eyes are present inside the zone -->
|
||||
<!-- Lvl 3 Only if 3 blue eyes are present inside the zone -->
|
||||
<!-- Lvl 4 Only if 4 blue eyes are present inside the zone -->
|
||||
<table name="#rCrit"> 150 200 520 750 </table>
|
||||
<set name="canBeDispeled" val="false" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="11" val="0" abnormal="bleed" abnormalLvl="4" abnormalType="max_hp_down">
|
||||
<add order="0x40" stat="rCrit" val="#rCrit" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6155" levels="4" name="Kasha's Despair">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6166" levels="1" name="Hold">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
<set name="saveVs" val="MEN" />
|
||||
<set name="lvlDepend" val="2" />
|
||||
</skill>
|
||||
<skill id="6167" levels="12" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6168" levels="12" name="Shock">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="saveVs" val="CON" />
|
||||
<set name="coolTime" val="800" />
|
||||
<set name="lvlDepend" val="1" />
|
||||
</skill>
|
||||
<skill id="6169" levels="1" name="Shyeed's Fury">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="ignoreResists" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="power" val="100" /> <!-- Base Land Rate -->
|
||||
<set name="skillType" val="DEBUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<effect name="Debuff" abnormalTime="60" val="0" abnormalLvl="1" abnormalType="public_slot" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6170" levels="1" name="Shyeed's Fury">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- NOTE: Using abnormalLvl 99 instead of 1 due is a irreplaceable buff -->
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="99" abnormalType="multi_buff">
|
||||
<mul order="0x30" stat="pAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mCritPower" val="1.05" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6171" levels="1" name="Full Authority">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Zone Skill -->
|
||||
<set name="aggroPoints" val="100" />
|
||||
<set name="magicLvl" val="83" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="TARGET_ONE" />
|
||||
<for>
|
||||
<!-- NOTE: Using abnormalLvl 99 instead of 1 due is a irreplaceable buff -->
|
||||
<effect name="Buff" abnormalTime="60" val="0" abnormalLvl="99" abnormalType="ultimate_buff">
|
||||
<mul order="0x30" stat="pAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mAtk" val="1.05" />
|
||||
<mul order="0x30" stat="mCritPower" val="1.05" />
|
||||
<mul order="0x30" stat="pAtkSpd" val="1.05" />
|
||||
<mul order="0x30" stat="mAtkSpd" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="6172" levels="1" name="Presentation - Tyranno">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6173" levels="1" name="Presentation - Memorial Service for Repose">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6174" levels="1" name="Presentation - Incense for Relic">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6175" levels="1" name="Presentation - High Ranking Dawn Priest's Prayer">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6176" levels="1" name="Presentation - Dawn's Seal Stone">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6177" levels="1" name="Presentation - Anakim's Message">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6178" levels="1" name="Presentation - Ultimate Seal Motion1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6179" levels="1" name="Presentation - Ultimate Seal Motion2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6180" levels="1" name="Presentation - Lilith Presentation1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6181" levels="1" name="Presentation - Lilith Presentation2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6182" levels="1" name="Presentation - Lilith Presentation3">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6183" levels="1" name="Presentation - Lilith Presentation4">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6184" levels="1" name="Presentation - Anakim's Presentation1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6185" levels="1" name="Presentation - Anakim's Presentation2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6186" levels="1" name="Presentation - Anakim's Presentation3">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6187" levels="1" name="Presentation - Lilith Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6188" levels="1" name="Presentation - Lilith's Steward Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6189" levels="1" name="Presentation - Lilith's Steward Battle2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6190" levels="1" name="Presentation - Lilith's Bodyguards Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6191" levels="1" name="Presentation - Anakim Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6192" levels="1" name="Presentation - Anakim's Guardian Battle1">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6193" levels="1" name="Presentation - Anakim's Guardian Battle2">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6194" levels="1" name="Presentation - Anakim's Guard Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6195" levels="1" name="Presentation - Anakim's Executor Battle">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="8000" />
|
||||
</skill>
|
||||
<skill id="6196" levels="1" name="Agathion Oink Oink's Ability">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
<set name="reuseDelay" val="72000000" />
|
||||
<set name="staticReuse" val="true" />
|
||||
<set name="coolTime" val="1000" />
|
||||
</skill>
|
||||
<skill id="6197" levels="1" name="Agathion Cute Trick - Oink Oink">
|
||||
<set name="target" val="TARGET_SELF" />
|
||||
<set name="skillType" val="DUMMY" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="staticHitTime" val="true" />
|
||||
<cond msgId="2292">
|
||||
<player agathionId="16065" />
|
||||
</cond>
|
||||
</skill>
|
||||
<skill id="6198" levels="1" name="Agathion Cute Trick - Light of the Dawn">
|
||||
<set name="target" val="TARGET_NONE" />
|
||||
<set name="skillType" val="NOTDONE" />
|
||||
<set name="operateType" val="OP_PASSIVE" />
|
||||
</skill>
|
||||
<skill id="6199" levels="7" name="Tail Strike">
|
||||
<table name="#magicLvl"> 55 60 65 70 75 80 85 </table>
|
||||
<table name="#power"> 1832 2272 2751 3252 3752 4224 4640 </table>
|
||||
<table name="#mpConsume"> 109 121 131 142 151 159 165 </table>
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="target" val="TARGET_AREA" />
|
||||
<set name="operateType" val="OP_ACTIVE" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="castRange" val="150" />
|
||||
<set name="effectRange" val="500" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="6000" />
|
||||
</skill>
|
||||
</list>
|
||||
Reference in New Issue
Block a user