actual freya branch
This commit is contained in:
@@ -0,0 +1,248 @@
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later
|
||||
* version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package mods.eventmodElpies;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
|
||||
import javolution.util.FastList;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.Announcements;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.quest.Event;
|
||||
import com.l2jserver.util.Rnd;
|
||||
|
||||
public class eventmodElpies extends Event
|
||||
{
|
||||
// Event NPC's list
|
||||
private List<L2Npc> _npclist;
|
||||
// Event Task
|
||||
ScheduledFuture<?> _eventTask = null;
|
||||
// Event time
|
||||
public static final int _event_time = 2;
|
||||
// Event state
|
||||
private static boolean _isactive = false;
|
||||
|
||||
// EVENT VARIABLES
|
||||
|
||||
// NPc's
|
||||
private static final int _elpy = 900100;
|
||||
// How much Elpy's
|
||||
private static final int _option_howmuch = 100;
|
||||
// Elpy's count
|
||||
private static int _elpies_count = 0;
|
||||
|
||||
private static final String[] _locations =
|
||||
{
|
||||
"Aden",
|
||||
"Gludin",
|
||||
"Hunters Village",
|
||||
"Dion",
|
||||
"Oren"
|
||||
};
|
||||
private static final int[][] _spawns =
|
||||
{
|
||||
// minx, maxx, miny, maxy, zspawn
|
||||
{ 146558, 148341, 26622, 28560, -2200 },
|
||||
{ -84040, -81420, 150257, 151175, -3125 },
|
||||
{ 116094, 117141, 75776, 77072, -2700 },
|
||||
{ 18564, 19200, 144377, 145782, -3081 },
|
||||
{ 82048, 82940, 53240, 54126, -1490 }
|
||||
};
|
||||
// Drop data
|
||||
private static final int[][] DROPLIST =
|
||||
{
|
||||
{ 1540, 80, 10, 15 }, // Quick Healing Potion
|
||||
{ 1538, 60, 5, 10 }, // Blessed Scroll of Escape
|
||||
{ 3936, 40, 5, 10 }, // Blessed Scroll of Ressurection
|
||||
{ 6387, 25, 5, 10 }, // Blessed Scroll of Ressurection Pets
|
||||
{ 22025, 15, 5, 10 }, // Powerful Healing Potion
|
||||
{ 6622, 10, 1, 1 }, // Giant's Codex
|
||||
{ 20034, 5, 1, 1 }, // Revita Pop
|
||||
{ 20004, 1, 1, 1 }, // Energy Ginseng
|
||||
{ 20004, 0, 1, 1 } // Energy Ginseng
|
||||
};
|
||||
private static final int[][] DROPLIST_CRYSTALS =
|
||||
{
|
||||
{ 1458, 80, 50, 100 }, // Crystal D-Grade
|
||||
{ 1459, 60, 40, 80 }, // Crystal C-Grade
|
||||
{ 1460, 40, 30, 60 }, // Crystal B-Grade
|
||||
{ 1461, 20, 20, 30 }, // Crystal A-Grade
|
||||
{ 1462, 0, 10, 20 }, // Crystal S-Grade
|
||||
};
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new eventmodElpies(-1, "eventmodElpies", "mods");
|
||||
}
|
||||
|
||||
public eventmodElpies(int questId, String name, String descr)
|
||||
{
|
||||
super(questId, name, descr);
|
||||
|
||||
addSpawnId(_elpy);
|
||||
addKillId(_elpy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
((L2EventMonsterInstance)npc).eventSetDropOnGround(true);
|
||||
((L2EventMonsterInstance)npc).eventSetBlockOffensiveSkills(true);
|
||||
|
||||
return super.onSpawn(npc);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
|
||||
{
|
||||
// Drop only if event is active
|
||||
if(_isactive)
|
||||
{
|
||||
dropItem(npc, killer, DROPLIST);
|
||||
dropItem(npc, killer, DROPLIST_CRYSTALS);
|
||||
_elpies_count--;
|
||||
|
||||
if(_elpies_count <= 0)
|
||||
{
|
||||
Announcements.getInstance().announceToAll("No more elpies...");
|
||||
eventStop();
|
||||
}
|
||||
}
|
||||
|
||||
return super.onKill(npc, killer, isPet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean eventStart()
|
||||
{
|
||||
// Don't start event if its active
|
||||
if (_isactive)
|
||||
return false;
|
||||
|
||||
// Check Custom Table - we use custom NPC's
|
||||
if (!Config.CUSTOM_NPC_TABLE)
|
||||
return false;
|
||||
|
||||
// Initialize list
|
||||
_npclist = new FastList<L2Npc>();
|
||||
|
||||
// Set Event active
|
||||
_isactive = true;
|
||||
|
||||
// Spawn Elpy's
|
||||
int location = Rnd.get(0, _locations.length-1);
|
||||
|
||||
int[] _spawndata = _spawns[location];
|
||||
|
||||
_elpies_count = 0;
|
||||
|
||||
for(int i=0; i < _option_howmuch; i++)
|
||||
{
|
||||
int x = Rnd.get(_spawndata[0], _spawndata[1]);
|
||||
int y = Rnd.get(_spawndata[2], _spawndata[3]);
|
||||
recordSpawn(_elpy, x, y, _spawndata[4], 0, true, _event_time*60*1000);
|
||||
_elpies_count++;
|
||||
}
|
||||
|
||||
// Announce event start
|
||||
Announcements.getInstance().announceToAll("*Squeak Squeak*");
|
||||
Announcements.getInstance().announceToAll("Elpy invasion in "+_locations[location]);
|
||||
Announcements.getInstance().announceToAll("Help us exterminate them!");
|
||||
Announcements.getInstance().announceToAll("You have "+_event_time+" min...");
|
||||
|
||||
// Schedule Event end
|
||||
_eventTask = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
|
||||
{
|
||||
public void run()
|
||||
{
|
||||
timeUp();
|
||||
}
|
||||
}, _event_time*60*1000);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void timeUp()
|
||||
{
|
||||
Announcements.getInstance().announceToAll("Time up !");
|
||||
eventStop();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean eventStop()
|
||||
{
|
||||
// Don't stop inactive event
|
||||
if(!_isactive)
|
||||
return false;
|
||||
|
||||
// Set inactive
|
||||
_isactive = false;
|
||||
|
||||
// Cancel task if any
|
||||
if (_eventTask != null)
|
||||
{
|
||||
_eventTask.cancel(true);
|
||||
_eventTask = null;
|
||||
}
|
||||
// Despawn Npc's
|
||||
if(!_npclist.isEmpty())
|
||||
{
|
||||
for (L2Npc _npc : _npclist)
|
||||
if (_npc != null)
|
||||
_npc.deleteMe();
|
||||
}
|
||||
_npclist.clear();
|
||||
|
||||
// Announce event end
|
||||
Announcements.getInstance().announceToAll("*Squeak Squeak*");
|
||||
Announcements.getInstance().announceToAll("Elpy's Event finished");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static final void dropItem(L2Npc mob, L2PcInstance player, int[][] droplist)
|
||||
{
|
||||
final int chance = Rnd.get(100);
|
||||
|
||||
for (int i = 0; i < droplist.length; i++)
|
||||
{
|
||||
int[] drop = droplist[i];
|
||||
if (chance > drop[1])
|
||||
{
|
||||
((L2MonsterInstance)mob).dropItem(player, drop[0], Rnd.get(drop[2], drop[3]));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private L2Npc recordSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
|
||||
{
|
||||
L2Npc _tmp = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
|
||||
if(_tmp != null)
|
||||
_npclist.add(_tmp);
|
||||
return _tmp;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean eventBypass(L2PcInstance activeChar, String bypass)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user