actual freya branch

This commit is contained in:
2026-09-12 15:39:57 +00:00
parent 9fa534b20e
commit 8049e0a882
18540 changed files with 1228200 additions and 0 deletions
@@ -0,0 +1,911 @@
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.SeedOfDestruction;
import gnu.trove.TIntObjectHashMap;
import java.io.File;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.logging.Level;
import javax.xml.parsers.DocumentBuilderFactory;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
import com.l2jserver.gameserver.model.L2CharPosition;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2Territory;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.L2Object.InstanceType;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Trap;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.skills.SkillHolder;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* TODO:
* <ul>
* <li>No random mob spawns after mob kill.</li>
* <li>Implement Seed of Destruction Defense state and one party instances.</li>
* <li>Use proper zone spawn system.</li>
* </ul>
* Please maintain consistency between the Seed scripts.
* @author Gigiikun
*/
public class Stage1 extends Quest
{
private class SOD1World extends InstanceWorld
{
public Map<L2Npc,Boolean> npcList = new FastMap<L2Npc,Boolean>();
public int deviceSpawnedMobCount = 0;
public Lock lock = new ReentrantLock();
public SOD1World()
{
}
}
private static class SODSpawn
{
public boolean isZone = false;
public boolean isNeededNextFlag = false;
public int npcId;
public int x = 0;
public int y = 0;
public int z = 0;
public int h = 0;
public int zone = 0;
public int count = 0;
}
private static final String qn = "SoDStage1";
private static final int INSTANCEID = 110; // this is the client number
private static final int MIN_PLAYERS = 36;
private static final int MAX_PLAYERS = 45;
private static final int MAX_DEVICESPAWNEDMOBCOUNT = 100; // prevent too much mob spawn
private TIntObjectHashMap<L2Territory> _spawnZoneList = new TIntObjectHashMap<L2Territory>();
private TIntObjectHashMap<List<SODSpawn>> _spawnList = new TIntObjectHashMap<List<SODSpawn>>();
private List<Integer> _mustKillMobsId = new FastList<Integer>();
// teleports
private static final int[] ENTER_TELEPORT_1 = {-242759,219981,-9986};
private static final int[] ENTER_TELEPORT_2 = {-245800,220488,-12112};
private static final int[] CENTER_TELEPORT = {-245802,220528,-12104};
//Traps/Skills
private static final SkillHolder TRAP_HOLD = new SkillHolder(4186, 9); // 18720-18728
private static final SkillHolder TRAP_STUN = new SkillHolder(4072, 10); // 18729-18736
private static final SkillHolder TRAP_DAMAGE = new SkillHolder(5340, 4); // 18737-18770
private static final SkillHolder TRAP_SPAWN = new SkillHolder(10002, 1); // 18771-18774 : handled in this script
private static final int[] TRAP_18771_NPCS = { 22541, 22544, 22541, 22544 };
private static final int[] TRAP_OTHER_NPCS = { 22546, 22546, 22538, 22537 };
//NPCs
private static final int ALENOS = 32526;
private static final int TELEPORT = 32601;
//mobs
private static final int OBELISK = 18776;
private static final int POWERFUL_DEVICE = 18777;
private static final int THRONE_POWERFUL_DEVICE = 18778;
private static final int SPAWN_DEVICE = 18696;
private static final int TIAT = 29163;
private static final int TIAT_GUARD = 29162;
private static final int TIAT_GUARD_NUMBER = 5;
private static final int TIAT_VIDEO_NPC = 29169;
private static final L2CharPosition MOVE_TO_TIAT = new L2CharPosition( -250403, 207273, -11952, 16384 );
private static final L2CharPosition MOVE_TO_DOOR = new L2CharPosition( -251432, 214905, -12088, 16384 );
// TODO: handle this better
private static final int[] SPAWN_MOB_IDS = { 22536, 22537, 22538, 22539, 22540, 22541, 22542, 22543, 22544, 22547, 22550, 22551, 22552, 22596 };
// Doors/Walls/Zones
private static final int[] ATTACKABLE_DOORS = { 12240005, 12240006, 12240007, 12240008, 12240009, 12240010,
12240013, 12240014, 12240015, 12240016, 12240017, 12240018, 12240021, 12240022, 12240023, 12240024, 12240025,
12240026, 12240028, 12240029, 12240030
};
private static final int[] ENTRANCE_ROOM_DOORS = { 12240001, 12240002 };
private static final int[] SQUARE_DOORS = { 12240003, 12240004, 12240011, 12240012, 12240019, 12240020 };
private static final int SCOUTPASS_DOOR = 12240027;
private static final int FORTRESS_DOOR = 12240030;
private static final int THRONE_DOOR = 12240031;
// spawns
// Initialization at 6:30 am on Wednesday and Saturday
private static final int RESET_HOUR = 6;
private static final int RESET_MIN = 30;
private static final int RESET_DAY_1 = 4;
private static final int RESET_DAY_2 = 7;
private void load()
{
int spawnCount = 0;
try
{
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT + "/data/scripts/instances/SeedOfDestruction/data.xml");
if (!file.exists())
{
_log.severe("[Seed of Destruction] Missing data.xml. The quest wont work without it!");
return;
}
Document doc = factory.newDocumentBuilder().parse(file);
Node first = doc.getFirstChild();
if (first != null && "list".equalsIgnoreCase(first.getNodeName()))
{
for (Node n = first.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("npc".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("spawn".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("npcId");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing npcId in npc List, skipping");
continue;
}
int npcId = Integer.parseInt(attrs.getNamedItem("npcId").getNodeValue());
att = attrs.getNamedItem("flag");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing flag in npc List npcId: "+npcId+", skipping");
continue;
}
int flag = Integer.parseInt(attrs.getNamedItem("flag").getNodeValue());
if (!_spawnList.contains(flag))
_spawnList.put(flag, new FastList<SODSpawn>());
for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("loc".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
SODSpawn spw = new SODSpawn();
spw.npcId = npcId;
att = attrs.getNamedItem("x");
if (att != null)
spw.x = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("y");
if (att != null)
spw.y = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("z");
if (att != null)
spw.z = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("heading");
if (att != null)
spw.h = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("mustKill");
if (att != null)
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
if (spw.isNeededNextFlag)
_mustKillMobsId.add(npcId);
_spawnList.get(flag).add(spw);
spawnCount++;
}
else if ("zone".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
SODSpawn spw = new SODSpawn();
spw.npcId = npcId;
spw.isZone = true;
att = attrs.getNamedItem("id");
if (att != null)
spw.zone = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("count");
if (att != null)
spw.count = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("mustKill");
if (att != null)
spw.isNeededNextFlag = Boolean.parseBoolean(att.getNodeValue());
if (spw.isNeededNextFlag)
_mustKillMobsId.add(npcId);
_spawnList.get(flag).add(spw);
spawnCount++;
}
}
}
}
}
else if ("spawnZones".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("zone".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att = attrs.getNamedItem("id");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing id in spawnZones List, skipping");
continue;
}
int id = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("minZ");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing minZ in spawnZones List id: "+id+", skipping");
continue;
}
int minz = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("maxZ");
if (att == null)
{
_log.severe("[Seed of Destruction] Missing maxZ in spawnZones List id: "+id+", skipping");
continue;
}
int maxz = Integer.parseInt(att.getNodeValue());
L2Territory ter = new L2Territory(id);
for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("point".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
int x,y;
att = attrs.getNamedItem("x");
if (att != null)
x = Integer.parseInt(att.getNodeValue());
else
continue;
att = attrs.getNamedItem("y");
if (att != null)
y = Integer.parseInt(att.getNodeValue());
else
continue;
ter.add(x, y, minz, maxz, 0);
}
}
_spawnZoneList.put(id, ter);
}
}
}
}
}
}
catch(Exception e)
{
_log.log(Level.WARNING, "[Seed of Destruction] Could not parse data.xml file: " + e.getMessage(), e);
}
if (Config.DEBUG)
{
_log.info("[Seed of Destruction] Loaded " + spawnCount + " spawns data.");
_log.info("[Seed of Destruction] Loaded " + _spawnZoneList.size() + " spawn zones data.");
}
}
protected void openDoor(int doorId,int instanceId)
{
for (L2DoorInstance door : InstanceManager.getInstance().getInstance(instanceId).getDoors())
if (door.getDoorId() == doorId)
door.openMe();
}
protected void closeDoor(int doorId,int instanceId)
{
for (L2DoorInstance door : InstanceManager.getInstance().getInstance(instanceId).getDoors())
if (door.getDoorId() == doorId)
if (door.getOpen())
door.closeMe();
}
private boolean checkConditions(L2PcInstance player)
{
final L2Party party = player.getParty();
if (party == null)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_PARTY_CANT_ENTER));
return false;
}
final L2CommandChannel channel = player.getParty().getCommandChannel();
if (channel == null)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_COMMAND_CHANNEL_CANT_ENTER));
return false;
}
else if (channel.getChannelLeader() != player)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER));
return false;
}
else if (channel.getMemberCount() < MIN_PLAYERS || channel.getMemberCount() > MAX_PLAYERS)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER));
return false;
}
for (L2PcInstance partyMember : channel.getMembers())
{
if (partyMember.getLevel() < 75)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
sm.addPcName(partyMember);
party.broadcastToPartyMembers(sm);
return false;
}
if (!Util.checkIfInRange(1000, player, partyMember, true))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
sm.addPcName(partyMember);
party.broadcastToPartyMembers(sm);
return false;
}
Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), INSTANCEID);
if (System.currentTimeMillis() < reentertime)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
sm.addPcName(partyMember);
party.broadcastToPartyMembers(sm);
return false;
}
}
return true;
}
private void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
{
player.setInstanceId(instanceId);
player.teleToLocation(coords[0], coords[1], coords[2]);
}
protected int enterInstance(L2PcInstance player, String template, int[] coords)
{
int instanceId = 0;
//check for existing instances for this player
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
//existing instance
if (world != null)
{
if (!(world instanceof SOD1World))
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER));
return 0;
}
teleportPlayer(player, coords, world.instanceId);
return world.instanceId;
}
//New instance
else
{
if (!checkConditions(player))
return 0;
instanceId = InstanceManager.getInstance().createDynamicInstance(template);
world = new SOD1World();
world.instanceId = instanceId;
world.status = 0;
InstanceManager.getInstance().addWorld(world);
spawnState((SOD1World)world);
for (L2DoorInstance door : InstanceManager.getInstance().getInstance(instanceId).getDoors())
if (Util.contains(ATTACKABLE_DOORS, door.getDoorId()))
door.setIsAttackableDoor(true);
_log.info("Seed of Destruction started " + template + " Instance: " + instanceId + " created by player: " + player.getName());
// teleport players
if (player.getParty() == null || player.getParty().getCommandChannel() == null)
{
teleportPlayer(player, coords, instanceId);
world.allowed.add(player.getObjectId());
}
else
{
for (L2PcInstance channelMember : player.getParty().getCommandChannel().getMembers())
{
teleportPlayer(channelMember, coords, instanceId);
world.allowed.add(channelMember.getObjectId());
}
}
return instanceId;
}
}
protected boolean checkKillProgress(L2Npc mob, SOD1World world)
{
if (world.npcList.containsKey(mob))
world.npcList.put(mob, true);
for(boolean isDead: world.npcList.values())
if (!isDead)
return false;
return true;
}
private void spawnFlaggedNPCs(SOD1World world, int flag)
{
if (world.lock.tryLock())
{
try
{
for(SODSpawn spw : _spawnList.get(flag))
{
if (spw.isZone)
{
for(int i = 0; i < spw.count; i++)
{
if (_spawnZoneList.contains(spw.zone))
{
int[] point = _spawnZoneList.get(spw.zone).getRandomPoint();
spawn(world, spw.npcId, point[0], point[1], GeoData.getInstance().getSpawnHeight(point[0], point[1], point[2], point[3],null), Rnd.get(65535), spw.isNeededNextFlag);
}
else
_log.info("[Seed of Destruction] Missing zone: " + spw.zone);
}
}
else
spawn(world, spw.npcId, spw.x, spw.y, spw.z, spw.h, spw.isNeededNextFlag);
}
}
finally
{
world.lock.unlock();
}
}
}
protected boolean spawnState(SOD1World world)
{
if (world.lock.tryLock())
{
try
{
world.npcList.clear();
switch(world.status)
{
case 0:
spawnFlaggedNPCs(world, 0);
break;
case 1:
ExShowScreenMessage message1 = new ExShowScreenMessage(1,0,5,0,1,0,0,false,10000,1,"The enemies have attacked. Everyone come out and fight!!!! ... Urgh~!");
sendScreenMessage(world, message1);
for(int i : ENTRANCE_ROOM_DOORS)
openDoor(i,world.instanceId);
spawnFlaggedNPCs(world, 1);
break;
case 2:
case 3:
// handled elsewhere
return true;
case 4:
ExShowScreenMessage message2 = new ExShowScreenMessage(1,0,5,0,1,0,0,false,10000,1,"Obelisk has collapsed. Don't let the enemies jump around wildly anymore!!!!");
sendScreenMessage(world, message2);
for(int i : SQUARE_DOORS)
openDoor(i,world.instanceId);
spawnFlaggedNPCs(world, 4);
break;
case 5:
openDoor(SCOUTPASS_DOOR,world.instanceId);
spawnFlaggedNPCs(world, 3);
spawnFlaggedNPCs(world, 5);
break;
case 6:
openDoor(THRONE_DOOR,world.instanceId);
break;
case 7:
spawnFlaggedNPCs(world, 7);
break;
case 8:
ExShowScreenMessage message4 = new ExShowScreenMessage(1,0,5,0,1,0,0,false,10000,1,"Come out, warriors. Protect Seed of Destruction");
sendScreenMessage(world, message4);
world.deviceSpawnedMobCount = 0;
spawnFlaggedNPCs(world, 8);
break;
case 9:
// instance end
break;
}
world.status++;
return true;
}
finally
{
world.lock.unlock();
}
}
return false;
}
protected void spawn(SOD1World world, int npcId, int x, int y, int z, int h, boolean addToKillTable)
{
// traps
if (npcId >= 18720 && npcId <= 18774)
{
L2Skill skill = null;
if (npcId <= 18728)
skill = TRAP_HOLD.getSkill();
else if (npcId <= 18736)
skill = TRAP_STUN.getSkill();
else if (npcId <= 18770)
skill = TRAP_DAMAGE.getSkill();
else
skill = TRAP_SPAWN.getSkill();
addTrap(npcId, x, y, z, h, skill, world.instanceId);
return;
}
L2Npc npc = addSpawn(npcId, x, y, z, h, false,0,false,world.instanceId);
if (addToKillTable)
world.npcList.put(npc, false);
npc.setIsNoRndWalk(true);
if (npc.isInstanceType(InstanceType.L2Attackable))
((L2Attackable)npc).setSeeThroughSilentMove(true);
if (npcId == TIAT_VIDEO_NPC)
{
startQuestTimer("DoorCheck", 10000, npc, null);
}
else if (npcId == SPAWN_DEVICE)
{
npc.disableCoreAI(true);
startQuestTimer("Spawn", 10000, npc, null, true);
}
else if (npcId == TIAT)
{
for(int i = 0; i < TIAT_GUARD_NUMBER; i++)
addMinion((L2MonsterInstance) npc, TIAT_GUARD);
}
}
protected void setInstanceTimeRestrictions(SOD1World world)
{
Calendar reenter = Calendar.getInstance();
reenter.set(Calendar.MINUTE, RESET_MIN);
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
// if time is >= RESET_HOUR - roll to the next day
if (reenter.getTimeInMillis() <= System.currentTimeMillis())
reenter.add(Calendar.DAY_OF_MONTH, 1);
if (reenter.get(Calendar.DAY_OF_WEEK) <= RESET_DAY_1)
while(reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_1)
reenter.add(Calendar.DAY_OF_MONTH, 1);
else
while(reenter.get(Calendar.DAY_OF_WEEK) != RESET_DAY_2)
reenter.add(Calendar.DAY_OF_MONTH, 1);
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
sm.addString(InstanceManager.getInstance().getInstanceIdName(INSTANCEID));
// set instance reenter time for all allowed players
for (int objectId : world.allowed)
{
L2PcInstance player = L2World.getInstance().getPlayer(objectId);
InstanceManager.getInstance().setInstanceTime(objectId, INSTANCEID, reenter.getTimeInMillis());
if (player != null && player.isOnline())
player.sendPacket(sm);
}
}
private void sendScreenMessage(SOD1World world, ExShowScreenMessage message)
{
for(int objId : world.allowed)
{
L2PcInstance player = L2World.getInstance().getPlayer(objId);
if (player != null)
player.sendPacket(message);
}
}
@Override
public String onSpawn (L2Npc npc)
{
if (npc.getNpcId() == TIAT_GUARD)
startQuestTimer("GuardThink", 2500 + Rnd.get(-200, 200), npc, null, true);
else
npc.disableCoreAI(true);
return super.onSpawn(npc);
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
{
if (isPet == false && player != null)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (world.status == 7)
{
if (spawnState(world))
{
for(int objId : world.allowed)
{
L2PcInstance pl = L2World.getInstance().getPlayer(objId);
if (pl != null)
pl.showQuestMovie(5);
}
npc.deleteMe();
}
}
}
}
return null;
}
@Override
public String onAttack (L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, L2Skill skill)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (world.status == 2 && npc.getNpcId() == OBELISK)
{
world.status = 4;
spawnFlaggedNPCs(world, 3);
}
else if (world.status == 3 && npc.getNpcId() == OBELISK)
{
world.status = 4;
spawnFlaggedNPCs(world, 2);
}
else if (world.status <= 8 && npc.getNpcId() == TIAT)
{
if (npc.getCurrentHp() < (npc.getMaxHp() / 2))
{
if (spawnState(world))
{
startQuestTimer("TiatFullHp", 3000, npc, null);
setInstanceTimeRestrictions(world);
}
}
}
}
return null;
}
@Override
public String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (event.equalsIgnoreCase("Spawn"))
{
L2PcInstance target = L2World.getInstance().getPlayer(world.allowed.get(Rnd.get(world.allowed.size())));
if (world.deviceSpawnedMobCount < MAX_DEVICESPAWNEDMOBCOUNT
&& target != null && target.getInstanceId() == npc.getInstanceId()
&& !target.isDead())
{
L2Attackable mob = (L2Attackable) addSpawn(SPAWN_MOB_IDS[Rnd.get(SPAWN_MOB_IDS.length)], npc.getSpawn().getLocx(), npc.getSpawn().getLocy(), npc.getSpawn().getLocz(), npc.getSpawn().getHeading(), false,0,false,world.instanceId);
world.deviceSpawnedMobCount++;
mob.setSeeThroughSilentMove(true);
mob.setRunning();
if (world.status >= 7)
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_TIAT);
else
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MOVE_TO_DOOR);
}
}
else if (event.equalsIgnoreCase("DoorCheck"))
{
L2DoorInstance tmp = InstanceManager.getInstance().getInstance(npc.getInstanceId()).getDoor(FORTRESS_DOOR);
if (tmp.getCurrentHp() < tmp.getMaxHp())
{
world.deviceSpawnedMobCount = 0;
spawnFlaggedNPCs(world,6);
ExShowScreenMessage message3 = new ExShowScreenMessage(1,0,5,0,1,0,0,false,10000,1,"Enemies are trying to destroy the fortress. Everyone defend the fortress!!!!");
sendScreenMessage(world, message3);
}
else
startQuestTimer("DoorCheck", 10000, npc, null);
}
else if (event.equalsIgnoreCase("TiatFullHp"))
{
if (!npc.isStunned() && !npc.isInvul())
npc.setCurrentHp(npc.getMaxHp());
}
else if (event.equalsIgnoreCase("BodyGuardThink"))
{
L2Character mostHate = ((L2Attackable)npc).getMostHated();
if (mostHate != null)
{
double dist = Util.calculateDistance(mostHate.getXdestination(), mostHate.getYdestination(), npc.getSpawn().getLocx(), npc.getSpawn().getLocy());
if (dist > 900)
((L2Attackable)npc).reduceHate(mostHate, ((L2Attackable)npc).getHating(mostHate));
mostHate = ((L2Attackable)npc).getMostHated();
if (mostHate != null || ((L2Attackable)npc).getHating(mostHate) < 5)
((L2Attackable)npc).returnHome();
}
}
}
return "";
}
@Override
public String onKill( L2Npc npc, L2PcInstance player, boolean isPet)
{
if (npc.getNpcId() == SPAWN_DEVICE)
{
this.cancelQuestTimer("Spawn", npc, null);
return "";
}
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
if (world.status == 1)
{
if (checkKillProgress(npc, world))
spawnState(world);
}
else if (world.status == 2)
{
if (checkKillProgress(npc, world))
world.status++;
}
else if (world.status == 4 && npc.getNpcId() == OBELISK)
{
spawnState(world);
}
else if (world.status == 5 && npc.getNpcId() == POWERFUL_DEVICE)
{
if (checkKillProgress(npc, world))
spawnState(world);
}
else if (world.status == 6 && npc.getNpcId() == THRONE_POWERFUL_DEVICE)
{
if (checkKillProgress(npc, world))
spawnState(world);
}
else if (world.status >= 7)
{
if (npc.getNpcId() == TIAT)
{
world.status++;
for(int objId : world.allowed)
{
L2PcInstance pl = L2World.getInstance().getPlayer(objId);
if (pl != null)
pl.showQuestMovie(6);
}
for(L2Npc mob:InstanceManager.getInstance().getInstance(world.instanceId).getNpcs())
mob.deleteMe();
GraciaSeedsManager.getInstance().increaseSoDTiatKilled();
}
else if (npc.getNpcId() == TIAT_GUARD)
{
addMinion(((L2MonsterInstance)npc).getLeader(), TIAT_GUARD);
}
}
}
return "";
}
@Override
public String onTalk (L2Npc npc, L2PcInstance player)
{
int npcId = npc.getNpcId();
QuestState st = player.getQuestState(qn);
if (st == null)
st = newQuestState(player);
if (npcId == ALENOS)
{
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
if (GraciaSeedsManager.getInstance().getSoDState() == 1 || (world != null && world instanceof SOD1World))
enterInstance(player, "SeedOfDestructionStage1.xml", ENTER_TELEPORT_1);
else if (GraciaSeedsManager.getInstance().getSoDState() == 2)
teleportPlayer(player, ENTER_TELEPORT_2, 0);
}
else if (npcId == TELEPORT)
teleportPlayer(player, CENTER_TELEPORT, player.getInstanceId());
return "";
}
@Override
public String onTrapAction(L2Trap trap, L2Character trigger, TrapAction action)
{
InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(trap.getInstanceId());
if (tmpworld instanceof SOD1World)
{
SOD1World world = (SOD1World) tmpworld;
switch(action)
{
case TRAP_TRIGGERED:
if (trap.getNpcId() == 18771)
for(int npcId : TRAP_18771_NPCS)
addSpawn(npcId, trap.getX(), trap.getY(), trap.getZ(), trap.getHeading(), true, 0, true, world.instanceId);
else
for(int npcId : TRAP_OTHER_NPCS)
addSpawn(npcId, trap.getX(), trap.getY(), trap.getZ(), trap.getHeading(), true, 0, true, world.instanceId);
break;
}
}
return null;
}
public Stage1(int questId, String name, String descr)
{
super(questId, name, descr);
load();
addStartNpc(ALENOS);
addTalkId(ALENOS);
addStartNpc(TELEPORT);
addTalkId(TELEPORT);
addAttackId(OBELISK);
addSpawnId(OBELISK);
addKillId(OBELISK);
addSpawnId(POWERFUL_DEVICE);
addKillId(POWERFUL_DEVICE);
addSpawnId(THRONE_POWERFUL_DEVICE);
addKillId(THRONE_POWERFUL_DEVICE);
addAttackId(TIAT);
addKillId(TIAT);
addKillId(SPAWN_DEVICE);
addSpawnId(TIAT_GUARD);
addKillId(TIAT_GUARD);
addAggroRangeEnterId(TIAT_VIDEO_NPC);
// registering spawn traps which handled in this script
for(int i = 18771; i <= 18774; i++)
addTrapActionId(i);
for(int mobId : _mustKillMobsId)
addKillId(mobId);
}
public static void main(String[] args)
{
// now call the constructor (starts up the)
new Stage1(-1,qn,"instances");
}
}
File diff suppressed because it is too large Load Diff