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@@ -0,0 +1,956 @@
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package instances.Kamaloka;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Calendar;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Level;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.datatables.SkillTable;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld;
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import com.l2jserver.gameserver.model.L2Effect;
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import com.l2jserver.gameserver.model.L2Party;
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import com.l2jserver.gameserver.model.L2Skill;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.util.Rnd;
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public class Kamaloka extends Quest
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{
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private static String qn = "Kamaloka";
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/*
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* Reset time for all kamaloka
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* Default: 6:30AM on server time
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*/
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private static final int RESET_HOUR = 6;
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private static final int RESET_MIN = 30;
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/*
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* Time after which instance without players will be destroyed
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* Default: 5 minutes
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*/
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private static final int EMPTY_DESTROY_TIME = 5;
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/*
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* Time to destroy instance (and eject players away) after boss defeat
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* Default: 5 minutes
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*/
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private static final int EXIT_TIME = 5;
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/*
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* Maximum level difference between players level and kamaloka level
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* Default: 5
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*/
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private static final int MAX_LEVEL_DIFFERENCE = 5;
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/*
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* If true shaman in the first room will have same npcId as other mobs, making radar useless
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* Default: true (but not retail like)
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*/
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private static final boolean STEALTH_SHAMAN = true;
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/*
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* Hardcoded instance ids for kamaloka
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*/
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private static final int[] INSTANCE_IDS =
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{ 57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134 };
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/*
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* Level of the kamaloka
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*/
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private static final int[] LEVEL =
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{ 23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83 };
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/*
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* Duration of the instance, minutes
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*/
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private static final int[] DURATION =
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{ 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45 };
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/*
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* Maximum party size for the instance
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*/
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private static final int[] MAX_PARTY_SIZE =
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{ 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9 };
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/*
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* List of buffs NOT removed on enter from player and pet
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* On retail only newbie guide buffs not removed
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* CAUTION: array must be sorted in ascension order !
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*/
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private static final int[] BUFFS_WHITELIST =
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{ 5627, 5628, 5629, 5630, 5631, 5632, 5633, 5634, 5635, 5636, 5637, 5950 };
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/*
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* Teleport points into instances
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*
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* x, y, z
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*/
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private static final int[][] TELEPORTS =
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{
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{ -88429, -220629, -7903 },
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{ -82464, -219532, -7899 },
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{ -10700, -174882, -10936 }, // -76280, -185540, -10936
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{ -89683, -213573, -8106 },
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{ -81413, -213568, -8104 },
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{ -10700, -174882, -10936 }, // -76280, -174905, -10936
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{ -89759, -206143, -8120 },
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{ -81415, -206078, -8107 },
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{ -10700, -174882, -10936 },
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{ -56999, -219856, -8117 },
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{ -48794, -220261, -8075 },
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{ -10700, -174882, -10936 },
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{ -56940, -212939, -8072 },
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{ -55566, -206139, -8120 },
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{ -10700, -174882, -10936 },
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{ -49805, -206139, -8117 },
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{ -10700, -174882, -10936 },
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{ -10700, -174882, -10936 },
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{ 22010, -174867, -10904 }
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};
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/*
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* Respawn delay for the mobs in the first room, seconds
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* Default: 25
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*/
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private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
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/*
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* First room information, null if room not spawned
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* Skill is casted on the boss when shaman is defeated and mobs respawn stopped
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* Default: 5699 (decrease pdef)
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*
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* shaman npcId, minions npcId, skillId, skillLvl
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*/
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private static final int[][] FIRST_ROOM =
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{
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null, null,
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{ 22485, 22486, 5699, 1 },
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null, null,
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{ 22488, 22489, 5699, 2 },
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null, null,
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{ 22491, 22492, 5699, 3 },
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null, null,
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{ 22494, 22495, 5699, 4 },
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null, null,
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{ 22497, 22498, 5699, 5 },
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null,
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{ 22500, 22501, 5699, 6 },
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{ 22503, 22504, 5699, 7 },
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{ 25706, 25707, 5699, 7 }
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};
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/*
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* First room spawns, null if room not spawned
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*
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* x, y, z
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*/
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private static final int[][][] FIRST_ROOM_SPAWNS =
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{
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null, null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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null, null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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null, null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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null, null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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null, null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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null,
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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{
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{ -12381, -174973, -10955 }, { -12413, -174905, -10955 },
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{ -12377, -174838, -10953 }, { -12316, -174903, -10953 },
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{ -12326, -174786, -10953 }, { -12330, -175024, -10953 },
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{ -12211, -174900, -10955 }, { -12238, -174849, -10953 },
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{ -12233, -174954, -10953 }
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},
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{
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{ 20409, -174827, -10912 }, { 20409, -174947, -10912 },
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{ 20494, -174887, -10912 }, { 20494, -174767, -10912 },
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{ 20614, -174887, -10912 }, { 20579, -174827, -10912 },
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{ 20579, -174947, -10912 }, { 20494, -175007, -10912 },
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{ 20374, -174887, -10912 }
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}
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};
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/*
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* Second room information, null if room not spawned
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* Skill is casted on the boss when all mobs are defeated
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* Default: 5700 (decrease mdef)
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*
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* npcId, skillId, skillLvl
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*/
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private static final int[][] SECOND_ROOM =
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{
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null, null,
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{ 22487, 5700, 1 },
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null, null,
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{ 22490, 5700, 2 },
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null, null,
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{ 22493, 5700, 3 },
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null, null,
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{ 22496, 5700, 4 },
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null, null,
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{ 22499, 5700, 5 },
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null,
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{ 22502, 5700, 6 },
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{ 22505, 5700, 7 },
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{ 25708, 5700, 7 }
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};
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/*
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* Spawns for second room, null if room not spawned
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*
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* x, y, z
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*/
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private static final int[][][] SECOND_ROOM_SPAWNS =
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{
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null, null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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null, null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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null, null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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null, null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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null, null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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null,
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{
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{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
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{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
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{ -14410, -174904, -10690 }
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},
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|
|
|
{
|
|
|
|
|
{ -14547, -174901, -10690 }, { -14543, -175030, -10690 },
|
|
|
|
|
{ -14668, -174900, -10690 }, { -14538, -174774, -10690 },
|
|
|
|
|
{ -14410, -174904, -10690 }
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
{ 18175, -174991, -10653 }, { 18070, -174890, -10655 },
|
|
|
|
|
{ 18157, -174886, -10655 }, { 18249, -174885, -10653 },
|
|
|
|
|
{ 18144, -174821, -10648 }
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// miniboss info
|
|
|
|
|
// skill is casted on the boss when miniboss is defeated
|
|
|
|
|
// npcId, x, y, z, skill id, skill level
|
|
|
|
|
/*
|
|
|
|
|
* Miniboss information, null if miniboss not spawned
|
|
|
|
|
* Skill is casted on the boss when miniboss is defeated
|
|
|
|
|
* Default: 5701 (decrease patk)
|
|
|
|
|
*
|
|
|
|
|
* npcId, x, y, z, skillId, skillLvl
|
|
|
|
|
*/
|
|
|
|
|
private static final int[][] MINIBOSS =
|
|
|
|
|
{
|
|
|
|
|
null, null,
|
|
|
|
|
{ 25616, -16874, -174900, -10427, 5701, 1 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ 25617, -16874, -174900, -10427, 5701, 2 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ 25618, -16874, -174900, -10427, 5701, 3 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ 25619, -16874, -174900, -10427, 5701, 4 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ 25620, -16874, -174900, -10427, 5701, 5 },
|
|
|
|
|
null,
|
|
|
|
|
{ 25621, -16874, -174900, -10427, 5701, 6 },
|
|
|
|
|
{ 25622, -16874, -174900, -10427, 5701, 7 },
|
|
|
|
|
{ 25709, 15828, -174885, -10384, 5701, 7 }
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Bosses of the kamaloka
|
|
|
|
|
* Instance ends when boss is defeated
|
|
|
|
|
*
|
|
|
|
|
* npcId, x, y, z
|
|
|
|
|
*/
|
|
|
|
|
private static final int[][] BOSS =
|
|
|
|
|
{
|
|
|
|
|
{ 18554, -88998, -220077, -7892 },
|
|
|
|
|
{ 18555, -81891, -220078, -7893 },
|
|
|
|
|
{ 29129, -20659, -174903, -9983 },
|
|
|
|
|
{ 18558, -89183, -213564, -8100 },
|
|
|
|
|
{ 18559, -81937, -213566, -8100 },
|
|
|
|
|
{ 29132, -20659, -174903, -9983 },
|
|
|
|
|
{ 18562, -89054, -206144, -8115 },
|
|
|
|
|
{ 18564, -81937, -206077, -8100 },
|
|
|
|
|
{ 29135, -20659, -174903, -9983 },
|
|
|
|
|
{ 18566, -56281, -219859, -8115 },
|
|
|
|
|
{ 18568, -49336, -220260, -8068 },
|
|
|
|
|
{ 29138, -20659, -174903, -9983 },
|
|
|
|
|
{ 18571, -56415, -212939, -8068 },
|
|
|
|
|
{ 18573, -56281, -206140, -8115 },
|
|
|
|
|
{ 29141, -20659, -174903, -9983 },
|
|
|
|
|
{ 18577, -49084, -206140, -8115 },
|
|
|
|
|
{ 29144, -20659, -174903, -9983 },
|
|
|
|
|
{ 29147, -20659, -174903, -9983 },
|
|
|
|
|
{ 25710, 12047, -174887, -9944 }
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Escape telepoters spawns, null if not spawned
|
|
|
|
|
*
|
|
|
|
|
* x, y, z
|
|
|
|
|
*/
|
|
|
|
|
private static final int[][] TELEPORTERS =
|
|
|
|
|
{
|
|
|
|
|
null, null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
null, null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
null,
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
{ -10865, -174905, -10944 },
|
|
|
|
|
{ 21837, -174885, -10904 }
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Escape teleporter npcId
|
|
|
|
|
*/
|
|
|
|
|
private static final int TELEPORTER = 32496;
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Kamaloka captains (start npc's) npcIds.
|
|
|
|
|
*/
|
|
|
|
|
private static final int[] CAPTAINS =
|
|
|
|
|
{ 30332, 30071, 30916, 30196, 31981, 31340 };
|
|
|
|
|
|
|
|
|
|
private class KamaWorld extends InstanceWorld
|
|
|
|
|
{
|
|
|
|
|
public int index; // 0-18 index of the kama type in arrays
|
|
|
|
|
public int shaman = 0; // objectId of the shaman
|
|
|
|
|
public List<L2Spawn> firstRoom; // list of the spawns in the first room (excluding shaman)
|
|
|
|
|
public List<Integer> secondRoom;// list of objectIds mobs in the second room
|
|
|
|
|
public int miniBoss = 0; // objectId of the miniboss
|
|
|
|
|
public L2Npc boss = null; // boss
|
|
|
|
|
|
|
|
|
|
public KamaWorld()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Check if party with player as leader allowed to enter
|
|
|
|
|
*
|
|
|
|
|
* @param player party leader
|
|
|
|
|
* @param index (0-18) index of the kamaloka in arrays
|
|
|
|
|
*
|
|
|
|
|
* @return true if party allowed to enter
|
|
|
|
|
*/
|
|
|
|
|
private static final boolean checkConditions(L2PcInstance player, int index)
|
|
|
|
|
{
|
|
|
|
|
final L2Party party = player.getParty();
|
|
|
|
|
// player must be in party
|
|
|
|
|
if (party == null)
|
|
|
|
|
{
|
|
|
|
|
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_PARTY_CANT_ENTER));
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
// ...and be party leader
|
|
|
|
|
if (party.getLeader() != player)
|
|
|
|
|
{
|
|
|
|
|
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER));
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
// party must not exceed max size for selected instance
|
|
|
|
|
if (party.getMemberCount() > MAX_PARTY_SIZE[index])
|
|
|
|
|
{
|
|
|
|
|
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER));
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// get level of the instance
|
|
|
|
|
final int level = LEVEL[index];
|
|
|
|
|
// and client name
|
|
|
|
|
final String instanceName = InstanceManager.getInstance().getInstanceIdName(INSTANCE_IDS[index]);
|
|
|
|
|
|
|
|
|
|
Map<Integer, Long> instanceTimes;
|
|
|
|
|
// for each party member
|
|
|
|
|
for (L2PcInstance partyMember : party.getPartyMembers())
|
|
|
|
|
{
|
|
|
|
|
// player level must be in range
|
|
|
|
|
if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
|
|
|
|
|
{
|
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
|
|
|
|
|
sm.addPcName(partyMember);
|
|
|
|
|
player.sendPacket(sm);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
// player must be near party leader
|
|
|
|
|
if (!partyMember.isInsideRadius(player, 1000, true, true))
|
|
|
|
|
{
|
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
|
|
|
|
|
sm.addPcName(partyMember);
|
|
|
|
|
player.sendPacket(sm);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
// get instances reenter times for player
|
|
|
|
|
instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember.getObjectId());
|
|
|
|
|
if (instanceTimes != null)
|
|
|
|
|
{
|
|
|
|
|
for (int id : instanceTimes.keySet())
|
|
|
|
|
{
|
|
|
|
|
// find instance with same name (kamaloka or labyrinth)
|
|
|
|
|
if (!instanceName.equals(InstanceManager.getInstance().getInstanceIdName(id)))
|
|
|
|
|
continue;
|
|
|
|
|
// if found instance still can't be reentered - exit
|
|
|
|
|
if (System.currentTimeMillis() < instanceTimes.get(id))
|
|
|
|
|
{
|
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
|
|
|
|
|
sm.addPcName(partyMember);
|
|
|
|
|
player.sendPacket(sm);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Removing all buffs from player and pet except BUFFS_WHITELIST
|
|
|
|
|
*
|
|
|
|
|
* @param ch player
|
|
|
|
|
*/
|
|
|
|
|
private static final void removeBuffs(L2Character ch)
|
|
|
|
|
{
|
|
|
|
|
for (L2Effect e : ch.getAllEffects())
|
|
|
|
|
{
|
|
|
|
|
if (e == null)
|
|
|
|
|
continue;
|
|
|
|
|
L2Skill skill = e.getSkill();
|
|
|
|
|
if (skill.isDebuff() || skill.isStayAfterDeath())
|
|
|
|
|
continue;
|
|
|
|
|
if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
|
|
|
|
|
continue;
|
|
|
|
|
e.exit();
|
|
|
|
|
}
|
|
|
|
|
if (ch.getPet() != null)
|
|
|
|
|
{
|
|
|
|
|
for (L2Effect e : ch.getPet().getAllEffects())
|
|
|
|
|
{
|
|
|
|
|
if (e == null)
|
|
|
|
|
continue;
|
|
|
|
|
L2Skill skill = e.getSkill();
|
|
|
|
|
if (skill.isDebuff() || skill.isStayAfterDeath())
|
|
|
|
|
continue;
|
|
|
|
|
if (Arrays.binarySearch(BUFFS_WHITELIST, skill.getId()) >= 0)
|
|
|
|
|
continue;
|
|
|
|
|
e.exit();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Teleport player and pet to/from instance
|
|
|
|
|
*
|
|
|
|
|
* @param player
|
|
|
|
|
* @param coords x,y,z
|
|
|
|
|
* @param instanceId
|
|
|
|
|
*/
|
|
|
|
|
private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
|
|
|
|
|
{
|
|
|
|
|
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
|
|
|
|
|
player.setInstanceId(instanceId);
|
|
|
|
|
player.teleToLocation(coords[0], coords[1], coords[2], true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Handling enter of the players into kamaloka
|
|
|
|
|
*
|
|
|
|
|
* @param player party leader
|
|
|
|
|
* @param index (0-18) kamaloka index in arrays
|
|
|
|
|
*/
|
|
|
|
|
private final synchronized void enterInstance(L2PcInstance player, int index)
|
|
|
|
|
{
|
|
|
|
|
int templateId;
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
templateId = INSTANCE_IDS[index];
|
|
|
|
|
}
|
|
|
|
|
catch (ArrayIndexOutOfBoundsException e)
|
|
|
|
|
{
|
|
|
|
|
throw e;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// check for existing instances for this player
|
|
|
|
|
InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
|
|
|
|
|
// player already in the instance
|
|
|
|
|
if (world != null)
|
|
|
|
|
{
|
|
|
|
|
// but not in kamaloka
|
|
|
|
|
if (!(world instanceof KamaWorld)
|
|
|
|
|
|| world.templateId != templateId)
|
|
|
|
|
{
|
|
|
|
|
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER));
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// check for level difference again on reenter
|
|
|
|
|
if (Math.abs(player.getLevel() - LEVEL[((KamaWorld)world).index]) > MAX_LEVEL_DIFFERENCE)
|
|
|
|
|
{
|
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
|
|
|
|
|
sm.addPcName(player);
|
|
|
|
|
player.sendPacket(sm);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// check what instance still exist
|
|
|
|
|
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
|
|
|
|
|
if (inst != null)
|
|
|
|
|
{
|
|
|
|
|
removeBuffs(player);
|
|
|
|
|
teleportPlayer(player, TELEPORTS[index], world.instanceId);
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// Creating new kamaloka instance
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (!checkConditions(player, index))
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
// Creating dynamic instance without template
|
|
|
|
|
final int instanceId = InstanceManager.getInstance().createDynamicInstance(null);
|
|
|
|
|
final Instance inst = InstanceManager.getInstance().getInstance(instanceId);
|
|
|
|
|
// set name for the kamaloka
|
|
|
|
|
inst.setName(InstanceManager.getInstance().getInstanceIdName(templateId));
|
|
|
|
|
// set return location
|
|
|
|
|
final int[] returnLoc = { player.getX(), player.getY(), player.getZ() };
|
|
|
|
|
inst.setSpawnLoc(returnLoc);
|
|
|
|
|
// disable summon friend into instance
|
|
|
|
|
inst.setAllowSummon(false);
|
|
|
|
|
// set duration and empty destroy time
|
|
|
|
|
inst.setDuration(DURATION[index] * 60000);
|
|
|
|
|
inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);
|
|
|
|
|
|
|
|
|
|
// Creating new instanceWorld, using our instanceId and templateId
|
|
|
|
|
world = new KamaWorld();
|
|
|
|
|
world.instanceId = instanceId;
|
|
|
|
|
world.templateId = templateId;
|
|
|
|
|
// set index for easy access to the arrays
|
|
|
|
|
((KamaWorld)world).index = index;
|
|
|
|
|
InstanceManager.getInstance().addWorld(world);
|
|
|
|
|
world.status = 0;
|
|
|
|
|
// spawn npcs
|
|
|
|
|
spawnKama((KamaWorld)world);
|
|
|
|
|
|
|
|
|
|
// and finally teleport party into instance
|
|
|
|
|
final L2Party party = player.getParty();
|
|
|
|
|
for (L2PcInstance partyMember : party.getPartyMembers())
|
|
|
|
|
{
|
|
|
|
|
if (partyMember.getQuestState(qn) == null)
|
|
|
|
|
newQuestState(partyMember);
|
|
|
|
|
world.allowed.add(partyMember.getObjectId());
|
|
|
|
|
|
|
|
|
|
removeBuffs(partyMember);
|
|
|
|
|
teleportPlayer(partyMember, TELEPORTS[index], instanceId);
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Called on instance finish and handles reenter time for instance
|
|
|
|
|
* @param world instanceWorld
|
|
|
|
|
*/
|
|
|
|
|
private static final void finishInstance(InstanceWorld world)
|
|
|
|
|
{
|
|
|
|
|
if (world instanceof KamaWorld)
|
|
|
|
|
{
|
|
|
|
|
Calendar reenter = Calendar.getInstance();
|
|
|
|
|
reenter.set(Calendar.MINUTE, RESET_MIN);
|
|
|
|
|
// if time is >= RESET_HOUR - roll to the next day
|
|
|
|
|
if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
|
|
|
|
|
reenter.add(Calendar.DATE, 1);
|
|
|
|
|
reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
|
|
|
|
|
|
|
|
|
|
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
|
|
|
|
|
sm.addString(InstanceManager.getInstance().getInstanceIdName(world.templateId));
|
|
|
|
|
|
|
|
|
|
// set instance reenter time for all allowed players
|
|
|
|
|
for (int objectId : world.allowed)
|
|
|
|
|
{
|
|
|
|
|
L2PcInstance obj = L2World.getInstance().getPlayer(objectId);
|
|
|
|
|
if (obj != null && obj.isOnline())
|
|
|
|
|
{
|
|
|
|
|
InstanceManager.getInstance().setInstanceTime(objectId, world.templateId, reenter.getTimeInMillis());
|
|
|
|
|
obj.sendPacket(sm);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// destroy instance after EXIT_TIME
|
|
|
|
|
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
|
|
|
|
|
inst.setDuration(EXIT_TIME * 60000);
|
|
|
|
|
inst.setEmptyDestroyTime(0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Spawn all NPCs in kamaloka
|
|
|
|
|
* @param world instanceWorld
|
|
|
|
|
*/
|
|
|
|
|
@SuppressWarnings("all")
|
|
|
|
|
private final void spawnKama(KamaWorld world)
|
|
|
|
|
{
|
|
|
|
|
int[] npcs;
|
|
|
|
|
int[][] spawns;
|
|
|
|
|
L2Npc npc;
|
|
|
|
|
final int index = world.index;
|
|
|
|
|
|
|
|
|
|
// first room
|
|
|
|
|
npcs = FIRST_ROOM[index];
|
|
|
|
|
spawns = FIRST_ROOM_SPAWNS[index];
|
|
|
|
|
if (npcs != null)
|
|
|
|
|
{
|
|
|
|
|
world.firstRoom = new ArrayList<L2Spawn>(spawns.length - 1);
|
|
|
|
|
int shaman = Rnd.get(spawns.length); // random position for shaman
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < spawns.length; i++)
|
|
|
|
|
{
|
|
|
|
|
if (i == shaman)
|
|
|
|
|
{
|
|
|
|
|
// stealth shaman use same npcId as other mobs
|
|
|
|
|
npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
|
|
|
|
|
world.shaman = npc.getObjectId();
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
|
|
|
|
|
L2Spawn spawn = npc.getSpawn();
|
|
|
|
|
spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
|
|
|
|
|
spawn.setAmount(1);
|
|
|
|
|
spawn.startRespawn();
|
|
|
|
|
world.firstRoom.add(spawn); //store mobs spawns
|
|
|
|
|
}
|
|
|
|
|
npc.setIsNoRndWalk(true);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// second room
|
|
|
|
|
npcs = SECOND_ROOM[index];
|
|
|
|
|
spawns = SECOND_ROOM_SPAWNS[index];
|
|
|
|
|
if (npcs != null)
|
|
|
|
|
{
|
|
|
|
|
world.secondRoom = new ArrayList<Integer>(spawns.length);
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < spawns.length; i++)
|
|
|
|
|
{
|
|
|
|
|
npc = addSpawn(npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.instanceId);
|
|
|
|
|
npc.setIsNoRndWalk(true);
|
|
|
|
|
world.secondRoom.add(npc.getObjectId());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// miniboss
|
|
|
|
|
if (MINIBOSS[index] != null)
|
|
|
|
|
{
|
|
|
|
|
npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.instanceId);
|
|
|
|
|
npc.setIsNoRndWalk(true);
|
|
|
|
|
world.miniBoss = npc.getObjectId();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// escape teleporter
|
|
|
|
|
if (TELEPORTERS[index] != null)
|
|
|
|
|
addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.instanceId);
|
|
|
|
|
|
|
|
|
|
// boss
|
|
|
|
|
npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.instanceId);
|
|
|
|
|
((L2MonsterInstance)npc).setOnKillDelay(100);
|
|
|
|
|
world.boss = npc;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Handles only player's enter, single parameter - integer kamaloka index
|
|
|
|
|
*/
|
|
|
|
|
@Override
|
|
|
|
|
public final String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
|
|
|
|
|
{
|
|
|
|
|
if (npc == null)
|
|
|
|
|
return "";
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
enterInstance(player, Integer.parseInt(event));
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
_log.log(Level.WARNING, "", e);
|
|
|
|
|
}
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Talk with captains and using of the escape teleporter
|
|
|
|
|
*/
|
|
|
|
|
@Override
|
|
|
|
|
public final String onTalk(L2Npc npc, L2PcInstance player)
|
|
|
|
|
{
|
|
|
|
|
QuestState st = player.getQuestState(qn);
|
|
|
|
|
if (st == null)
|
|
|
|
|
newQuestState(player);
|
|
|
|
|
final int npcId = npc.getNpcId();
|
|
|
|
|
|
|
|
|
|
if (npcId == TELEPORTER)
|
|
|
|
|
{
|
|
|
|
|
final L2Party party = player.getParty();
|
|
|
|
|
// only party leader can talk with escape teleporter
|
|
|
|
|
if (party != null && party.isLeader(player))
|
|
|
|
|
{
|
|
|
|
|
final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
|
|
|
|
if (world instanceof KamaWorld)
|
|
|
|
|
{
|
|
|
|
|
// party members must be in the instance
|
|
|
|
|
if (world.allowed.contains(player.getObjectId()))
|
|
|
|
|
{
|
|
|
|
|
Instance inst = InstanceManager.getInstance().getInstance(world.instanceId);
|
|
|
|
|
|
|
|
|
|
// teleports entire party away
|
|
|
|
|
for (L2PcInstance partyMember : party.getPartyMembers())
|
|
|
|
|
if (partyMember != null && partyMember.getInstanceId() == world.instanceId)
|
|
|
|
|
teleportPlayer(partyMember, inst.getSpawnLoc(), 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
return npcId + ".htm";
|
|
|
|
|
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Only escape teleporters first talk handled
|
|
|
|
|
*/
|
|
|
|
|
@Override
|
|
|
|
|
public final String onFirstTalk (L2Npc npc, L2PcInstance player)
|
|
|
|
|
{
|
|
|
|
|
if (npc.getNpcId() == TELEPORTER)
|
|
|
|
|
{
|
|
|
|
|
if (player.isInParty() && player.getParty().isLeader(player))
|
|
|
|
|
return "32496.htm";
|
|
|
|
|
else
|
|
|
|
|
return "32496-no.htm";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Override
|
|
|
|
|
public final String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
|
|
|
|
|
{
|
|
|
|
|
final InstanceWorld tmpWorld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
|
|
|
|
|
if (tmpWorld instanceof KamaWorld)
|
|
|
|
|
{
|
|
|
|
|
final KamaWorld world = (KamaWorld)tmpWorld;
|
|
|
|
|
final int objectId = npc.getObjectId();
|
|
|
|
|
|
|
|
|
|
// first room was spawned ?
|
|
|
|
|
if (world.firstRoom != null)
|
|
|
|
|
{
|
|
|
|
|
// is shaman killed ?
|
|
|
|
|
if (world.shaman != 0 && world.shaman == objectId)
|
|
|
|
|
{
|
|
|
|
|
world.shaman = 0;
|
|
|
|
|
// stop respawn of the minions
|
|
|
|
|
for (L2Spawn spawn : world.firstRoom)
|
|
|
|
|
{
|
|
|
|
|
if (spawn != null)
|
|
|
|
|
spawn.stopRespawn();
|
|
|
|
|
}
|
|
|
|
|
world.firstRoom.clear();
|
|
|
|
|
world.firstRoom = null;
|
|
|
|
|
|
|
|
|
|
if (world.boss != null)
|
|
|
|
|
{
|
|
|
|
|
final int skillId = FIRST_ROOM[world.index][2];
|
|
|
|
|
final int skillLvl = FIRST_ROOM[world.index][3];
|
|
|
|
|
if (skillId != 0 && skillLvl != 0)
|
|
|
|
|
{
|
|
|
|
|
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
|
|
|
|
|
if (skill != null)
|
|
|
|
|
skill.getEffects(world.boss, world.boss);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return super.onKill(npc, player, isPet);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// second room was spawned ?
|
|
|
|
|
if (world.secondRoom != null)
|
|
|
|
|
{
|
|
|
|
|
boolean all = true;
|
|
|
|
|
// check for all mobs in the second room
|
|
|
|
|
for (int i = 0; i < world.secondRoom.size(); i++)
|
|
|
|
|
{
|
|
|
|
|
// found killed now mob
|
|
|
|
|
if (world.secondRoom.get(i) == objectId)
|
|
|
|
|
world.secondRoom.set(i, 0);
|
|
|
|
|
// found alive mob
|
|
|
|
|
else if (world.secondRoom.get(i) != 0)
|
|
|
|
|
all = false;
|
|
|
|
|
}
|
|
|
|
|
// all mobs killed ?
|
|
|
|
|
if (all)
|
|
|
|
|
{
|
|
|
|
|
world.secondRoom.clear();
|
|
|
|
|
world.secondRoom = null;
|
|
|
|
|
|
|
|
|
|
if (world.boss != null)
|
|
|
|
|
{
|
|
|
|
|
final int skillId = SECOND_ROOM[world.index][1];
|
|
|
|
|
final int skillLvl = SECOND_ROOM[world.index][2];
|
|
|
|
|
if (skillId != 0 && skillLvl != 0)
|
|
|
|
|
{
|
|
|
|
|
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
|
|
|
|
|
if (skill != null)
|
|
|
|
|
skill.getEffects(world.boss, world.boss);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return super.onKill(npc, player, isPet);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// miniboss spawned ?
|
|
|
|
|
if (world.miniBoss != 0 && world.miniBoss == objectId)
|
|
|
|
|
{
|
|
|
|
|
world.miniBoss = 0;
|
|
|
|
|
|
|
|
|
|
if (world.boss != null)
|
|
|
|
|
{
|
|
|
|
|
final int skillId = MINIBOSS[world.index][4];
|
|
|
|
|
final int skillLvl = MINIBOSS[world.index][5];
|
|
|
|
|
if (skillId != 0 && skillLvl != 0)
|
|
|
|
|
{
|
|
|
|
|
final L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
|
|
|
|
|
if (skill != null)
|
|
|
|
|
skill.getEffects(world.boss, world.boss);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return super.onKill(npc, player, isPet);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// boss was killed, finish instance
|
|
|
|
|
if (world.boss != null && world.boss == npc)
|
|
|
|
|
{
|
|
|
|
|
world.boss = null;
|
|
|
|
|
finishInstance(world);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return super.onKill(npc, player, isPet);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Kamaloka(int questId, String name, String descr)
|
|
|
|
|
{
|
|
|
|
|
super(questId, name, descr);
|
|
|
|
|
addFirstTalkId(TELEPORTER);
|
|
|
|
|
addTalkId(TELEPORTER);
|
|
|
|
|
for (int cap : CAPTAINS)
|
|
|
|
|
{
|
|
|
|
|
addStartNpc(cap);
|
|
|
|
|
addTalkId(cap);
|
|
|
|
|
}
|
|
|
|
|
for (int[] mob : FIRST_ROOM) //shaman
|
|
|
|
|
if (mob != null)
|
|
|
|
|
if (STEALTH_SHAMAN)
|
|
|
|
|
addKillId(mob[1]);
|
|
|
|
|
else
|
|
|
|
|
addKillId(mob[0]);
|
|
|
|
|
for (int[] mob : SECOND_ROOM)
|
|
|
|
|
if (mob != null)
|
|
|
|
|
addKillId(mob[0]);
|
|
|
|
|
for (int[] mob : MINIBOSS)
|
|
|
|
|
if (mob != null)
|
|
|
|
|
addKillId(mob[0]);
|
|
|
|
|
for (int[] mob : BOSS)
|
|
|
|
|
addKillId(mob[0]);
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}
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public static void main(String[] args)
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{
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new Kamaloka(-1, qn, "instances");
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}
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}
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