actual freya branch
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/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.skills;
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import java.io.File;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.xml.parsers.DocumentBuilderFactory;
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import org.w3c.dom.Document;
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import org.w3c.dom.Node;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GameTimeController;
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import com.l2jserver.gameserver.model.actor.L2Character;
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/**
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* @author Nik
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*/
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public class hitConditionBonus
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{
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protected static final Logger _log = Logger.getLogger(hitConditionBonus.class.getName());
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private static int frontBonus = 0;
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private static int sideBonus = 0;
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private static int backBonus = 0;
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private static int highBonus = 0;
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private static int lowBonus = 0;
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private static int darkBonus = 0;
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// private static int rainBonus = 0;
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protected static double getConditionBonus(L2Character attacker, L2Character target)
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{
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double mod = 100;
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// Get high or low bonus
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if ((attacker.getZ() - target.getZ()) > 50)
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{
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mod += hitConditionBonus.highBonus;
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}
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else if ((attacker.getZ() - target.getZ()) < -50)
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{
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mod += hitConditionBonus.lowBonus;
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}
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// Get weather bonus
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if (GameTimeController.getInstance().isNowNight())
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{
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mod += hitConditionBonus.darkBonus;
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// else if () No rain support yet.
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// chance += hitConditionBonus.rainBonus;
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}
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// Get side bonus
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if (attacker.isBehindTarget())
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{
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mod += hitConditionBonus.backBonus;
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}
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else if (attacker.isInFrontOfTarget())
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{
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mod += hitConditionBonus.frontBonus;
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}
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else
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{
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mod += hitConditionBonus.sideBonus;
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}
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// If (mod / 10) is less than 0, return 0, because we cant lower more than 100%.
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return Math.max(mod / 100, 0);
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}
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static
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{
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final DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
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factory.setIgnoringElementContentWhitespace(true);
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factory.setIgnoringComments(true);
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final File file = new File(Config.DATAPACK_ROOT, "data/stats/hitConditionBonus.xml");
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Document doc = null;
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if (file.exists())
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{
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try
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{
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doc = factory.newDocumentBuilder().parse(file);
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "[hitConditionBonus] Could not parse file: " + e.getMessage(), e);
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}
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String name;
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for (Node list = doc.getFirstChild(); list != null; list = list.getNextSibling())
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{
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if ("hitConditionBonus".equalsIgnoreCase(list.getNodeName()) || "list".equalsIgnoreCase(list.getNodeName()))
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{
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for (Node cond = list.getFirstChild(); cond != null; cond = cond.getNextSibling())
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{
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int bonus = 0;
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name = cond.getNodeName();
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try
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{
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if (cond.hasAttributes())
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{
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bonus = Integer.parseInt(cond.getAttributes().getNamedItem("val").getNodeValue());
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}
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "[hitConditionBonus] Could not parse condition: " + e.getMessage(), e);
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}
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finally
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{
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if ("front".equals(name))
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{
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frontBonus = bonus;
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}
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else if ("side".equals(name))
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{
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sideBonus = bonus;
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}
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else if ("back".equals(name))
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{
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backBonus = bonus;
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}
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else if ("high".equals(name))
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{
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highBonus = bonus;
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}
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else if ("low".equals(name))
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{
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lowBonus = bonus;
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}
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else if ("dark".equals(name))
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{
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darkBonus = bonus;
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// else if ("rain".equals(name))
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// rainBonus = bonus;
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}
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}
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}
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}
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}
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}
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else
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{
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throw new Error("[hitConditionBonus] File not found: " + file.getName());
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}
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}
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}
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