actual freya branch
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/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model;
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import com.l2jserver.gameserver.model.actor.L2Character;
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/**
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* This class ...
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* @version $Revision: 1.1.4.1 $ $Date: 2005/03/27 15:29:33 $
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*/
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public final class Location
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{
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private final int _x;
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private final int _y;
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private final int _z;
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private int _heading;
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public Location(int x, int y, int z)
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{
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_x = x;
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_y = y;
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_z = z;
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}
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public Location(L2Object obj)
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{
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_x = obj.getX();
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_y = obj.getY();
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_z = obj.getZ();
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}
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public Location(L2Character obj)
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{
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_x = obj.getX();
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_y = obj.getY();
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_z = obj.getZ();
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_heading = obj.getHeading();
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}
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public Location(int x, int y, int z, int heading)
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{
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_x = x;
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_y = y;
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_z = z;
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_heading = heading;
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}
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public int getX()
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{
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return _x;
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}
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public int getY()
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{
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return _y;
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}
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public int getZ()
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{
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return _z;
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}
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public int getHeading()
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{
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return _heading;
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}
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}
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