actual freya branch
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@@ -0,0 +1,108 @@
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/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.datatables;
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import com.l2jserver.gameserver.model.L2Skill;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* @author Gnacik
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*/
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public class GMSkillTable
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{
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private static final L2Skill[] _gmSkills = new L2Skill[34];
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private static final int[] _gmSkillsId =
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{
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7029,
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7041,
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7042,
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7043,
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7044,
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7045,
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7046,
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7047,
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7048,
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7049,
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7050,
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7051,
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7052,
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7053,
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7054,
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7055,
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7056,
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7057,
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7058,
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7059,
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7060,
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7061,
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7062,
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7063,
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7064,
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7088,
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7089,
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7090,
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7091,
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7092,
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7093,
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7094,
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7095,
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7096
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};
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private GMSkillTable()
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{
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for (int i = 0; i < _gmSkillsId.length; i++)
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{
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_gmSkills[i] = SkillTable.getInstance().getInfo(_gmSkillsId[i], 1);
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}
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}
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public static GMSkillTable getInstance()
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{
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return SingletonHolder._instance;
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}
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public static L2Skill[] getGMSkills()
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{
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return _gmSkills;
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}
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public static boolean isGMSkill(int skillid)
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{
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for (int id : _gmSkillsId)
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{
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if (id == skillid)
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{
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return true;
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}
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}
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return false;
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}
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public void addSkills(L2PcInstance gmchar)
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{
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for (L2Skill s : getGMSkills())
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{
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gmchar.addSkill(s, false); // Don't Save GM skills to database
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}
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}
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@SuppressWarnings("synthetic-access")
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private static class SingletonHolder
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{
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protected static final GMSkillTable _instance = new GMSkillTable();
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}
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}
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