actual freya branch
This commit is contained in:
@@ -0,0 +1,538 @@
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/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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||||
* details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.datatables;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.util.Map;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javolution.util.FastMap;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
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import com.l2jserver.gameserver.idfactory.IdFactory;
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import com.l2jserver.gameserver.instancemanager.FortManager;
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import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
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import com.l2jserver.gameserver.instancemanager.SiegeManager;
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import com.l2jserver.gameserver.model.L2Clan;
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import com.l2jserver.gameserver.model.L2ClanMember;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Fort;
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import com.l2jserver.gameserver.model.entity.FortSiege;
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import com.l2jserver.gameserver.model.entity.Siege;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
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import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
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import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.gameserver.network.serverpackets.UserInfo;
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import com.l2jserver.gameserver.util.Util;
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/**
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* This class ...
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* @version $Revision: 1.11.2.5.2.5 $ $Date: 2005/03/27 15:29:18 $
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*/
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public class ClanTable
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{
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private static Logger _log = Logger.getLogger(ClanTable.class.getName());
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private final Map<Integer, L2Clan> _clans;
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public static ClanTable getInstance()
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{
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return SingletonHolder._instance;
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}
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public L2Clan[] getClans()
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{
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return _clans.values().toArray(new L2Clan[_clans.size()]);
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}
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private ClanTable()
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{
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// forums has to be loaded before clan data, because of last forum id used should have also memo included
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if (Config.COMMUNITY_TYPE > 0)
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{
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ForumsBBSManager.getInstance().initRoot();
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}
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_clans = new FastMap<>();
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L2Clan clan;
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Connection con = null;
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try
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{
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con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement statement = con.prepareStatement("SELECT clan_id FROM clan_data");
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ResultSet result = statement.executeQuery();
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// Count the clans
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int clanCount = 0;
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while (result.next())
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{
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int clanId = result.getInt("clan_id");
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_clans.put(clanId, new L2Clan(clanId));
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clan = getClan(clanId);
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if (clan.getDissolvingExpiryTime() != 0)
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{
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scheduleRemoveClan(clan.getClanId());
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}
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clanCount++;
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}
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result.close();
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statement.close();
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_log.info("Restored " + clanCount + " clans from the database.");
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}
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catch (Exception e)
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{
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_log.log(Level.SEVERE, "Error restoring ClanTable.", e);
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}
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finally
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||||
{
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L2DatabaseFactory.close(con);
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}
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allianceCheck();
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restorewars();
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}
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/**
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* @param clanId
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* @return
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*/
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public L2Clan getClan(int clanId)
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{
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L2Clan clan = _clans.get(Integer.valueOf(clanId));
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return clan;
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}
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public L2Clan getClanByName(String clanName)
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{
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for (L2Clan clan : getClans())
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{
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if (clan.getName().equalsIgnoreCase(clanName))
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{
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return clan;
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}
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}
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return null;
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}
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/**
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* Creates a new clan and store clan info to database
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* @param player
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* @return NULL if clan with same name already exists
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*/
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public L2Clan createClan(L2PcInstance player, String clanName)
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{
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if (null == player)
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{
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return null;
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}
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if (Config.DEBUG)
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{
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_log.fine(player.getObjectId() + "(" + player.getName() + ") requested a clan creation.");
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}
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if (10 > player.getLevel())
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN));
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return null;
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}
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if (0 != player.getClanId())
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.FAILED_TO_CREATE_CLAN));
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return null;
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}
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if (System.currentTimeMillis() < player.getClanCreateExpiryTime())
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN));
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return null;
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}
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if (!Util.isAlphaNumeric(clanName) || (2 > clanName.length()))
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_NAME_INCORRECT));
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return null;
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}
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if (16 < clanName.length())
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_NAME_TOO_LONG));
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return null;
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}
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if (null != getClanByName(clanName))
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{
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// clan name is already taken
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SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
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sm.addString(clanName);
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player.sendPacket(sm);
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sm = null;
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return null;
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}
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L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
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L2ClanMember leader = new L2ClanMember(clan, player.getName(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getTitle(), player.getAppearance().getSex(), player.getRace().ordinal());
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clan.setLeader(leader);
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leader.setPlayerInstance(player);
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clan.store();
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player.setClan(clan);
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player.setPledgeClass(leader.calculatePledgeClass(player));
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player.setClanPrivileges(L2Clan.CP_ALL);
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if (Config.DEBUG)
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{
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_log.fine("New clan created: " + clan.getClanId() + " " + clan.getName());
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}
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_clans.put(Integer.valueOf(clan.getClanId()), clan);
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// should be update packet only
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player.sendPacket(new PledgeShowInfoUpdate(clan));
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player.sendPacket(new PledgeShowMemberListAll(clan, player));
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player.sendPacket(new UserInfo(player));
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player.sendPacket(new ExBrExtraUserInfo(player));
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player.sendPacket(new PledgeShowMemberListUpdate(player));
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_CREATED));
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// notify CB server that a new Clan is created
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CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
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return clan;
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}
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public synchronized void destroyClan(int clanId)
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{
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L2Clan clan = getClan(clanId);
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if (clan == null)
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{
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return;
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}
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clan.broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));
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int castleId = clan.getHasCastle();
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if (castleId == 0)
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{
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for (Siege siege : SiegeManager.getInstance().getSieges())
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{
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siege.removeSiegeClan(clan);
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}
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}
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int fortId = clan.getHasFort();
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if (fortId == 0)
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{
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for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
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{
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siege.removeSiegeClan(clan);
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}
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}
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L2ClanMember leaderMember = clan.getLeader();
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if (leaderMember == null)
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{
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clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
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}
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else
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{
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clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
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}
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for (L2ClanMember member : clan.getMembers())
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{
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clan.removeClanMember(member.getObjectId(), 0);
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}
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_clans.remove(clanId);
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IdFactory.getInstance().releaseId(clanId);
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Connection con = null;
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try
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{
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con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement statement = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?");
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statement.setInt(1, clanId);
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statement.execute();
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statement.close();
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statement = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?");
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statement.setInt(1, clanId);
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statement.execute();
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statement.close();
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statement = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?");
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||||
statement.setInt(1, clanId);
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statement.execute();
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statement.close();
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statement = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?");
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statement.setInt(1, clanId);
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statement.execute();
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statement.close();
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statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?");
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||||
statement.setInt(1, clanId);
|
||||
statement.setInt(2, clanId);
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statement.execute();
|
||||
statement.close();
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||||
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statement = con.prepareStatement("DELETE FROM clan_notices WHERE clan_id=?");
|
||||
statement.setInt(1, clanId);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
|
||||
if (castleId != 0)
|
||||
{
|
||||
statement = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?");
|
||||
statement.setInt(1, castleId);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
}
|
||||
if (fortId != 0)
|
||||
{
|
||||
Fort fort = FortManager.getInstance().getFortById(fortId);
|
||||
if (fort != null)
|
||||
{
|
||||
L2Clan owner = fort.getOwnerClan();
|
||||
if (clan == owner)
|
||||
{
|
||||
fort.removeOwner(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Config.DEBUG)
|
||||
{
|
||||
_log.fine("clan removed in db: " + clanId);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Error removing clan from DB.", e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
L2DatabaseFactory.close(con);
|
||||
}
|
||||
}
|
||||
|
||||
public void scheduleRemoveClan(final int clanId)
|
||||
{
|
||||
ThreadPoolManager.getInstance().scheduleGeneral(() ->
|
||||
{
|
||||
if (getClan(clanId) == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (getClan(clanId).getDissolvingExpiryTime() != 0)
|
||||
{
|
||||
destroyClan(clanId);
|
||||
}
|
||||
}, Math.max(getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis(), 300000));
|
||||
}
|
||||
|
||||
public boolean isAllyExists(String allyName)
|
||||
{
|
||||
for (L2Clan clan : getClans())
|
||||
{
|
||||
if ((clan.getAllyName() != null) && clan.getAllyName().equalsIgnoreCase(allyName))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void storeclanswars(int clanId1, int clanId2)
|
||||
{
|
||||
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
|
||||
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
|
||||
clan1.setEnemyClan(clan2);
|
||||
clan2.setAttackerClan(clan1);
|
||||
clan1.broadcastClanStatus();
|
||||
clan2.broadcastClanStatus();
|
||||
Connection con = null;
|
||||
try
|
||||
{
|
||||
con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)");
|
||||
statement.setInt(1, clanId1);
|
||||
statement.setInt(2, clanId2);
|
||||
statement.setInt(3, 0);
|
||||
statement.setInt(4, 0);
|
||||
statement.execute();
|
||||
statement.close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Error storing clan wars data.", e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
L2DatabaseFactory.close(con);
|
||||
}
|
||||
// SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
|
||||
//
|
||||
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
|
||||
msg.addString(clan2.getName());
|
||||
clan1.broadcastToOnlineMembers(msg);
|
||||
// msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
|
||||
// msg.addString(clan1.getName());
|
||||
// clan2.broadcastToOnlineMembers(msg);
|
||||
// clan1 declared clan war.
|
||||
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
|
||||
msg.addString(clan1.getName());
|
||||
clan2.broadcastToOnlineMembers(msg);
|
||||
}
|
||||
|
||||
public void deleteclanswars(int clanId1, int clanId2)
|
||||
{
|
||||
L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
|
||||
L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);
|
||||
clan1.deleteEnemyClan(clan2);
|
||||
clan2.deleteAttackerClan(clan1);
|
||||
clan1.broadcastClanStatus();
|
||||
clan2.broadcastClanStatus();
|
||||
// for(L2ClanMember player: clan1.getMembers())
|
||||
// {
|
||||
// if(player.getPlayerInstance()!=null)
|
||||
// player.getPlayerInstance().setWantsPeace(0);
|
||||
// }
|
||||
// for(L2ClanMember player: clan2.getMembers())
|
||||
// {
|
||||
// if(player.getPlayerInstance()!=null)
|
||||
// player.getPlayerInstance().setWantsPeace(0);
|
||||
// }
|
||||
Connection con = null;
|
||||
try
|
||||
{
|
||||
con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
|
||||
statement.setInt(1, clanId1);
|
||||
statement.setInt(2, clanId2);
|
||||
statement.execute();
|
||||
// statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
|
||||
// statement.setInt(1,clanId2);
|
||||
// statement.setInt(2,clanId1);
|
||||
// statement.execute();
|
||||
|
||||
statement.close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Error removing clan wars data.", e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
L2DatabaseFactory.close(con);
|
||||
}
|
||||
// SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
|
||||
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
|
||||
msg.addString(clan2.getName());
|
||||
clan1.broadcastToOnlineMembers(msg);
|
||||
msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
|
||||
msg.addString(clan1.getName());
|
||||
clan2.broadcastToOnlineMembers(msg);
|
||||
// msg = SystemMessage.getSystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
|
||||
// msg.addString(clan1.getName());
|
||||
// clan2.broadcastToOnlineMembers(msg);
|
||||
}
|
||||
|
||||
public void checkSurrender(L2Clan clan1, L2Clan clan2)
|
||||
{
|
||||
int count = 0;
|
||||
for (L2ClanMember player : clan1.getMembers())
|
||||
{
|
||||
if ((player != null) && (player.getPlayerInstance().getWantsPeace() == 1))
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
if (count == (clan1.getMembers().length - 1))
|
||||
{
|
||||
clan1.deleteEnemyClan(clan2);
|
||||
clan2.deleteEnemyClan(clan1);
|
||||
deleteclanswars(clan1.getClanId(), clan2.getClanId());
|
||||
}
|
||||
}
|
||||
|
||||
private void restorewars()
|
||||
{
|
||||
Connection con = null;
|
||||
try
|
||||
{
|
||||
con = L2DatabaseFactory.getInstance().getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("SELECT clan1, clan2, wantspeace1, wantspeace2 FROM clan_wars");
|
||||
ResultSet rset = statement.executeQuery();
|
||||
while (rset.next())
|
||||
{
|
||||
getClan(rset.getInt("clan1")).setEnemyClan(rset.getInt("clan2"));
|
||||
getClan(rset.getInt("clan2")).setAttackerClan(rset.getInt("clan1"));
|
||||
}
|
||||
statement.close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_log.log(Level.SEVERE, "Error restoring clan wars data.", e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
L2DatabaseFactory.close(con);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check for nonexistent alliances
|
||||
*/
|
||||
private void allianceCheck()
|
||||
{
|
||||
for (L2Clan clan : _clans.values())
|
||||
{
|
||||
int allyId = clan.getAllyId();
|
||||
if ((allyId != 0) && (clan.getClanId() != allyId))
|
||||
{
|
||||
if (!_clans.containsKey(allyId))
|
||||
{
|
||||
clan.setAllyId(0);
|
||||
clan.setAllyName(null);
|
||||
clan.changeAllyCrest(0, true);
|
||||
clan.updateClanInDB();
|
||||
_log.info(getClass().getSimpleName() + ": Removed alliance from clan: " + clan);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void storeClanScore()
|
||||
{
|
||||
for (L2Clan clan : _clans.values())
|
||||
{
|
||||
clan.updateClanScoreInDB();
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("synthetic-access")
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final ClanTable _instance = new ClanTable();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user