<?xml version="1.0" encoding="UTF-8"?>
<!--
	Боевые наборы ботов. Правится без пересборки.

	role      - fighter | archer | mage | healer | support | spoiler (влияет на дистанцию и приоритеты;
	            spoiler ещё спойлит цель и свипает труп)
	offensive - атакующий скилл. priority: меньше = важнее.
	            maxTargetHp - кастовать, только если у цели HP ниже этого % (добивание)
	            minMp       - не кастовать, если своего MP меньше этого %
	self      - самобаф/усиление, вешается вне боя
	heal      - лечение: minHp = кастовать, если HP цели/своё ниже этого %
	Скиллы, которых у бота нет по уровню, молча пропускаются. Id сверены с stats/players/skillTrees.
	Третьи профессии наследуют скиллы вторых, поэтому у них те же наборы.
-->
<combat xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerCombat.xsd">
	<!-- ===== Базовые классы (1-19) ===== -->
	<class id="0" role="fighter" name="Human Fighter">
		<offensive id="16" priority="1" maxTargetHp="100" minMp="15" />   <!-- Mortal Blow -->
		<offensive id="3" priority="2" maxTargetHp="100" minMp="15" />    <!-- Power Strike -->
	</class>
	<class id="18" role="fighter" name="Elven Fighter">
		<offensive id="16" priority="1" maxTargetHp="100" minMp="15" />
		<offensive id="3" priority="2" maxTargetHp="100" minMp="15" />
		<heal id="58" priority="1" minHp="50" />                          <!-- Elemental Heal -->
	</class>
	<class id="31" role="fighter" name="Dark Fighter">
		<offensive id="16" priority="1" maxTargetHp="100" minMp="15" />
		<offensive id="3" priority="2" maxTargetHp="100" minMp="15" />
		<offensive id="70" priority="3" maxTargetHp="100" minMp="20" />   <!-- Drain Health -->
	</class>
	<class id="44" role="fighter" name="Orc Fighter">
		<offensive id="29" priority="1" maxTargetHp="100" minMp="15" />   <!-- Iron Punch -->
		<offensive id="3" priority="2" maxTargetHp="100" minMp="15" />
	</class>
	<class id="53" role="spoiler" name="Dwarven Fighter">
	</class>
	<class id="10" role="mage" name="Human Mystic">
		<offensive id="1177" priority="2" maxTargetHp="100" minMp="10" /> <!-- Wind Strike -->
		<offensive id="1184" priority="1" maxTargetHp="100" minMp="20" /> <!-- Ice Bolt -->
		<heal id="1216" priority="1" minHp="55" />                        <!-- Self Heal -->
		<self id="1040" />                                                <!-- Shield -->
	</class>
	<class id="25" role="mage" name="Elven Mystic">
		<offensive id="1177" priority="2" maxTargetHp="100" minMp="10" />
		<offensive id="1184" priority="1" maxTargetHp="100" minMp="20" />
		<heal id="1216" priority="1" minHp="55" />
		<self id="1040" />
	</class>
	<class id="38" role="mage" name="Dark Mystic">
		<offensive id="1177" priority="2" maxTargetHp="100" minMp="10" />
		<offensive id="1184" priority="1" maxTargetHp="100" minMp="20" />
		<heal id="1216" priority="1" minHp="55" />
		<self id="1040" />
	</class>

	<!-- ===== Первая профессия (20-39) ===== -->
	<class id="1" role="fighter" name="Warrior">
		<offensive id="100" priority="1" maxTargetHp="100" minMp="20" />  <!-- Stun Attack -->
		<offensive id="255" priority="2" maxTargetHp="100" minMp="15" />  <!-- Power Smash -->
		<offensive id="16" priority="3" maxTargetHp="100" minMp="15" />
		<self id="78" />                                                  <!-- War Cry -->
	</class>
	<class id="4" role="fighter" name="Knight">
		<offensive id="92" priority="1" maxTargetHp="100" minMp="20" />   <!-- Shield Stun -->
		<offensive id="70" priority="2" maxTargetHp="100" minMp="15" />   <!-- Drain Health -->
		<offensive id="3" priority="3" maxTargetHp="100" minMp="10" />
		<heal id="45" priority="1" minHp="50" />                          <!-- Divine Heal -->
		<self id="82" />                                                  <!-- Majesty -->
	</class>
	<class id="7" role="fighter" name="Rogue">
		<offensive id="16" priority="1" maxTargetHp="100" minMp="15" />
		<offensive id="56" priority="2" maxTargetHp="100" minMp="15" />   <!-- Power Shot -->
		<self id="312" />                                                 <!-- Vicious Stance -->
	</class>
	<class id="11" role="mage" name="Wizard">
		<offensive id="1220" priority="1" maxTargetHp="100" minMp="25" /> <!-- Blaze -->
		<offensive id="1181" priority="2" maxTargetHp="100" minMp="20" /> <!-- Flame Strike -->
		<offensive id="1184" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="1177" priority="4" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />                                                <!-- Concentration -->
	</class>
	<class id="15" role="healer" name="Cleric">
		<heal id="1015" priority="1" minHp="45" />                        <!-- Battle Heal -->
		<heal id="1011" priority="2" minHp="65" />                        <!-- Heal -->
		<offensive id="1184" priority="4" maxTargetHp="100" minMp="30" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="20" />
		<self id="1040" />
		<self id="1068" />                                                <!-- Might -->
		<self id="1204" />                                                <!-- Wind Walk -->
	</class>
	<class id="22" role="archer" name="Elven Scout">
		<offensive id="101" priority="1" maxTargetHp="100" minMp="20" />  <!-- Stunning Shot -->
		<offensive id="56" priority="2" maxTargetHp="100" minMp="15" />   <!-- Power Shot -->
		<heal id="58" priority="1" minHp="50" />
		<self id="312" />
		<self id="99" />                                                  <!-- Rapid Shot -->
	</class>
	<class id="26" role="mage" name="Elven Wizard">
		<offensive id="1175" priority="1" maxTargetHp="100" minMp="25" /> <!-- Aqua Swirl -->
		<offensive id="1181" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="1184" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="1177" priority="4" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
	</class>
	<class id="35" role="fighter" name="Assassin">
		<offensive id="16" priority="1" maxTargetHp="100" minMp="15" />
		<offensive id="223" priority="2" maxTargetHp="100" minMp="15" />  <!-- Sting -->
		<offensive id="70" priority="3" maxTargetHp="100" minMp="15" />
		<self id="312" />
	</class>
	<class id="39" role="mage" name="Dark Wizard">
		<offensive id="1178" priority="1" maxTargetHp="100" minMp="25" /> <!-- Twister -->
		<offensive id="1181" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="1184" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="1177" priority="4" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
	</class>
	<class id="45" role="fighter" name="Orc Raider">
		<offensive id="100" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="255" priority="2" maxTargetHp="100" minMp="15" />
		<offensive id="29" priority="3" maxTargetHp="100" minMp="15" />
		<self id="94" />                                                  <!-- Rage -->
		<heal id="34" priority="1" minHp="40" />                          <!-- Bandage -->
	</class>
	<class id="54" role="spoiler" name="Scavenger">
		<offensive id="100" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="245" priority="2" maxTargetHp="100" minMp="15" />  <!-- Wild Sweep -->
		<heal id="34" priority="1" minHp="40" />
	</class>

	<!-- ===== Вторая профессия (40+) и третья (76+) ===== -->
	<class id="2" role="fighter" name="Gladiator">
		<offensive id="261" priority="1" maxTargetHp="100" minMp="20" />  <!-- Triple Sonic Slash -->
		<offensive id="5" priority="2" maxTargetHp="100" minMp="20" />    <!-- Double Sonic Slash -->
		<offensive id="6" priority="3" maxTargetHp="100" minMp="15" />    <!-- Sonic Blaster -->
		<offensive id="1" priority="4" maxTargetHp="100" minMp="10" />    <!-- Triple Slash -->
		<offensive id="100" priority="5" maxTargetHp="100" minMp="10" />
		<self id="8" />                                                   <!-- Sonic Focus -->
		<self id="78" />
	</class>
	<class id="88" role="fighter" name="Duelist">
		<offensive id="261" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="5" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="6" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="1" priority="4" maxTargetHp="100" minMp="10" />
		<self id="8" />
		<self id="78" />
	</class>
	<class id="5" role="fighter" name="Paladin">
		<offensive id="92" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="49" priority="2" maxTargetHp="100" minMp="20" />   <!-- Holy Strike -->
		<offensive id="70" priority="3" maxTargetHp="100" minMp="15" />
		<heal id="45" priority="1" minHp="50" />
		<self id="196" />                                                 <!-- Holy Blade -->
		<self id="197" />                                                 <!-- Holy Armor -->
		<self id="82" />
	</class>
	<class id="90" role="fighter" name="Phoenix Knight">
		<offensive id="92" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="49" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="70" priority="3" maxTargetHp="100" minMp="15" />
		<heal id="45" priority="1" minHp="50" />
		<self id="196" />
		<self id="197" />
		<self id="82" />
	</class>
	<class id="8" role="fighter" name="Treasure Hunter">
		<offensive id="30" priority="1" maxTargetHp="60" minMp="20" />    <!-- Backstab: добивание -->
		<offensive id="263" priority="2" maxTargetHp="100" minMp="20" />  <!-- Deadly Blow -->
		<offensive id="16" priority="3" maxTargetHp="100" minMp="15" />
		<self id="312" />
		<self id="137" />                                                 <!-- Critical Chance -->
	</class>
	<class id="93" role="fighter" name="Adventurer">
		<offensive id="30" priority="1" maxTargetHp="60" minMp="20" />
		<offensive id="263" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="16" priority="3" maxTargetHp="100" minMp="15" />
		<self id="312" />
		<self id="137" />
	</class>
	<class id="9" role="archer" name="Hawkeye">
		<offensive id="101" priority="1" maxTargetHp="100" minMp="20" />  <!-- Stunning Shot -->
		<offensive id="19" priority="2" maxTargetHp="100" minMp="25" />   <!-- Double Shot -->
		<offensive id="24" priority="3" maxTargetHp="100" minMp="25" />   <!-- Burst Shot -->
		<offensive id="56" priority="4" maxTargetHp="100" minMp="10" />
		<self id="312" />
		<self id="99" />                                                  <!-- Rapid Shot -->
	</class>
	<class id="92" role="archer" name="Sagittarius">
		<offensive id="101" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="19" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="24" priority="3" maxTargetHp="100" minMp="25" />
		<offensive id="56" priority="4" maxTargetHp="100" minMp="10" />
		<self id="312" />
		<self id="99" />
	</class>
	<class id="12" role="mage" name="Sorcerer">
		<offensive id="1230" priority="1" maxTargetHp="100" minMp="30" /> <!-- Prominence -->
		<offensive id="1231" priority="2" maxTargetHp="100" minMp="25" /> <!-- Aura Flare -->
		<offensive id="1220" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
		<self id="1232" />                                                <!-- Blazing Skin -->
	</class>
	<class id="94" role="mage" name="Archmage">
		<offensive id="1230" priority="1" maxTargetHp="100" minMp="30" />
		<offensive id="1231" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="1220" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
		<self id="1232" />
	</class>
	<class id="16" role="healer" name="Bishop">
		<heal id="1218" priority="1" minHp="45" />                        <!-- Greater Battle Heal -->
		<heal id="1217" priority="2" minHp="70" />                        <!-- Greater Heal -->
		<heal id="1015" priority="3" minHp="60" />
		<offensive id="1028" priority="4" maxTargetHp="100" minMp="40" /> <!-- Might of Heaven -->
		<offensive id="1184" priority="5" maxTargetHp="100" minMp="30" />
		<self id="1040" />
		<self id="1068" />
		<self id="1204" />
		<self id="1085" />                                                <!-- Acumen -->
	</class>
	<class id="97" role="healer" name="Cardinal">
		<heal id="1218" priority="1" minHp="45" />
		<heal id="1217" priority="2" minHp="70" />
		<heal id="1015" priority="3" minHp="60" />
		<offensive id="1028" priority="4" maxTargetHp="100" minMp="40" />
		<offensive id="1184" priority="5" maxTargetHp="100" minMp="30" />
		<self id="1040" />
		<self id="1068" />
		<self id="1204" />
		<self id="1085" />
	</class>
	<class id="24" role="archer" name="Silver Ranger">
		<offensive id="101" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="19" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="24" priority="3" maxTargetHp="100" minMp="25" />
		<offensive id="56" priority="4" maxTargetHp="100" minMp="10" />
		<heal id="58" priority="1" minHp="50" />
		<self id="312" />
		<self id="99" />
	</class>
	<class id="102" role="archer" name="Moonlight Sentinel">
		<offensive id="101" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="19" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="24" priority="3" maxTargetHp="100" minMp="25" />
		<offensive id="56" priority="4" maxTargetHp="100" minMp="10" />
		<heal id="58" priority="1" minHp="50" />
		<self id="312" />
		<self id="99" />
	</class>
	<class id="27" role="mage" name="Spellsinger">
		<offensive id="1235" priority="1" maxTargetHp="100" minMp="30" /> <!-- Hydro Blast -->
		<offensive id="1231" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="1175" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
		<self id="1238" />                                                <!-- Freezing Skin -->
	</class>
	<class id="103" role="mage" name="Mystic Muse">
		<offensive id="1235" priority="1" maxTargetHp="100" minMp="30" />
		<offensive id="1231" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="1175" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
		<self id="1238" />
	</class>
	<class id="36" role="fighter" name="Abyss Walker">
		<offensive id="30" priority="1" maxTargetHp="60" minMp="20" />
		<offensive id="263" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="223" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="16" priority="4" maxTargetHp="100" minMp="10" />
		<self id="312" />
	</class>
	<class id="108" role="fighter" name="Ghost Hunter">
		<offensive id="30" priority="1" maxTargetHp="60" minMp="20" />
		<offensive id="263" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="223" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="16" priority="4" maxTargetHp="100" minMp="10" />
		<self id="312" />
	</class>
	<class id="40" role="mage" name="Spellhowler">
		<offensive id="1239" priority="1" maxTargetHp="100" minMp="30" /> <!-- Hurricane -->
		<offensive id="1234" priority="2" maxTargetHp="100" minMp="25" /> <!-- Vampiric Claw -->
		<offensive id="1178" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
	</class>
	<class id="110" role="mage" name="Storm Screamer">
		<offensive id="1239" priority="1" maxTargetHp="100" minMp="30" />
		<offensive id="1234" priority="2" maxTargetHp="100" minMp="25" />
		<offensive id="1178" priority="3" maxTargetHp="100" minMp="20" />
		<offensive id="1177" priority="5" maxTargetHp="100" minMp="5" />
		<heal id="1216" priority="1" minHp="50" />
		<self id="1078" />
	</class>
	<class id="46" role="fighter" name="Destroyer">
		<offensive id="190" priority="1" maxTargetHp="100" minMp="20" />  <!-- Fatal Strike -->
		<offensive id="260" priority="2" maxTargetHp="100" minMp="20" />  <!-- Hammer Crush -->
		<offensive id="36" priority="3" maxTargetHp="100" minMp="15" />   <!-- Whirlwind -->
		<offensive id="100" priority="4" maxTargetHp="100" minMp="10" />
		<self id="121" />                                                 <!-- Battle Roar -->
		<self id="139" />                                                 <!-- Guts -->
		<heal id="34" priority="1" minHp="40" />
	</class>
	<class id="113" role="fighter" name="Titan">
		<offensive id="190" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="260" priority="2" maxTargetHp="100" minMp="20" />
		<offensive id="36" priority="3" maxTargetHp="100" minMp="15" />
		<offensive id="100" priority="4" maxTargetHp="100" minMp="10" />
		<self id="121" />
		<self id="139" />
		<heal id="34" priority="1" minHp="40" />
	</class>
	<class id="55" role="spoiler" name="Bounty Hunter">
		<offensive id="260" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="36" priority="2" maxTargetHp="100" minMp="15" />
		<offensive id="100" priority="3" maxTargetHp="100" minMp="10" />
		<heal id="34" priority="1" minHp="40" />
	</class>
	<class id="117" role="spoiler" name="Fortune Seeker">
		<offensive id="260" priority="1" maxTargetHp="100" minMp="20" />
		<offensive id="36" priority="2" maxTargetHp="100" minMp="15" />
		<offensive id="100" priority="3" maxTargetHp="100" minMp="10" />
		<heal id="34" priority="1" minHp="40" />
	</class>

	<!-- Значения по умолчанию, если класса нет в списке -->
	<default role="fighter">
		<offensive id="3" priority="1" maxTargetHp="100" minMp="15" />
		<offensive id="16" priority="2" maxTargetHp="100" minMp="15" />
		<offensive id="1177" priority="3" maxTargetHp="100" minMp="10" />
	</default>
</combat>
