/*
 * Copyright (c) 2013 L2jMobius
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
 * IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
package org.l2jmobius.gameserver.network.clientpackets;

import org.l2jmobius.gameserver.entity.actor.Player;
import org.l2jmobius.gameserver.entity.actor.enums.player.ShortcutType;
import org.l2jmobius.gameserver.entity.actor.holders.player.Shortcut;
import org.l2jmobius.gameserver.network.serverpackets.ShortcutRegister;

public class RequestShortcutReg extends ClientPacket
{
	private ShortcutType _type;
	private int _id;
	private int _slot;
	private int _page;
	
	@Override
	protected void readImpl()
	{
		final int typeId = readInt();
		_type = ShortcutType.values()[(typeId < 1) || (typeId > 6) ? 0 : typeId];
		final int slot = readInt();
		_id = readInt();
		readInt(); // level
		_slot = slot % 12;
		_page = slot / 12;
	}
	
	@Override
	protected void runImpl()
	{
		final Player player = getPlayer();
		if (player == null)
		{
			return;
		}
		
		if ((_page > 10) || (_page < 0))
		{
			return;
		}
		
		switch (_type)
		{
			case ITEM:
			case ACTION:
			case MACRO:
			case RECIPE:
			{
				final Shortcut sc = new Shortcut(_slot, _page, _type, _id, -1);
				player.registerShortcut(sc);
				player.sendPacket(new ShortcutRegister(sc));
				break;
			}
			case SKILL:
			{
				final int level = player.getSkillLevel(_id);
				if (level > 0)
				{
					final Shortcut sc = new Shortcut(_slot, _page, _type, _id, level);
					player.registerShortcut(sc);
					player.sendPacket(new ShortcutRegister(sc));
				}
				break;
			}
		}
	}
}
