/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.mechanics.conditions;

import org.l2jmobius.gameserver.config.PlayerConfig;
import org.l2jmobius.gameserver.data.sql.CharSummonTable;
import org.l2jmobius.gameserver.entity.actor.Creature;
import org.l2jmobius.gameserver.entity.actor.Player;
import org.l2jmobius.gameserver.entity.item.ItemTemplate;
import org.l2jmobius.gameserver.mechanics.skill.Skill;
import org.l2jmobius.gameserver.network.SystemMessageId;

/**
 * Player Can Summon condition implementation.
 * @author Zoey76
 */
public class ConditionPlayerCanSummon extends Condition
{
	private final boolean _value;
	
	public ConditionPlayerCanSummon(boolean value)
	{
		_value = value;
	}
	
	@Override
	public boolean testImpl(Creature effector, Creature effected, Skill skill, ItemTemplate item)
	{
		final Player player = effector.asPlayer();
		if ((player == null) || player.isSpawnProtected() || player.isTeleportProtected())
		{
			return false;
		}
		
		boolean canSummon = true;
		if (PlayerConfig.RESTORE_SERVITOR_ON_RECONNECT && CharSummonTable.getInstance().getServitors().containsKey(player.getObjectId()))
		{
			player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_MULTIPLE_PETS_OR_SERVITORS_AT_THE_SAME_TIME);
			canSummon = false;
		}
		else if (PlayerConfig.RESTORE_PET_ON_RECONNECT && CharSummonTable.getInstance().getPets().containsKey(player.getObjectId()))
		{
			player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_MULTIPLE_PETS_OR_SERVITORS_AT_THE_SAME_TIME);
			canSummon = false;
		}
		else if (player.hasSummon())
		{
			player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_MULTIPLE_PETS_OR_SERVITORS_AT_THE_SAME_TIME);
			canSummon = false;
		}
		else if (player.isMounted())
		{
			canSummon = false;
		}
		
		return (_value == canSummon);
	}
}
