/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.network.serverpackets;

import org.l2jmobius.commons.network.buffer.WriteBuffer;
import org.l2jmobius.gameserver.entity.actor.instance.Door;
import org.l2jmobius.gameserver.entity.actor.instance.StaticObject;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.ServerPackets;

/**
 * @author KenM
 */
public class StaticObjectInfo extends ServerPacket
{
	private final int _staticObjectId;
	private final int _objectId;
	
	public StaticObjectInfo(StaticObject staticObject)
	{
		_staticObjectId = staticObject.getId();
		_objectId = staticObject.getObjectId();
	}
	
	public StaticObjectInfo(Door door)
	{
		_staticObjectId = door.getId();
		_objectId = door.getObjectId();
	}
	
	@Override
	public void writeImpl(GameClient client, WriteBuffer buffer)
	{
		ServerPackets.STATIC_OBJECT.writeId(this, buffer);
		buffer.writeInt(_staticObjectId);
		buffer.writeInt(_objectId);
	}
}
