/*
 * Copyright (c) 2013 L2jMobius
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
 * IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
package org.l2jmobius.gameserver.entity.actor.instance;

import java.util.StringTokenizer;

import org.l2jmobius.gameserver.entity.actor.Player;
import org.l2jmobius.gameserver.entity.actor.enums.creature.InstanceType;
import org.l2jmobius.gameserver.entity.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.entity.clan.ClanAccess;
import org.l2jmobius.gameserver.mechanics.siege.clanhalls.SiegableHall;

public class CastleDoorman extends Doorman
{
	public CastleDoorman(NpcTemplate template)
	{
		super(template);
		setInstanceType(InstanceType.CastleDoorman);
	}
	
	@Override
	protected void openDoors(Player player, String command)
	{
		final StringTokenizer st = new StringTokenizer(command.substring(10), ", ");
		st.nextToken();
		
		while (st.hasMoreTokens())
		{
			if (getConquerableHall() != null)
			{
				getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), true);
			}
			else
			{
				getCastle().openDoor(player, Integer.parseInt(st.nextToken()));
			}
		}
	}
	
	@Override
	protected void closeDoors(Player player, String command)
	{
		final StringTokenizer st = new StringTokenizer(command.substring(11), ", ");
		st.nextToken();
		
		while (st.hasMoreTokens())
		{
			if (getConquerableHall() != null)
			{
				getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), false);
			}
			else
			{
				getCastle().closeDoor(player, Integer.parseInt(st.nextToken()));
			}
		}
	}
	
	@Override
	protected boolean isOwnerClan(Player player)
	{
		if ((player.getClan() != null) && player.hasAccess(ClanAccess.CASTLE_OPEN_DOOR))
		{
			final SiegableHall hall = getConquerableHall();
			
			// Save in variable because it's a costly call.
			if (hall != null)
			{
				if (player.getClanId() == hall.getOwnerId())
				{
					return true;
				}
			}
			else if (getCastle() != null)
			{
				if (player.getClanId() == getCastle().getOwnerId())
				{
					return true;
				}
			}
		}
		
		return false;
	}
	
	@Override
	protected boolean isUnderSiege()
	{
		final SiegableHall hall = getConquerableHall();
		if (hall != null)
		{
			return hall.isInSiege();
		}
		
		return getCastle().getZone().isActive();
	}
}
