/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.entity.actor.tasks.player;

import org.l2jmobius.gameserver.entity.actor.Player;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;

/**
 * Task dedicated to make damage to the player while drowning.
 * @author UnAfraid
 */
public class WaterTask implements Runnable
{
	private final Player _player;
	
	public WaterTask(Player player)
	{
		_player = player;
	}
	
	@Override
	public void run()
	{
		if (_player == null)
		{
			return;
		}
		
		final double reduceHp = (_player.getMaxHp() / 100.0) < 1 ? 1 : _player.getMaxHp() / 100.0;
		_player.reduceCurrentHp(reduceHp, _player, false, false, null);
		
		// reduced hp, becouse not rest
		final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_TAKEN_S1_DAMAGE_BECAUSE_YOU_WERE_UNABLE_TO_BREATHE);
		sm.addInt((int) reduceHp);
		_player.sendPacket(sm);
	}
}
